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https://github.com/AxioDL/metaforce.git
synced 2025-12-08 21:47:42 +00:00
Initial mouse events for pause screen
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@@ -123,6 +123,79 @@ static FloatReturnFn skAnalogFuncs[] = {nullptr,
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&CFinalInput::AStart,
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nullptr};
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static const ControlMapper::EKBMFunctionList skKBMMapping[] = {
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ControlMapper::EKBMFunctionList::KeyPress + 'w', // Forward,
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ControlMapper::EKBMFunctionList::KeyPress + 's', // Backward,
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ControlMapper::EKBMFunctionList::KeyPress + 'a', // TurnLeft,
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ControlMapper::EKBMFunctionList::KeyPress + 'd', // TurnRight,
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ControlMapper::EKBMFunctionList::KeyPress + 'a', // StrafeLeft,
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ControlMapper::EKBMFunctionList::KeyPress + 'd', // StrafeRight,
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ControlMapper::EKBMFunctionList::KeyPress + 'a', // LookLeft,
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ControlMapper::EKBMFunctionList::KeyPress + 'd', // LookRight,
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ControlMapper::EKBMFunctionList::KeyPress + 's', // LookUp,
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ControlMapper::EKBMFunctionList::KeyPress + 'w', // LookDown,
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ControlMapper::EKBMFunctionList::KeyPress + ' ', // JumpOrBoost = 10,
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ControlMapper::EKBMFunctionList::MousePress + boo::EMouseButton::Primary, // FireOrBomb = 11,
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ControlMapper::EKBMFunctionList::MousePress + boo::EMouseButton::Secondary, // MissileOrPowerBomb = 12,
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ControlMapper::EKBMFunctionList::KeyPress + 'c', // Morph,
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ControlMapper::EKBMFunctionList::None, // AimUp,
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ControlMapper::EKBMFunctionList::None, // AimDown,
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ControlMapper::EKBMFunctionList::None, // CycleBeamUp,
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ControlMapper::EKBMFunctionList::None, // CycleBeamDown,
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ControlMapper::EKBMFunctionList::None, // CycleItem,
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ControlMapper::EKBMFunctionList::KeyPress + '1', // PowerBeam,
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ControlMapper::EKBMFunctionList::KeyPress + '3', // IceBeam,
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ControlMapper::EKBMFunctionList::KeyPress + '2', // WaveBeam,
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ControlMapper::EKBMFunctionList::KeyPress + '4', // PlasmaBeam,
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ControlMapper::EKBMFunctionList::None, // ToggleHolster = 23,
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ControlMapper::EKBMFunctionList::None, // OrbitClose,
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // OrbitFar,
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // OrbitObject,
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ControlMapper::EKBMFunctionList::None, // OrbitSelect,
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ControlMapper::EKBMFunctionList::None, // OrbitConfirm,
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ControlMapper::EKBMFunctionList::KeyPress + 'a', // OrbitLeft,
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ControlMapper::EKBMFunctionList::KeyPress + 'd', // OrbitRight,
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ControlMapper::EKBMFunctionList::KeyPress + 'w', // OrbitUp,
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ControlMapper::EKBMFunctionList::KeyPress + 's', // OrbitDown,
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ControlMapper::EKBMFunctionList::KeyPress + 'e', // LookHold1,
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ControlMapper::EKBMFunctionList::None, // LookHold2,
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ControlMapper::EKBMFunctionList::None, // LookZoomIn,
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ControlMapper::EKBMFunctionList::None, // LookZoomOut,
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ControlMapper::EKBMFunctionList::None, // AimHold,
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ControlMapper::EKBMFunctionList::KeyPress + 's', // MapCircleUp,
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ControlMapper::EKBMFunctionList::KeyPress + 'w', // MapCircleDown,
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ControlMapper::EKBMFunctionList::KeyPress + 'a', // MapCircleLeft,
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ControlMapper::EKBMFunctionList::KeyPress + 'd', // MapCircleRight,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Up, // MapMoveForward,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Down, // MapMoveBack,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Left, // MapMoveLeft,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Right, // MapMoveRight,
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ControlMapper::EKBMFunctionList::KeyPress + 'e', // MapZoomIn,
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // MapZoomOut,
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ControlMapper::EKBMFunctionList::KeyPress + 'e', // SpiderBall,
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // ChaseCamera,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Right, // XrayVisor = 50,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Down, // ThermoVisor = 51,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Left, // InviroVisor = 52,
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ControlMapper::EKBMFunctionList::SpecialKeyPress + boo::ESpecialKey::Up, // NoVisor = 53,
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ControlMapper::EKBMFunctionList::None, // VisorMenu,
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ControlMapper::EKBMFunctionList::None, // VisorUp,
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ControlMapper::EKBMFunctionList::None, // VisorDown,
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ControlMapper::EKBMFunctionList::KeyPress + 'e', // ShowCrosshairs,
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ControlMapper::EKBMFunctionList::None, // UNKNOWN
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ControlMapper::EKBMFunctionList::None, // UseSheild = 0x3B,
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // ScanItem = 0x3C,
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ControlMapper::EKBMFunctionList::None, // UNKNOWN
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ControlMapper::EKBMFunctionList::None, // UNKNOWN
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ControlMapper::EKBMFunctionList::None, // UNKNOWN
