mirror of https://github.com/AxioDL/metaforce.git
Resource factories now provided with self-ref
This commit is contained in:
parent
6dff9b241a
commit
f4ea728a61
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@ -335,7 +335,8 @@ bool ProjectResourceFactoryBase::SyncCook(const hecl::ProjectPath& working)
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CFactoryFnReturn ProjectResourceFactoryBase::BuildSync(const SObjectTag& tag,
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const hecl::ProjectPath& path,
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const CVParamTransfer& paramXfer)
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const CVParamTransfer& paramXfer,
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CObjectReference* selfRef)
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{
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/* Ensure cooked rep is on the filesystem */
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std::experimental::optional<athena::io::FileReader> fr;
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@ -347,10 +348,10 @@ CFactoryFnReturn ProjectResourceFactoryBase::BuildSync(const SObjectTag& tag,
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{
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u32 length = fr->length();
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std::unique_ptr<u8[]> memBuf = fr->readUBytes(length);
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return m_factoryMgr.MakeObjectFromMemory(tag, std::move(memBuf), length, false, paramXfer);
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return m_factoryMgr.MakeObjectFromMemory(tag, std::move(memBuf), length, false, paramXfer, selfRef);
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}
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return m_factoryMgr.MakeObject(tag, *fr, paramXfer);
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return m_factoryMgr.MakeObject(tag, *fr, paramXfer, selfRef);
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}
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void ProjectResourceFactoryBase::AsyncTask::EnsurePath(const urde::SObjectTag& tag,
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@ -518,7 +519,8 @@ ProjectResourceFactoryBase::PrepForReadSync(const SObjectTag& tag,
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}
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std::unique_ptr<urde::IObj> ProjectResourceFactoryBase::Build(const urde::SObjectTag& tag,
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const urde::CVParamTransfer& paramXfer)
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const urde::CVParamTransfer& paramXfer,
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CObjectReference* selfRef)
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{
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const hecl::ProjectPath* resPath = nullptr;
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if (!WaitForTagReady(tag, resPath))
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@ -540,12 +542,12 @@ std::unique_ptr<urde::IObj> ProjectResourceFactoryBase::Build(const urde::SObjec
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if (m_factoryMgr.CanMakeMemory(task.x0_tag))
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{
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newObj = m_factoryMgr.MakeObjectFromMemory(tag, std::move(task.x10_loadBuffer),
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task.x14_resSize, false, task.x18_cvXfer);
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task.x14_resSize, false, task.x18_cvXfer, selfRef);
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}
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else
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{
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athena::io::MemoryReader mr(task.x10_loadBuffer.get(), task.x14_resSize);
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newObj = m_factoryMgr.MakeObject(task.x0_tag, mr, task.x18_cvXfer);
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newObj = m_factoryMgr.MakeObject(task.x0_tag, mr, task.x18_cvXfer, selfRef);
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}
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*task.xc_targetObjPtr = newObj.get();
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@ -564,24 +566,26 @@ std::unique_ptr<urde::IObj> ProjectResourceFactoryBase::Build(const urde::SObjec
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}
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/* Fall-back to sync build */
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return BuildSync(tag, *resPath, paramXfer);
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return BuildSync(tag, *resPath, paramXfer, selfRef);
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}
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std::shared_ptr<ProjectResourceFactoryBase::AsyncTask>
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ProjectResourceFactoryBase::BuildAsyncInternal(const urde::SObjectTag& tag,
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const urde::CVParamTransfer& paramXfer,
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urde::IObj** objOut)
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urde::IObj** objOut,
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CObjectReference* selfRef)
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{
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if (m_asyncLoadList.find(tag) != m_asyncLoadList.end())
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return {};
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return m_asyncLoadList.emplace(std::make_pair(tag, std::make_unique<AsyncTask>(*this, tag, objOut, paramXfer))).first->second;
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return m_asyncLoadList.emplace(std::make_pair(tag, std::make_unique<AsyncTask>(*this, tag, objOut, paramXfer, selfRef))).first->second;
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}
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void ProjectResourceFactoryBase::BuildAsync(const urde::SObjectTag& tag,
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const urde::CVParamTransfer& paramXfer,
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urde::IObj** objOut)
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urde::IObj** objOut,
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CObjectReference* selfRef)
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{
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BuildAsyncInternal(tag, paramXfer, objOut);
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BuildAsyncInternal(tag, paramXfer, objOut, selfRef);
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}
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u32 ProjectResourceFactoryBase::ResourceSize(const SObjectTag& tag)
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@ -765,12 +769,13 @@ void ProjectResourceFactoryBase::AsyncIdle()
