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Deadlock fix and toolbar shading
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@@ -5,7 +5,7 @@
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namespace Specter
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{
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void View::Resources::init(boo::GLDataFactory* factory)
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void View::Resources::init(boo::GLDataFactory* factory, const ThemeData& theme)
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{
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static const char* SolidVS =
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"#version 330\n"
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