mirror of https://github.com/AxioDL/metaforce.git
CGameHintInfo: Take CVParamTransfer parameter by const reference
Avoids trivial unnecessary copies.
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@ -39,7 +39,7 @@ int CGameHintInfo::FindHintIndex(const char* str) {
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return (it != gameHints.end() ? it - gameHints.begin() : -1);
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}
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CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer, CObjectReference*) {
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CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream& in, const CVParamTransfer&, CObjectReference*) {
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in.readUint32Big();
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s32 version = in.readInt32Big();
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@ -45,5 +45,5 @@ public:
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static int FindHintIndex(const char* str);
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};
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CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream&, const CVParamTransfer, CObjectReference*);
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CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream&, const CVParamTransfer&, CObjectReference*);
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} // namespace urde
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