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if (m_factoryMgr.CanMakeMemory(task.x0_tag))
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{
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newObj = m_factoryMgr.MakeObjectFromMemory(task.x0_tag, std::move(task.x10_loadBuffer),
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task.x14_resSize, false, task.x18_cvXfer);
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task.x14_resSize, false, task.x18_cvXfer,
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task.m_selfRef);
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}
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else
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{
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athena::io::MemoryReader mr(task.x10_loadBuffer.get(), task.x14_resSize);
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newObj = m_factoryMgr.MakeObject(task.x0_tag, mr, task.x18_cvXfer);
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newObj = m_factoryMgr.MakeObject(task.x0_tag, mr, task.x18_cvXfer, task.m_selfRef);
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}
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*task.xc_targetObjPtr = newObj.release();
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@ -32,6 +32,7 @@ public:
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u32 x14_resSize = UINT32_MAX;
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u32 x14_resOffset = 0;
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CVParamTransfer x18_cvXfer;
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CObjectReference* m_selfRef = nullptr;
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hecl::ProjectPath m_workingPath;
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hecl::ProjectPath m_cookedPath;
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@ -50,8 +51,8 @@ public:
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x14_resOffset(off) {}
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AsyncTask(ProjectResourceFactoryBase& parent, const SObjectTag& tag,
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IObj** ptr, const CVParamTransfer& xfer)
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: m_parent(parent), x0_tag(tag), xc_targetObjPtr(ptr), x18_cvXfer(xfer) {}
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IObj** ptr, const CVParamTransfer& xfer, CObjectReference* selfRef)
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: m_parent(parent), x0_tag(tag), xc_targetObjPtr(ptr), x18_cvXfer(xfer), m_selfRef(selfRef) {}
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void EnsurePath(const urde::SObjectTag& tag,
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const hecl::ProjectPath& path);
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@ -104,13 +105,13 @@ protected:
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hecl::ProjectPath GetCookedPath(const hecl::ProjectPath& working, bool pcTarget) const;
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bool SyncCook(const hecl::ProjectPath& working);
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CFactoryFnReturn BuildSync(const SObjectTag& tag, const hecl::ProjectPath& path,
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const CVParamTransfer& paramXfer);
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const CVParamTransfer& paramXfer, CObjectReference* selfRef);
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public:
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ProjectResourceFactoryBase(hecl::ClientProcess& clientProc) : m_clientProc(clientProc) {}
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std::unique_ptr<urde::IObj> Build(const urde::SObjectTag&, const urde::CVParamTransfer&);
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void BuildAsync(const urde::SObjectTag&, const urde::CVParamTransfer&, urde::IObj**);
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std::shared_ptr<AsyncTask> BuildAsyncInternal(const urde::SObjectTag&, const urde::CVParamTransfer&, urde::IObj**);
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std::unique_ptr<urde::IObj> Build(const urde::SObjectTag&, const urde::CVParamTransfer&, CObjectReference* selfRef);
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void BuildAsync(const urde::SObjectTag&, const urde::CVParamTransfer&, urde::IObj**, CObjectReference* selfRef);
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std::shared_ptr<AsyncTask> BuildAsyncInternal(const urde::SObjectTag&, const urde::CVParamTransfer&, urde::IObj**, CObjectReference* selfRef);
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void CancelBuild(const urde::SObjectTag&);
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bool CanBuild(const urde::SObjectTag&);
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const urde::SObjectTag* GetResourceIdByName(const char*) const;
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@ -31,7 +31,8 @@ CAudioGroupSet::CAudioGroupSet(std::unique_ptr<u8[]>&& in)
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CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag,
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std::unique_ptr<u8[]>&& in, u32 len,
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const urde::CVParamTransfer& vparms)
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const urde::CVParamTransfer& vparms,
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CObjectReference* selfRef)
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{
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return TToken<CAudioGroupSet>::GetIObjObjectFor(std::make_unique<CAudioGroupSet>(std::move(in)));
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}
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@ -25,7 +25,8 @@ public:
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CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag,
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std::unique_ptr<u8[]>&& in, u32 len,
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const urde::CVParamTransfer& vparms);
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const urde::CVParamTransfer& vparms,
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CObjectReference* selfRef);
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}
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@ -16,7 +16,8 @@ void CDependencyGroup::ReadFromStream(CInputStream& in)
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x0_objectTags.emplace_back(in);
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}
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CFactoryFnReturn FDependencyGroupFactory(const SObjectTag& /*tag*/, CInputStream& in, const CVParamTransfer& /*param*/)
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CFactoryFnReturn FDependencyGroupFactory(const SObjectTag& /*tag*/, CInputStream& in, const CVParamTransfer& /*param*/,
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CObjectReference* selfRef)
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{
