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DCLN OBB transform fix
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@@ -21,7 +21,7 @@ struct Actor : IScriptObject {
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AnimationParameters animationParameters;
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ActorParameters actorParameters;
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Value<bool> looping;
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Value<bool> snow;
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Value<bool> immovable;
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Value<bool> solid;
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Value<bool> cameraPassthrough;
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Value<bool> active;
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