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Initial mouse events for pause screen
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@@ -372,7 +372,7 @@ void CGameOptions::TryRestoreDefaults(const CFinalInput& input, int category, in
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if (options.second[option].option != EGameOption::RestoreDefaults)
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return;
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if (!forceRestore && !input.PA())
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if (!forceRestore && !input.PA() && !input.PSpecialKey(boo::ESpecialKey::Enter))
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return;
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if (frontend) {
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