mirror of https://github.com/AxioDL/metaforce.git
Implement CScriptSound and bug fixes
This commit is contained in:
parent
11d17d0fe5
commit
f60097b7e3
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@ -30,7 +30,8 @@ struct Midi : IScriptObject
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void gatherDependencies(std::vector<hecl::ProjectPath> &pathsOut) const
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{
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g_curSpec->flattenDependencies(song, pathsOut);
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// Dedicated PAK for this
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//g_curSpec->flattenDependencies(song, pathsOut);
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}
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};
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}
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@ -16,22 +16,22 @@ struct Sound : IScriptObject
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<atUint32> soundID;
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Value<bool> unknown1;
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Value<float> unknown2;
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Value<float> unknown3;
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Value<float> unknown4;
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Value<atUint32> unknown5;
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Value<atUint32> unknown6;
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Value<atUint32> unknown7;
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Value<atUint32> unknown8;
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Value<bool> unknown9;
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Value<bool> unknown10;
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Value<bool> unknown11;
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Value<bool> unknown12;
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Value<bool> unknown13;
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Value<bool> unknown14;
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Value<bool> unknown15;
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Value<atUint32> unknown16;
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Value<bool> active;
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Value<float> maxDist;
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Value<float> distComp;
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Value<float> startDelay;
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Value<atUint32> minVol;
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Value<atUint32> vol;
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Value<atUint32> prio;
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Value<atUint32> pan;
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Value<bool> loop;
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Value<bool> nonEmitter;
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Value<bool> autoStart;
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Value<bool> occlusionTest;
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Value<bool> acoustics;
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Value<bool> worldSfx;
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Value<bool> allowDuplicates;
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Value<atUint32> pitch;
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};
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}
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}
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@ -289,6 +289,9 @@ struct SDSPStream : boo::IAudioVoiceCallback
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stream.m_booVoice.reset();
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stream.x0_active = false;
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stream.xd4_ringBuffer.reset();
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stream.m_readReqs[0].reset();
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stream.m_readReqs[1].reset();
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stream.m_file = std::experimental::nullopt;
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}
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}
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@ -1196,6 +1199,15 @@ void CStreamAudioManager::Initialize()
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CDSPStreamManager::Initialize();
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}
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void CStreamAudioManager::StopOneShot()
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{
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CStreamAudioManager::StopStreaming(true);
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SDSPPlayer& p = s_Players[1];
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p = SDSPPlayer();
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SDSPPlayer& qp = s_QueuedPlayers[1];
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qp = SDSPPlayer();
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}
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void CStreamAudioManager::Shutdown()
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{
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CDSPStreamManager::Shutdown();
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@ -32,6 +32,7 @@ public:
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static void SetMusicVolume(u8 volume);
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static void Initialize();
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static void StopOneShot();
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static void Shutdown();
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};
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@ -1891,7 +1891,7 @@ void CStateManager::Update(float dt)
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x884_actorModelParticles->Update(dt, *this);
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if (x904_gameState == EGameState::Running || x904_gameState == EGameState::SoftPaused)
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ThinkEffectsAndActors(dt);
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Think(dt);
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if (x904_gameState != EGameState::SoftPaused)
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x870_cameraManager->Update(dt, *this);
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@ -2039,17 +2039,17 @@ void CStateManager::MoveDoors(float dt)
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if (doThink && ai->GetAreaIdAlways() != kInvalidAreaId)
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{
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const CGameArea* area = x850_world->GetAreaAlways(ai->GetAreaIdAlways());
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float f1;
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float occTime;
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if (area->IsPostConstructed())
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f1 = area->GetPostConstructed()->x10e4_;
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occTime = area->GetPostConstructed()->x10e4_occludedTime;
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else
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f1 = 0.f;
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if (f1 > 5.f)
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occTime = 0.f;
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if (occTime > 5.f)
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doThink = false;
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}
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if (!doThink)
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SendScriptMsgAlways(ai->GetUniqueId(), kInvalidUniqueId,
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EScriptObjectMessage::InternalMessage26);
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EScriptObjectMessage::SuspendedMove);
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else if (x84c_player.get() != ent)
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if (!GetPlatformAndDoorObjectList().IsPlatform(*ent))
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CGameCollision::Move(*this, physActor, dt, nullptr);
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@ -2102,7 +2102,7 @@ void CStateManager::CrossTouchActors()
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}
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}
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void CStateManager::ThinkEffectsAndActors(float dt)
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void CStateManager::Think(float dt)
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{
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if (x84c_player->x9f4_deathTime > 0.f)
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{
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@ -2119,26 +2119,27 @@ void CStateManager::ThinkEffectsAndActors(float dt)
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else
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{
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for (CEntity* ent : GetAllObjectList())
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{
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if (TCastToPtr<CAi> ai = ent)
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{
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bool doThink = !xf94_29_cinematicPause;
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if (doThink && ai->GetAreaIdAlways() != kInvalidAreaId)
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{
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const CGameArea* area = x850_world->GetAreaAlways(ai->GetAreaIdAlways());
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float f1;