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ControlMapper::EKBMFunctionList::None, // UNKNOWN
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ControlMapper::EKBMFunctionList::KeyPress + 'q', // PreviousPauseScreen = 0x41,
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ControlMapper::EKBMFunctionList::KeyPress + 'e', // NextPauseScreen = 0x42,
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ControlMapper::EKBMFunctionList::None, // UNKNOWN,
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ControlMapper::EKBMFunctionList::None, // None,
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ControlMapper::EKBMFunctionList::None
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};
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#define kCommandFilterCount 67
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static bool skCommandFilterFlag[kCommandFilterCount] = {true};
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@@ -136,37 +209,149 @@ void ControlMapper::ResetCommandFilters() {
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bool ControlMapper::GetPressInput(ECommands cmd, const CFinalInput& input) {
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if (!skCommandFilterFlag[int(cmd)])
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return false;
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bool ret = false;
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EFunctionList func = EFunctionList(g_currentPlayerControl->GetMapping(atUint32(cmd)));
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if (func > EFunctionList::MAX)
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return false;
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BoolReturnFn fn = skPressFuncs[int(func)];
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if (!fn)
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return false;
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return (input.*fn)();
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if (func < EFunctionList::MAX) {
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if (BoolReturnFn fn = skPressFuncs[int(func)])
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ret = (input.*fn)();
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}
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if (const auto& kbm = input.GetKBM()) {
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EKBMFunctionList kbmfunc = skKBMMapping[int(cmd)];
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if (kbmfunc < EKBMFunctionList::MAX) {
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if (kbmfunc >= EKBMFunctionList::MousePress)
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ret |= input.m_PMouseButtons[int(kbmfunc) - int(EKBMFunctionList::MousePress)];
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else if (kbmfunc >= EKBMFunctionList::SpecialKeyPress)
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ret |= input.m_PSpecialKeys[int(kbmfunc) - int(EKBMFunctionList::SpecialKeyPress)];
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else if (kbmfunc >= EKBMFunctionList::KeyPress)
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ret |= input.m_PCharKeys[int(kbmfunc) - int(EKBMFunctionList::KeyPress)];
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}
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}
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return ret;
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}
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bool ControlMapper::GetDigitalInput(ECommands cmd, const CFinalInput& input) {
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if (!skCommandFilterFlag[int(cmd)])
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return false;
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bool ret = false;
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EFunctionList func = EFunctionList(g_currentPlayerControl->GetMapping(atUint32(cmd)));
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if (func > EFunctionList::MAX)
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return false;
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BoolReturnFn fn = skDigitalFuncs[int(func)];
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if (!fn)
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return false;
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return (input.*fn)();
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if (func < EFunctionList::MAX) {
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if (BoolReturnFn fn = skDigitalFuncs[int(func)])
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ret = (input.*fn)();
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}
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if (const auto& kbm = input.GetKBM()) {
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EKBMFunctionList kbmfunc = skKBMMapping[int(cmd)];
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if (kbmfunc < EKBMFunctionList::MAX) {
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if (kbmfunc >= EKBMFunctionList::MousePress)
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ret |= kbm->m_mouseButtons[int(kbmfunc) - int(EKBMFunctionList::MousePress)];
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else if (kbmfunc >= EKBMFunctionList::SpecialKeyPress)
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ret |= kbm->m_specialKeys[int(kbmfunc) - int(EKBMFunctionList::SpecialKeyPress)];
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else if (kbmfunc >= EKBMFunctionList::KeyPress)
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ret |= kbm->m_charKeys[int(kbmfunc) - int(EKBMFunctionList::KeyPress)];
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}
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}
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return ret;
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}
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static float KBToWASDX(const CKeyboardMouseControllerData& data) {
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float retval = 0.0;
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if (data.m_charKeys[int('a')])
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retval -= 1.0;
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if (data.m_charKeys[int('d')])
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retval += 1.0;
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return retval;
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}
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static float KBToWASDY(const CKeyboardMouseControllerData& data) {
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float retval = 0.0;
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if (data.m_charKeys[int('s')])
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retval -= 1.0;
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if (data.m_charKeys[int('w')])
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retval += 1.0;
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return retval;
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}
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static float KBToArrowsX(const CKeyboardMouseControllerData& data) {