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return TToken<CDependencyGroup>::GetIObjObjectFor(std::unique_ptr<CDependencyGroup>(new CDependencyGroup(in)));
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}
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@ -14,7 +14,8 @@ public:
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std::vector<SObjectTag> GetObjectTagVector() const { return x0_objectTags; }
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};
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CFactoryFnReturn FDependencyGroupFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& param);
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CFactoryFnReturn FDependencyGroupFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& param,
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CObjectReference* selfRef);
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}
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#endif // CDEPENDENCYGROUP_HPP
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@ -5,13 +5,13 @@ namespace urde
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{
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CFactoryFnReturn CFactoryMgr::MakeObject(const SObjectTag& tag, urde::CInputStream& in,
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const CVParamTransfer& paramXfer)
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const CVParamTransfer& paramXfer, CObjectReference* selfRef)
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{
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auto search = m_factories.find(tag.type);
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if (search == m_factories.end())
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return {};
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return search->second(tag, in, paramXfer);
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return search->second(tag, in, paramXfer, selfRef);
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}
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bool CFactoryMgr::CanMakeMemory(const urde::SObjectTag& tag) const
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@ -21,7 +21,8 @@ bool CFactoryMgr::CanMakeMemory(const urde::SObjectTag& tag) const
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}
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CFactoryFnReturn CFactoryMgr::MakeObjectFromMemory(const SObjectTag& tag, std::unique_ptr<u8[]>&& buf, int size,
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bool compressed, const CVParamTransfer& paramXfer)
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bool compressed, const CVParamTransfer& paramXfer,
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CObjectReference* selfRef)
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{
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std::unique_ptr<u8[]> localBuf = std::move(buf);
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@ -35,11 +36,11 @@ CFactoryFnReturn CFactoryMgr::MakeObjectFromMemory(const SObjectTag& tag, std::u
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u32 decompLen = compRead->readUint32Big();
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CZipInputStream r(std::move(compRead));
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std::unique_ptr<u8[]> decompBuf = r.readUBytes(decompLen);
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return search->second(tag, std::move(decompBuf), decompLen, paramXfer);
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return search->second(tag, std::move(decompBuf), decompLen, paramXfer, selfRef);
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}
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else
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{
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return search->second(tag, std::move(localBuf), size, paramXfer);
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return search->second(tag, std::move(localBuf), size, paramXfer, selfRef);
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}
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}
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else
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@ -54,12 +55,12 @@ CFactoryFnReturn CFactoryMgr::MakeObjectFromMemory(const SObjectTag& tag, std::u
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std::make_unique<athena::io::MemoryReader>(localBuf.get(), size);
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u32 decompLen = compRead->readUint32Big();
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CZipInputStream r(std::move(compRead));
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return search->second(tag, r, paramXfer);
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return search->second(tag, r, paramXfer, selfRef);
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}
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else
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{
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CMemoryInStream r(localBuf.get(), size);
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return search->second(tag, r, paramXfer);
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return search->second(tag, r, paramXfer, selfRef);
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}
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}
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}
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@ -18,12 +18,13 @@ class CFactoryMgr
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std::unordered_map<FourCC, FMemFactoryFunc> m_memFactories;
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public:
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CFactoryFnReturn MakeObject(const SObjectTag& tag, urde::CInputStream& in,
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const CVParamTransfer& paramXfer);
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const CVParamTransfer& paramXfer, CObjectReference* selfRef);
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bool CanMakeMemory(const urde::SObjectTag& tag) const;
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CFactoryFnReturn MakeObjectFromMemory(const SObjectTag& tag,
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std::unique_ptr<u8[]>&& buf,
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int size, bool compressed,
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const CVParamTransfer& paramXfer);
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const CVParamTransfer& paramXfer,
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CObjectReference* selfRef);
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void AddFactory(FourCC key, FFactoryFunc func) {m_factories[key] = func;}
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void AddFactory(FourCC key, FMemFactoryFunc func) {m_memFactories[key] = func;}
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};
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@ -74,7 +74,7 @@ class CObjectReference
