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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-21 00:19:13 +00:00

Merge remote-tracking branch 'origin/master' into hsh

This commit is contained in:
2020-09-28 20:14:09 -04:00
647 changed files with 22984 additions and 10477 deletions

View File

@@ -5,12 +5,13 @@
#include <unordered_map>
#include <vector>
#include "DNACommon/CMDL.hpp"
#include "DNAMP1/CMDLMaterials.hpp"
#include "DataSpec/DNACommon/CMDL.hpp"
#include "DataSpec/DNAMP1/CMDLMaterials.hpp"
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Shaders/CModelShaders.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include "Runtime/Graphics/Shaders/CModelShaders.hpp"
#include "hecl/HMDLMeta.hpp"
#include "zeus/CAABox.hpp"
@@ -21,7 +22,6 @@ class CLight;
class CModel;
class CPoseAsTransforms;
class CSkinRules;
class CTexture;
class IObjectStore;
struct CModelFlags {
@@ -149,8 +149,8 @@ private:
zeus::CAABox x20_aabb;
CBooSurface* x38_firstUnsortedSurface = nullptr;
CBooSurface* x3c_firstSortedSurface = nullptr;
bool x40_24_texturesLoaded : 1;
bool x40_25_modelVisible : 1;
bool x40_24_texturesLoaded : 1 = false;
bool x40_25_modelVisible : 1 = false;
u8 x41_mask;
u32 x44_areaInstanceIdx = UINT32_MAX;
@@ -190,14 +190,14 @@ private:
void WarmupDrawSurfaces() const;
void WarmupDrawSurface(const CBooSurface& surf) const;
static zeus::CVector3f g_PlayerPosition;
static float g_ModSeconds;
static float g_TransformedTime;
static float g_TransformedTime2;
static CBooModel* g_LastModelCached;
static inline zeus::CVector3f g_PlayerPosition;
static inline float g_ModSeconds = 0.0f;
static inline float g_TransformedTime = 0.0f;
static inline float g_TransformedTime2 = 0.0f;
static inline CBooModel* g_LastModelCached = nullptr;
static bool g_DummyTextures;
static bool g_RenderModelBlack;
static inline bool g_DummyTextures = false;
static inline bool g_RenderModelBlack = false;
public:
~CBooModel();
@@ -236,12 +236,12 @@ public:
void ClearUniformCounter() { m_uniUpdateCount = 0; }
static void ClearModelUniformCounters();
static bool g_DrawingOccluders;
static inline bool g_DrawingOccluders = false;
static void SetDrawingOccluders(bool occ) { g_DrawingOccluders = occ; }
static void SetNewPlayerPositionAndTime(const zeus::CVector3f& pos);
static zeus::CVector3f g_ReflectViewPos;
static inline zeus::CVector3f g_ReflectViewPos;
static void KillCachedViewDepState();
static void EnsureViewDepStateCached(const CBooModel& model, const CBooSurface* surf, zeus::CMatrix4f* mtxsOut,
float& alphaOut);
@@ -314,7 +314,7 @@ public:
void _WarmupShaders();
static void WarmupShaders(const SObjectTag& cmdlTag);
const uint8_t* GetDynamicVertexData() const { return m_dynamicVertexData.get() }
const uint8_t* GetDynamicVertexData() const { return m_dynamicVertexData.get(); }
const hecl::HMDLMeta& GetHMDLMeta() const { return m_hmdlMeta; }
};