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float retval = 0.0;
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if (data.m_specialKeys[int(boo::ESpecialKey::Left)])
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retval -= 1.0;
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if (data.m_specialKeys[int(boo::ESpecialKey::Right)])
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retval += 1.0;
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return retval;
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}
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static float KBToArrowsY(const CKeyboardMouseControllerData& data) {
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float retval = 0.0;
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if (data.m_specialKeys[int(boo::ESpecialKey::Down)])
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retval -= 1.0;
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if (data.m_specialKeys[int(boo::ESpecialKey::Up)])
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retval += 1.0;
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return retval;
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}
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float ControlMapper::GetAnalogInput(ECommands cmd, const CFinalInput& input) {
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if (!skCommandFilterFlag[int(cmd)])
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return 0.0;
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return 0.f;
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float ret = 0.f;
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EFunctionList func = EFunctionList(g_currentPlayerControl->GetMapping(atUint32(cmd)));
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if (func > EFunctionList::MAX)
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return 0.0;
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FloatReturnFn fn = skAnalogFuncs[int(func)];
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if (!fn)
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return 0.0;
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return (input.*fn)();
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if (func < EFunctionList::MAX) {
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if (FloatReturnFn fn = skAnalogFuncs[int(func)])
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ret = (input.*fn)();
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}
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if (const auto& kbm = input.GetKBM()) {
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switch (cmd) {
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case ECommands::Forward:
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case ECommands::LookDown:
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case ECommands::OrbitUp:
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case ECommands::MapCircleDown:
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ret = std::max(ret, KBToWASDY(*kbm) * input.m_leftMul);
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break;
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case ECommands::Backward:
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case ECommands::LookUp:
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case ECommands::OrbitDown:
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case ECommands::MapCircleUp:
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ret = std::max(ret, -KBToWASDY(*kbm) * input.m_leftMul);
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break;
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case ECommands::TurnLeft:
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case ECommands::StrafeLeft:
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case ECommands::LookLeft:
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case ECommands::OrbitLeft:
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case ECommands::MapCircleLeft:
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ret = std::max(ret, -KBToWASDX(*kbm) * input.m_leftMul);
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break;
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case ECommands::TurnRight:
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case ECommands::StrafeRight:
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case ECommands::LookRight:
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case ECommands::OrbitRight:
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case ECommands::MapCircleRight:
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ret = std::max(ret, KBToWASDX(*kbm) * input.m_leftMul);
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break;
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case ECommands::MapMoveForward:
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ret = std::max(ret, KBToArrowsY(*kbm));
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break;
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case ECommands::MapMoveBack:
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ret = std::max(ret, -KBToArrowsY(*kbm));
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break;
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case ECommands::MapMoveLeft:
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ret = std::max(ret, -KBToArrowsX(*kbm));
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break;
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case ECommands::MapMoveRight:
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ret = std::max(ret, KBToArrowsX(*kbm));
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break;
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default: {
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EKBMFunctionList kbmfunc = skKBMMapping[int(cmd)];
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if (kbmfunc < EKBMFunctionList::MAX) {
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if (kbmfunc >= EKBMFunctionList::MousePress)
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ret = std::max(ret, kbm->m_mouseButtons[int(kbmfunc) - int(EKBMFunctionList::MousePress)] ? 1.f : 0.f);
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else if (kbmfunc >= EKBMFunctionList::SpecialKeyPress)
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ret = std::max(ret, kbm->m_specialKeys[int(kbmfunc) - int(EKBMFunctionList::SpecialKeyPress)] ? 1.f : 0.f);
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else if (kbmfunc >= EKBMFunctionList::KeyPress)
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ret = std::max(ret, kbm->m_charKeys[int(kbmfunc) - int(EKBMFunctionList::KeyPress)] ? 1.f : 0.f);
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}
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break;
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}
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}
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}
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return ret;
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}
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const char* ControlMapper::GetDescriptionForCommand(ECommands cmd) {
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