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if (!x10_object && !x3_loading)
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{
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IFactory& fac = xC_objectStore->GetFactory();
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fac.BuildAsync(x4_objTag, x14_params, &x10_object);
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fac.BuildAsync(x4_objTag, x14_params, &x10_object, this);
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x3_loading = true;
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}
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}
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@ -102,7 +102,7 @@ class CObjectReference
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if (!x10_object)
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{
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IFactory& factory = xC_objectStore->GetFactory();
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x10_object = factory.Build(x4_objTag, x14_params).release();
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x10_object = factory.Build(x4_objTag, x14_params, this).release();
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}
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x3_loading = false;
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return x10_object;
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@ -128,6 +128,7 @@ public:
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class CToken
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{
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friend class CSimplePool;
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friend class CModel;
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CObjectReference* x0_objRef = nullptr;
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bool x4_lockHeld = false;
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@ -69,7 +69,8 @@ CAllFormatsAnimSource::CAllFormatsAnimSource(CInputStream& in,
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: CAnimFormatUnion(in, store), x74_tag(tag) {}
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CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& params)
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const CVParamTransfer& params,
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CObjectReference* selfRef)
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{
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CSimplePool* sp = static_cast<CSimplePool*>(
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static_cast<TObjOwnerParam<IObjectStore*>*>(
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@ -47,7 +47,8 @@ public:
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const CCharAnimTime& startTime);
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};
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CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params);
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CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params,
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CObjectReference* selfRef);
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}
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@ -7,7 +7,8 @@ namespace urde
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CAnimCharacterSet::CAnimCharacterSet(CInputStream& in)
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: x0_version(in.readUint16Big()), x4_characterSet(in), x1c_animationSet(in) {}
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CFactoryFnReturn FAnimCharacterSet(const SObjectTag&, CInputStream& in, const CVParamTransfer&)
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CFactoryFnReturn FAnimCharacterSet(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
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CObjectReference* selfRef)
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{
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return TToken<CAnimCharacterSet>::GetIObjObjectFor(std::make_unique<CAnimCharacterSet>(in));
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}
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@ -19,7 +19,8 @@ public:
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const CAnimationSet& GetAnimationSet() const {return x1c_animationSet;}
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};
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CFactoryFnReturn FAnimCharacterSet(const SObjectTag&, CInputStream&, const CVParamTransfer&);
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CFactoryFnReturn FAnimCharacterSet(const SObjectTag&, CInputStream&, const CVParamTransfer&,
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CObjectReference* selfRef);
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}
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@ -32,7 +32,8 @@ CAnimPOIData::CAnimPOIData(CInputStream& in)
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}
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& parms)
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const CVParamTransfer& parms,
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CObjectReference* selfRef)
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{
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return TToken<CAnimPOIData>::GetIObjObjectFor(std::make_unique<CAnimPOIData>(in));
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}
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@ -27,7 +27,8 @@ public:
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};
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& parms);
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const CVParamTransfer& parms,
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CObjectReference* selfRef);
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}
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@ -9,7 +9,8 @@ namespace urde
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{
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CFactoryFnReturn CCharacterFactoryBuilder::CDummyFactory::Build(const SObjectTag& tag,
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const CVParamTransfer&)
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const CVParamTransfer&,
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CObjectReference* selfRef)
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{
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TLockedToken<CAnimCharacterSet> ancs =
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g_SimplePool->GetObj({SBIG('ANCS'), tag.id});
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@ -19,9 +20,10 @@ CFactoryFnReturn CCharacterFactoryBuilder::CDummyFactory::Build(const SObjectTag
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void CCharacterFactoryBuilder::CDummyFactory::BuildAsync(const SObjectTag& tag,
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const CVParamTransfer& parms,
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IObj** objOut)
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IObj** objOut,
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CObjectReference* selfRef)
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{
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*objOut = Build(tag, parms).release();
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*objOut = Build(tag, parms, selfRef).release();
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}
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void CCharacterFactoryBuilder::CDummyFactory::CancelBuild(const SObjectTag&)
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@ -17,8 +17,8 @@ public:
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class CDummyFactory : public IFactory
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{
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public:
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CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&);
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void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**);
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CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef);
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void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference* selfRef);
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void CancelBuild(const SObjectTag&);
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bool CanBuild(const SObjectTag&);
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const SObjectTag* GetResourceIdByName(const char*) const;
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@ -50,7 +50,8 @@ CCharLayoutInfo::CCharLayoutInfo(CInputStream& in)
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}
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}
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CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream& in, const CVParamTransfer&)
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CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
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CObjectReference* selfRef)
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{
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return TToken<CCharLayoutInfo>::GetIObjObjectFor(std::make_unique<CCharLayoutInfo>(in));
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}
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@ -39,7 +39,8 @@ public:
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zeus::CVector3f GetFromParentUnrotated(const CSegId& id) const;
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};
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CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream&, const CVParamTransfer&);
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CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream&, const CVParamTransfer&,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -18,7 +18,8 @@ namespace urde
|
|||
{
|
||||
|
||||
CFactoryFnReturn CCharacterFactory::CDummyFactory::Build(const SObjectTag& tag,
|
||||
const CVParamTransfer& params)
|
||||
const CVParamTransfer& params,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
|
||||
const CCharacterInfo& charInfo =
|
||||
|
@ -49,9 +50,10 @@ CFactoryFnReturn CCharacterFactory::CDummyFactory::Build(const SObjectTag& tag,
|
|||
|
||||
void CCharacterFactory::CDummyFactory::BuildAsync(const SObjectTag& tag,
|
||||
const CVParamTransfer& parms,
|
||||
IObj** objOut)
|
||||
IObj** objOut,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
*objOut = Build(tag, parms).release();
|
||||
*objOut = Build(tag, parms, selfRef).release();
|
||||
}
|
||||
|
||||
void CCharacterFactory::CDummyFactory::CancelBuild(const SObjectTag&)
|
||||
|
|
|
@ -26,8 +26,8 @@ public:
|
|||
class CDummyFactory : public IFactory
|
||||
{
|
||||
public:
|
||||
CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&);
|
||||
void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**);
|
||||
CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef);
|
||||
void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference* selfRef);
|
||||
void CancelBuild(const SObjectTag&);
|
||||
bool CanBuild(const SObjectTag&);
|
||||
const SObjectTag* GetResourceIdByName(const char*) const;
|
||||
|
|
|
@ -29,6 +29,7 @@ CModelData::CModelData(const CStaticRes& res)
|
|||
x1c_normalModel = g_SimplePool->GetObj({SBIG('CMDL'), res.GetId()});
|
||||
if (!x1c_normalModel)
|
||||
Log.report(logvisor::Fatal, "unable to find CMDL %08X", res.GetId());
|
||||
m_normalModelInst = x1c_normalModel->MakeNewInstance(0);
|
||||
}
|
||||
|
||||
CModelData::CModelData(const CAnimRes& res)
|
||||
|
@ -82,20 +83,20 @@ CSkinnedModel& CModelData::PickAnimatedModel(EWhichModel which) const
|
|||
return *x10_animData->xd8_modelData.GetObj();
|
||||
}
|
||||
|
||||
TLockedToken<CModel>& CModelData::PickStaticModel(EWhichModel which)
|
||||
std::unique_ptr<CBooModel>& CModelData::PickStaticModel(EWhichModel which)
|
||||
{
|
||||
TLockedToken<CModel>* ret = nullptr;
|
||||
std::unique_ptr<CBooModel>* ret = nullptr;
|
||||
switch (which)
|
||||
{
|
||||
case EWhichModel::XRay:
|
||||
ret = &x2c_xrayModel;
|
||||
ret = &m_xrayModelInst;
|
||||
case EWhichModel::Thermal:
|
||||
ret = &x3c_infraModel;
|
||||
ret = &m_infraModelInst;
|
||||
default: break;
|
||||
}
|
||||
if (ret)
|
||||
return *ret;
|
||||
return x1c_normalModel;
|
||||
return m_normalModelInst;
|
||||
}
|
||||
|
||||
void CModelData::SetXRayModel(const std::pair<ResId, ResId>& modelSkin)
|
||||
|
@ -113,6 +114,9 @@ void CModelData::SetXRayModel(const std::pair<ResId, ResId>& modelSkin)
|
|||
else
|
||||
{
|
||||
x2c_xrayModel = g_SimplePool->GetObj({SBIG('CMDL'), modelSkin.first});
|
||||
if (!x2c_xrayModel)
|
||||
Log.report(logvisor::Fatal, "unable to find CMDL %08X", modelSkin.first);
|
||||
m_xrayModelInst = x2c_xrayModel->MakeNewInstance(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -133,6 +137,9 @@ void CModelData::SetInfraModel(const std::pair<ResId, ResId>& modelSkin)
|
|||
else
|
||||
{
|
||||
x3c_infraModel = g_SimplePool->GetObj({SBIG('CMDL'), modelSkin.first});
|
||||
if (!x3c_infraModel)
|
||||
Log.report(logvisor::Fatal, "unable to find CMDL %08X", modelSkin.first);
|
||||
m_infraModelInst = x3c_infraModel->MakeNewInstance(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -143,12 +150,12 @@ bool CModelData::IsDefinitelyOpaque(EWhichModel which)
|
|||
if (x10_animData)
|
||||
{
|
||||
CSkinnedModel& model = PickAnimatedModel(which);
|
||||
return model.GetModel()->GetInstance().IsOpaque();
|
||||
return model.GetModelInst()->IsOpaque();
|
||||
}
|
||||
else
|
||||
{
|
||||
TLockedToken<CModel>& model = PickStaticModel(which);
|
||||
return model->GetInstance().IsOpaque();
|
||||
std::unique_ptr<CBooModel>& model = PickStaticModel(which);
|
||||
return model->IsOpaque();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -301,8 +308,8 @@ void CModelData::RenderThermal(const zeus::CTransform& xf,
|
|||
}
|
||||
else
|
||||
{
|
||||
TLockedToken<CModel>& model = PickStaticModel(EWhichModel::Thermal);
|
||||
model->Draw(drawFlags);
|
||||
std::unique_ptr<CBooModel>& model = PickStaticModel(EWhichModel::Thermal);
|
||||
model->Draw(drawFlags, nullptr, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -318,13 +325,13 @@ void CModelData::RenderUnsortedParts(EWhichModel which, const zeus::CTransform&
|
|||
|
||||
CGraphics::SetModelMatrix(xf * zeus::CTransform::Scale(x0_particleScale));
|
||||
|
||||
TLockedToken<CModel>& model = PickStaticModel(which);
|
||||
std::unique_ptr<CBooModel>& model = PickStaticModel(which);
|
||||
if (lights)
|
||||
lights->ActivateLights(model->GetInstance());
|
||||
lights->ActivateLights(*model);
|
||||
else
|
||||
model->GetInstance().ActivateLights({});
|
||||
model->ActivateLights({});
|
||||
|
||||
model->DrawUnsortedParts(drawFlags);
|
||||
model->DrawNormal(drawFlags, nullptr, nullptr);
|
||||
// Set ambient to white
|
||||
CGraphics::DisableAllLights();
|
||||
const_cast<CModelData*>(this)->x14_24_renderSorted = true;
|
||||
|
@ -346,24 +353,24 @@ void CModelData::Render(EWhichModel which, const zeus::CTransform& xf,
|
|||
{
|
||||
CSkinnedModel& model = PickAnimatedModel(which);
|
||||
if (lights)
|
||||
lights->ActivateLights(model.GetModel()->GetInstance());
|
||||
lights->ActivateLights(*model.GetModelInst());
|
||||
else
|
||||
model.GetModel()->GetInstance().ActivateLights({});
|
||||
model.GetModelInst()->ActivateLights({});
|
||||
|
||||
x10_animData->Render(model, drawFlags, {}, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
TLockedToken<CModel>& model = PickStaticModel(which);
|
||||
std::unique_ptr<CBooModel>& model = PickStaticModel(which);
|
||||
if (lights)
|
||||
lights->ActivateLights(model->GetInstance());
|
||||
lights->ActivateLights(*model);
|
||||
else
|
||||
model->GetInstance().ActivateLights({});
|
||||
model->ActivateLights({});
|
||||
|
||||
if (x14_24_renderSorted)
|
||||
model->DrawSortedParts(drawFlags);
|
||||
model->DrawAlpha(drawFlags, nullptr, nullptr);
|
||||
else
|
||||
model->Draw(drawFlags);
|
||||
model->Draw(drawFlags, nullptr, nullptr);
|
||||
}
|
||||
|
||||
// Set ambient to white
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "RetroTypes.hpp"
|
||||
#include "CToken.hpp"
|
||||
#include "CAnimData.hpp"
|
||||
#include "Graphics/CModel.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
@ -78,10 +79,15 @@ class CModelData
|
|||
u32 _flags = 0;
|
||||
};
|
||||
zeus::CColor x18_ambientColor;
|
||||
|
||||
TLockedToken<CModel> x1c_normalModel;
|
||||
TLockedToken<CModel> x2c_xrayModel;
|
||||
TLockedToken<CModel> x3c_infraModel;
|
||||
|
||||
std::unique_ptr<CBooModel> m_normalModelInst;
|
||||
std::unique_ptr<CBooModel> m_xrayModelInst;
|
||||
std::unique_ptr<CBooModel> m_infraModelInst;
|
||||
|
||||
public:
|
||||
enum class EWhichModel
|
||||
{
|
||||
|
@ -105,7 +111,7 @@ public:
|
|||
const CActorLights* lights, const CModelFlags& drawFlags);
|
||||
EWhichModel GetRenderingModel(const CStateManager& stateMgr) const;
|
||||
CSkinnedModel& PickAnimatedModel(EWhichModel which) const;
|
||||
TLockedToken<CModel>& PickStaticModel(EWhichModel which);
|
||||
std::unique_ptr<CBooModel>& PickStaticModel(EWhichModel which);
|
||||
void SetXRayModel(const std::pair<ResId, ResId>& modelSkin);
|
||||
void SetInfraModel(const std::pair<ResId, ResId>& modelSkin);
|
||||
bool IsDefinitelyOpaque(EWhichModel);
|
||||
|
|
|
@ -12,7 +12,8 @@ CSkinRules::CSkinRules(CInputStream& in)
|
|||
x0_skinBanks.emplace_back(in);
|
||||
}
|
||||
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params)
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
return TToken<CSkinRules>::GetIObjObjectFor(std::make_unique<CSkinRules>(in));
|
||||
}
|
||||
|
|
|
@ -22,7 +22,8 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params);
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -64,8 +64,9 @@ void CCollidableOBBTreeGroup::SetStaticTableIndex(u32 index)
|
|||
sTableIndex = index;
|
||||
}
|
||||
|
||||
CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream &in,
|
||||
const CVParamTransfer &vparms)
|
||||
CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream& in,
|
||||
const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
return TToken<CCollidableOBBTreeGroup>::GetIObjObjectFor(std::make_unique<CCollidableOBBTreeGroup>(in));
|
||||
}
|
||||
|
|
|
@ -30,8 +30,9 @@ public:
|
|||
static void SetStaticTableIndex(u32 index);
|
||||
};
|
||||
|
||||
CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream &in,
|
||||
const CVParamTransfer &vparms);
|
||||
CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream& in,
|
||||
const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@ class CTexture;
|
|||
class CLight;
|
||||
class CSkinRules;
|
||||
class CPoseAsTransforms;
|
||||
class CModel;
|
||||
|
||||
struct CModelFlags
|
||||
{
|
||||
|
@ -73,19 +74,23 @@ public:
|
|||
std::vector<TCachedToken<CTexture>> x0_textures;
|
||||
std::vector<std::vector<boo::IShaderPipeline*>> m_shaders;
|
||||
MaterialSet m_matSet;
|
||||
int m_matSetIdx;
|
||||
SShader(int idx) : m_matSetIdx(idx) {}
|
||||
void UnlockTextures();
|
||||
};
|
||||
|
||||
private:
|
||||
TLockedToken<CModel> m_model;
|
||||
std::vector<CBooSurface>* x0_surfaces;
|
||||
const MaterialSet* x4_matSet;
|
||||
int m_matSetIdx = -1;
|
||||
const std::vector<std::vector<boo::IShaderPipeline*>>* m_pipelines;
|
||||
boo::IVertexFormat* m_vtxFmt;
|
||||
boo::IGraphicsBufferS* x8_vbo;
|
||||
boo::IGraphicsBufferS* xc_ibo;
|
||||
size_t m_weightVecCount;
|
||||
size_t m_skinBankCount;
|
||||
std::vector<TCachedToken<CTexture>>* x1c_textures;
|
||||
std::vector<TCachedToken<CTexture>> x1c_textures;
|
||||
zeus::CAABox x20_aabb;
|
||||
CBooSurface* x38_firstUnsortedSurface = nullptr;
|
||||
CBooSurface* x3c_firstSortedSurface = nullptr;
|
||||
|
@ -114,8 +119,10 @@ private:
|
|||
void DrawSurfaces(const CModelFlags& flags) const;
|
||||
void DrawSurface(const CBooSurface& surf, const CModelFlags& flags) const;
|
||||
|
||||
void VerifyCurrentShader(int shaderIdx);
|
||||
|
||||
public:
|
||||
CBooModel(std::vector<CBooSurface>* surfaces, SShader& shader,
|
||||
CBooModel(TToken<CModel>& token, std::vector<CBooSurface>* surfaces, SShader& shader,
|
||||
boo::IVertexFormat* vtxFmt, boo::IGraphicsBufferS* vbo, boo::IGraphicsBufferS* ibo,
|
||||
size_t weightVecCount, size_t skinBankCount, const zeus::CAABox& aabb);
|
||||
|
||||
|
@ -128,6 +135,7 @@ public:
|
|||
void RemapMaterialData(SShader& shader);
|
||||
bool TryLockTextures() const;
|
||||
void UnlockTextures() const;
|
||||
void Touch(int shaderIdx) const;
|
||||
void UpdateUniformData(const CModelFlags& flags,
|
||||
const CSkinRules* cskr,
|
||||
const CPoseAsTransforms* pose) const;
|
||||
|
@ -152,8 +160,10 @@ public:
|
|||
|
||||
class CModel
|
||||
{
|
||||
friend class CBooModel;
|
||||
//std::unique_ptr<u8[]> x0_data;
|
||||
//u32 x4_dataLen;
|
||||
TToken<CModel> m_selfToken; /* DO NOT LOCK! */
|
||||
zeus::CAABox m_aabb;
|
||||
std::vector<CBooSurface> x8_surfaces;
|
||||
std::vector<CBooModel::SShader> x18_matSets;
|
||||
|
@ -167,16 +177,13 @@ class CModel
|
|||
boo::IGraphicsBufferS* m_ibo;
|
||||
boo::IVertexFormat* m_vtxFmt;
|
||||
|
||||
void VerifyCurrentShader(int shaderIdx) const;
|
||||
|
||||
public:
|
||||
using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet;
|
||||
|
||||
CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store);
|
||||
CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store, CObjectReference* selfRef);
|
||||
void DrawSortedParts(const CModelFlags& flags) const;
|
||||
void DrawUnsortedParts(const CModelFlags& flags) const;
|
||||
void Draw(const CModelFlags& flags) const;
|
||||
void Touch(int shaderIdx) const;
|
||||
bool IsLoaded(int shaderIdx) const;
|
||||
|
||||
const zeus::CAABox& GetAABB() const {return m_aabb;}
|
||||
|
@ -187,7 +194,8 @@ public:
|
|||
|
||||
CFactoryFnReturn FModelFactory(const urde::SObjectTag& tag,
|
||||
std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const urde::CVParamTransfer& vparms);
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -16,12 +16,12 @@ namespace urde
|
|||
static logvisor::Module Log("urde::CBooModel");
|
||||
bool CBooModel::g_DrawingOccluders = false;
|
||||
|
||||
CBooModel::CBooModel(std::vector<CBooSurface>* surfaces, SShader& shader,
|
||||
CBooModel::CBooModel(TToken<CModel>& token, std::vector<CBooSurface>* surfaces, SShader& shader,
|
||||
boo::IVertexFormat* vtxFmt, boo::IGraphicsBufferS* vbo, boo::IGraphicsBufferS* ibo,
|
||||
size_t weightVecCount, size_t skinBankCount, const zeus::CAABox& aabb)
|
||||
: x0_surfaces(surfaces), x4_matSet(&shader.m_matSet), m_pipelines(&shader.m_shaders),
|
||||
m_vtxFmt(vtxFmt), x8_vbo(vbo), xc_ibo(ibo), m_weightVecCount(weightVecCount),
|
||||
m_skinBankCount(skinBankCount), x1c_textures(&shader.x0_textures), x20_aabb(aabb),
|
||||
: m_model(token), x0_surfaces(surfaces), x4_matSet(&shader.m_matSet), m_matSetIdx(shader.m_matSetIdx),
|
||||
m_pipelines(&shader.m_shaders), m_vtxFmt(vtxFmt), x8_vbo(vbo), xc_ibo(ibo), m_weightVecCount(weightVecCount),
|
||||
m_skinBankCount(skinBankCount), x1c_textures(shader.x0_textures), x20_aabb(aabb),
|
||||
x40_24_texturesLoaded(false), x40_25_modelVisible(0)
|
||||
{
|
||||
for (CBooSurface& surf : *x0_surfaces)
|
||||
|
@ -131,7 +131,7 @@ void CBooModel::BuildGfxToken()
|
|||
texs.reserve(8);
|
||||
for (atUint32 idx : mat.textureIdxs)
|
||||
{
|
||||
TCachedToken<CTexture>& tex = (*x1c_textures)[idx];
|
||||
TCachedToken<CTexture>& tex = x1c_textures[idx];
|
||||
texs.push_back(tex.GetObj()->GetBooTexture());
|
||||
}
|
||||
texs.resize(8);
|
||||
|
@ -235,7 +235,8 @@ void CBooModel::ActivateLights(const std::vector<CLight>& lights)
|
|||
void CBooModel::RemapMaterialData(SShader& shader)
|
||||
{
|
||||
x4_matSet = &shader.m_matSet;
|
||||
x1c_textures = &shader.x0_textures;
|
||||
m_matSetIdx = shader.m_matSetIdx;
|
||||
x1c_textures = shader.x0_textures;
|
||||
m_pipelines = &shader.m_shaders;
|
||||
x40_24_texturesLoaded = false;
|
||||
m_gfxToken.doDestroy();
|
||||
|
@ -246,7 +247,7 @@ bool CBooModel::TryLockTextures() const
|
|||
if (!x40_24_texturesLoaded)
|
||||
{
|
||||
bool allLoad = true;
|
||||
for (TCachedToken<CTexture>& tex : *x1c_textures)
|
||||
for (TCachedToken<CTexture>& tex : const_cast<std::vector<TCachedToken<CTexture>>&>(x1c_textures))
|
||||
{
|
||||
tex.Lock();
|
||||
if (!tex.IsLoaded())
|
||||
|
@ -263,7 +264,7 @@ bool CBooModel::TryLockTextures() const
|
|||
|
||||
void CBooModel::UnlockTextures() const
|
||||
{
|
||||
for (TCachedToken<CTexture>& tex : *x1c_textures)
|
||||
for (TCachedToken<CTexture>& tex : const_cast<std::vector<TCachedToken<CTexture>>&>(x1c_textures))
|
||||
tex.Unlock();
|
||||
const_cast<CBooModel*>(this)->x40_24_texturesLoaded = false;
|
||||
}
|
||||
|
@ -615,11 +616,12 @@ std::unique_ptr<CBooModel> CModel::MakeNewInstance(int shaderIdx)
|
|||
{
|
||||
if (shaderIdx >= x18_matSets.size())
|
||||
shaderIdx = 0;
|
||||
return std::make_unique<CBooModel>(&x8_surfaces, x18_matSets[shaderIdx],
|
||||
return std::make_unique<CBooModel>(m_selfToken, &x8_surfaces, x18_matSets[shaderIdx],
|
||||
m_vtxFmt, m_vbo, m_ibo, 0, 0, m_aabb);
|
||||
}
|
||||
|
||||
CModel::CModel(std::unique_ptr<u8[]>&& in, u32 /* dataLen */, IObjectStore* store)
|
||||
CModel::CModel(std::unique_ptr<u8[]>&& in, u32 /* dataLen */, IObjectStore* store, CObjectReference* selfRef)
|
||||
: m_selfToken(selfRef)
|
||||
{
|
||||
std::unique_ptr<u8[]> data = std::move(in);
|
||||
|
||||
|
@ -637,7 +639,7 @@ CModel::CModel(std::unique_ptr<u8[]>&& in, u32 /* dataLen */, IObjectStore* stor
|
|||
{
|
||||
u32 matSetSz = hecl::SBig(*secSizeCur);
|
||||
const u8* sec = MemoryFromPartData(dataCur, secSizeCur);
|
||||
x18_matSets.emplace_back();
|
||||
x18_matSets.emplace_back(i);
|
||||
CBooModel::SShader& shader = x18_matSets.back();
|
||||
athena::io::MemoryReader r(sec, matSetSz);
|
||||
shader.m_matSet.read(r);
|
||||
|
@ -703,44 +705,42 @@ void CBooModel::SShader::UnlockTextures()
|
|||
tex.Unlock();
|
||||
}
|
||||
|
||||
void CModel::VerifyCurrentShader(int shaderIdx) const
|
||||
void CBooModel::VerifyCurrentShader(int shaderIdx)
|
||||
{
|
||||
int idx = 0;
|
||||
for (const CBooModel::SShader& shader : x18_matSets)
|
||||
if (idx++ != shaderIdx)
|
||||
((CBooModel::SShader&)shader).UnlockTextures();
|
||||
if (shaderIdx != m_matSetIdx)
|
||||
RemapMaterialData(m_model->x18_matSets[shaderIdx]);
|
||||
}
|
||||
|
||||
void CBooModel::Touch(int shaderIdx) const
|
||||
{
|
||||
const_cast<CBooModel*>(this)->VerifyCurrentShader(shaderIdx);
|
||||
TryLockTextures();
|
||||
}
|
||||
|
||||
void CModel::DrawSortedParts(const CModelFlags& flags) const
|
||||
{
|
||||
VerifyCurrentShader(flags.m_matSetIdx);
|
||||
const_cast<CBooModel&>(*x28_modelInst).VerifyCurrentShader(flags.m_matSetIdx);
|
||||
x28_modelInst->DrawAlpha(flags, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void CModel::DrawUnsortedParts(const CModelFlags& flags) const
|
||||
{
|
||||
VerifyCurrentShader(flags.m_matSetIdx);
|
||||
const_cast<CBooModel&>(*x28_modelInst).VerifyCurrentShader(flags.m_matSetIdx);
|
||||
x28_modelInst->DrawNormal(flags, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void CModel::Draw(const CModelFlags& flags) const
|
||||
{
|
||||
VerifyCurrentShader(flags.m_matSetIdx);
|
||||
const_cast<CBooModel&>(*x28_modelInst).VerifyCurrentShader(flags.m_matSetIdx);
|
||||
x28_modelInst->Draw(flags, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void CModel::Touch(int shaderIdx) const
|
||||
{
|
||||
VerifyCurrentShader(shaderIdx);
|
||||
x28_modelInst->TryLockTextures();
|
||||
}
|
||||
|
||||
bool CModel::IsLoaded(int shaderIdx) const
|
||||
{
|
||||
VerifyCurrentShader(shaderIdx);
|
||||
std::vector<TCachedToken<CTexture>>* texs = x28_modelInst->x1c_textures;
|
||||
const_cast<CBooModel&>(*x28_modelInst).VerifyCurrentShader(shaderIdx);
|
||||
std::vector<TCachedToken<CTexture>>& texs = x28_modelInst->x1c_textures;
|
||||
bool loaded = true;
|
||||
for (TCachedToken<CTexture>& tex : *texs)
|
||||
for (TCachedToken<CTexture>& tex : texs)
|
||||
{
|
||||
if (!tex.IsLoaded())
|
||||
{
|
||||
|
@ -753,10 +753,11 @@ bool CModel::IsLoaded(int shaderIdx) const
|
|||
|
||||
CFactoryFnReturn FModelFactory(const urde::SObjectTag& tag,
|
||||
std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const urde::CVParamTransfer& vparms)
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
IObjectStore* store = static_cast<TObjOwnerParam<IObjectStore*>*>(vparms.GetObj())->GetParam();
|
||||
CFactoryFnReturn ret = TToken<CModel>::GetIObjObjectFor(std::make_unique<CModel>(std::move(in), len, store));
|
||||
CFactoryFnReturn ret = TToken<CModel>::GetIObjObjectFor(std::make_unique<CModel>(std::move(in), len, store, selfRef));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,7 @@ public:
|
|||
ResId layoutInfo, int shaderIdx);
|
||||
|
||||
TLockedToken<CModel>& GetModel() {return x4_model;}
|
||||
std::unique_ptr<CBooModel>& GetModelInst() {return m_modelInst;}
|
||||
TLockedToken<CSkinRules>& GetSkinRules() {return x10_skinRules;}
|
||||
TLockedToken<CCharLayoutInfo>& GetLayoutInfo() {return x1c_layoutInfo;}
|
||||
|
||||
|
|
|
@ -59,7 +59,8 @@ public:
|
|||
|
||||
CFactoryFnReturn FTextureFactory(const urde::SObjectTag& tag,
|
||||
std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const urde::CVParamTransfer& vparms);
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -739,7 +739,8 @@ void CTexture::Load(int slot, EClampMode clamp) const
|
|||
|
||||
CFactoryFnReturn FTextureFactory(const urde::SObjectTag& tag,
|
||||
std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const urde::CVParamTransfer& vparms)
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
return TToken<CTexture>::GetIObjObjectFor(std::make_unique<CTexture>(std::move(in), len));
|
||||
}
|
||||
|
|
|
@ -634,7 +634,8 @@ CGuiFrame* CGuiFrame::CreateFrame(ResId frmeId, CGuiSys& sys, CInputStream& in)
|
|||
}
|
||||
|
||||
std::unique_ptr<IObj> RGuiFrameFactoryInGame(const SObjectTag& tag, CInputStream& in,
|
||||
const CVParamTransfer&)
|
||||
const CVParamTransfer&,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
std::unique_ptr<CGuiFrame> frame(CGuiFrame::CreateFrame(tag.id, *g_GuiSys, in));
|
||||
return TToken<CGuiFrame>::GetIObjObjectFor(std::move(frame));
|
||||
|
|
|
@ -18,6 +18,7 @@ class CGuiHeadWidget;
|
|||
class CFinalInput;
|
||||
class CGuiLight;
|
||||
class CVParamTransfer;
|
||||
class CObjectReference;
|
||||
|
||||
enum class EFrameTransitionOptions
|
||||
{
|
||||
|
@ -134,7 +135,8 @@ public:
|
|||
};
|
||||
|
||||
std::unique_ptr<IObj> RGuiFrameFactoryInGame(const SObjectTag& tag, CInputStream& in,
|
||||
const CVParamTransfer& vparms);
|
||||
const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ bool CGuiModel::GetIsFinishedLoadingWidgetSpecific() const
|
|||
const CModel* model = xf8_model.GetObj();
|
||||
if (!model)
|
||||
return false;
|
||||
model->Touch(0);
|
||||
model->GetInstance().Touch(0);
|
||||
return model->IsLoaded(0);
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ void CGuiModel::Touch() const
|
|||
{
|
||||
const CModel* model = xf8_model.GetObj();
|
||||
if (model)
|
||||
model->Touch(0);
|
||||
model->GetInstance().Touch(0);
|
||||
}
|
||||
|
||||
void CGuiModel::Draw(const CGuiWidgetDrawParms& parms) const
|
||||
|
|
|
@ -192,7 +192,8 @@ void CRasterFont::GetSize(const CDrawStringOptions& opts, int& width, int& heigh
|
|||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<IObj> FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms)
|
||||
std::unique_ptr<IObj> FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
return TToken<CRasterFont>::GetIObjObjectFor(
|
||||
std::make_unique<CRasterFont>(in, *static_cast<TObjOwnerParam<IObjectStore*>*>(vparms.GetObj())->GetParam()));
|
||||
|
|
|
@ -149,7 +149,8 @@ public:
|
|||
TToken<CTexture>& GetTexture() { return x80_texture; }
|
||||
};
|
||||
|
||||
std::unique_ptr<IObj> FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms);
|
||||
std::unique_ptr<IObj> FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
}
|
||||
|
||||
#endif // __URDE_CRASTERFONT_HPP__
|
||||
|
|
|
@ -85,7 +85,8 @@ void CStringTable::SetLanguage(s32 lang)
|
|||
mCurrentLanguage = skLanguages[lang];
|
||||
}
|
||||
|
||||
CFactoryFnReturn FStringTableFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&)
|
||||
CFactoryFnReturn FStringTableFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
return TToken<CStringTable>::GetIObjObjectFor(std::make_unique<CStringTable>(in));
|
||||
}
|
||||
|
|
|
@ -21,6 +21,7 @@ public:
|
|||
static void SetLanguage(s32);
|
||||
};
|
||||
|
||||
CFactoryFnReturn FStringTableFactory(const SObjectTag&, CInputStream&, const CVParamTransfer&);
|
||||
CFactoryFnReturn FStringTableFactory(const SObjectTag&, CInputStream&, const CVParamTransfer&,
|
||||
CObjectReference* selfRef);
|
||||
}
|
||||
#endif // __URDE_CSTRINGTABLE_HPP__
|
||||
|
|
|
@ -8,21 +8,24 @@ namespace urde
|
|||
{
|
||||
class CVParamTransfer;
|
||||
class IObj;
|
||||
class CObjectReference;
|
||||
|
||||
using CFactoryFnReturn = std::unique_ptr<IObj>;
|
||||
using FFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
|
||||
urde::CInputStream& in,
|
||||
const urde::CVParamTransfer& vparms)>;
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)>;
|
||||
using FMemFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag,
|
||||
std::unique_ptr<u8[]>&& in, u32 len,
|
||||
const urde::CVParamTransfer& vparms)>;
|
||||
const urde::CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)>;
|
||||
|
||||
class IFactory
|
||||
{
|
||||
public:
|
||||
virtual ~IFactory() = default;
|
||||
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&)=0;
|
||||
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**)=0;
|
||||
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*)=0;
|
||||
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference*)=0;
|
||||
virtual void CancelBuild(const SObjectTag&)=0;
|
||||
virtual bool CanBuild(const SObjectTag&)=0;
|
||||
virtual const SObjectTag* GetResourceIdByName(const char*) const=0;
|
||||
|
|
|
@ -1157,7 +1157,8 @@ void CParticleDataFactory::LoadGPSMTokens(CGenDescription* desc)
|
|||
}
|
||||
|
||||
CFactoryFnReturn FParticleFactory(const SObjectTag& tag, CInputStream& in,
|
||||
const CVParamTransfer& vparms)
|
||||
const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef)
|
||||
{
|
||||
CSimplePool* sp = static_cast<CSimplePool*>(static_cast<TObjOwnerParam<IObjectStore*>*>(vparms.GetObj())->GetParam());
|
||||
return TToken<CGenDescription>::GetIObjObjectFor(std::unique_ptr<CGenDescription>(CParticleDataFactory::GetGeneratorDesc(in, sp)));
|
||||
|
|
|
@ -97,7 +97,8 @@ public:
|
|||
static CGenDescription* GetGeneratorDesc(CInputStream& in, CSimplePool* resPool);
|
||||
};
|
||||
|
||||
CFactoryFnReturn FParticleFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms);
|
||||
CFactoryFnReturn FParticleFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
|
||||
CObjectReference* selfRef);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -413,7 +413,7 @@ bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, ResId mreaId)
|
|||
if (!skybox)
|
||||
return false;
|
||||
|
||||
skybox->Touch(0);
|
||||
skybox->GetInstance().Touch(0);
|
||||
if (!skybox->IsLoaded(0))
|
||||
return false;
|
||||
|
||||
|
|
Loading…
Reference in New Issue