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float occTime;
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if (area->IsPostConstructed())
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f1 = area->GetPostConstructed()->x10e4_;
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occTime = area->GetPostConstructed()->x10e4_occludedTime;
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else
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f1 = 0.f;
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if (f1 > 5.f)
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occTime = 0.f;
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if (occTime > 5.f)
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doThink = false;
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}
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if (doThink)
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{
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CEntity* ent2 = GetAllObjectList().GetObjectById(ai->GetUniqueId());
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ent2->Think(dt, *this);
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}
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if (!doThink)
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continue;
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}
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if (!GetCameraObjectList().GetObjectById(ent->GetUniqueId()))
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ent->Think(dt, *this);
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}
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}
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}
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@ -2207,7 +2208,7 @@ void CStateManager::InitializeState(CAssetId mlvlId, TAreaId aid, CAssetId mreaI
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UpdateRoomAcoustics(x8cc_nextAreaId);
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for (CEntity* ent : GetAllObjectList())
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SendScriptMsg(ent, kInvalidUniqueId, EScriptObjectMessage::InternalMessage14);
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SendScriptMsg(ent, kInvalidUniqueId, EScriptObjectMessage::WorldInitialized);
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for (CEntity* ent : GetAllObjectList())
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{
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@ -336,7 +336,7 @@ public:
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void MovePlatforms(float dt);
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void MoveDoors(float dt);
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void CrossTouchActors();
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void ThinkEffectsAndActors(float dt);
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void Think(float dt);
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void PostUpdatePlayer(float dt);
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void ShowPausedHUDMemo(CAssetId strg, float time);
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void ClearGraveyard();
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@ -827,7 +827,7 @@ SAdvancementDeltas CAnimData::DoAdvance(float dt, bool& suspendParticles, CRando
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else
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{
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CCharAnimTime remTime = x1f8_animRoot->VGetTimeRemaining();
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while (remTime.GreaterThanZero() && !remTime.EpsilonZero())
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while (!remTime.EpsilonZero() && !time.EpsilonZero())
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{
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x210_passedIntCount += x1f8_animRoot->GetInt32POIList(time, g_Int32POINodes.data(), 16, x210_passedIntCount, 0);
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x20c_passedBoolCount += x1f8_animRoot->GetBoolPOIList(time, g_BoolPOINodes.data(), 16, x20c_passedBoolCount, 0);
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@ -3,6 +3,7 @@
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#include "CInt32POINode.hpp"
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#include "CParticlePOINode.hpp"
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#include "CSoundPOINode.hpp"
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#include "CFBStreamedAnimReader.hpp"
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namespace urde
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{
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@ -1074,7 +1074,7 @@ void CBSJump::PlayJumpLoop(CStateManager& mgr, CBodyController& bc)
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Falling);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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x30_24_bodyForceSet = false;
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x18_velocity = act->GetVelocity();
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}
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@ -1195,7 +1195,7 @@ void CBSHurled::Start(CBodyController& bc, CStateManager& mgr)
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const CPASAnimState* hurledState = bc.GetPASDatabase().GetAnimState(14);
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xc_animSeries = hurledState->GetAnimParmData(best.second, 0).GetInt32Value();
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::Falling);
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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if (!zeus::close_enough(cmd->GetLaunchVelocity(), zeus::CVector3f::skZero, 0.0001f))
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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act->SetConstantForce(act->GetMass() * cmd->GetLaunchVelocity());
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@ -1729,7 +1729,7 @@ pas::EAnimationState CBSWallHang::UpdateBody(float dt, CBodyController& bc, CSta
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}
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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if (TCastToPtr<CActor> wp = mgr.ObjectById(x8_wpId))
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{
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zeus::CVector3f toWp = wp->GetTranslation() - act->GetTranslation();
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@ -1837,7 +1837,7 @@ pas::EAnimationState CBSWallHang::UpdateBody(float dt, CBodyController& bc, CSta
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}
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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x18_24_launched = false;
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if (TCastToPtr<CActor> wp = mgr.ObjectById(x8_wpId))
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{
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@ -23,7 +23,7 @@ bool CCharAnimTime::EqualsZero() const
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bool CCharAnimTime::EpsilonZero() const
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{
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return (std::fabs(x0_time) < FLT_EPSILON);
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return (std::fabs(x0_time) < 0.00001f);
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}
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bool CCharAnimTime::GreaterThanZero() const
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@ -498,7 +498,8 @@ SAdvancementResults CFBStreamedAnimReader::VAdvanceView(const CCharAnimTime& dt)
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xc_curTime = nextTime;
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x7c_totals.SetTime(x108_bitLoader, xc_curTime);
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UpdatePOIStates();
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if (x54_source->HasPOIData())
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UpdatePOIStates();
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zeus::CQuaternion nextQ = GetRotation(3);
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zeus::CVector3f nextV = GetOffset(3);
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@ -70,14 +70,15 @@ u32 _getPOIList(const CCharAnimTime& time,
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return ret;
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CCharAnimTime nodeTime = stream[passedCount].GetTime();
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while (nodeTime <= targetTime)
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while (passedCount < stream.size() && nodeTime <= targetTime)
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{
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u32 idx = iterator + ret;
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if (idx < capacity)
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listOut[idx] = T::CopyNodeMinusStartTime(stream[passedCount], curTime);
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++passedCount;
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++ret;
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nodeTime = stream[passedCount].GetTime();
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if (passedCount < stream.size())
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nodeTime = stream[passedCount].GetTime();
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}
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}
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return ret;
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@ -166,7 +166,7 @@ void CCollisionActor::OnScanStateChanged(CActor::EScanState state, CStateManager
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void CCollisionActor::Touch(CActor& actor, CStateManager& mgr)
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{
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x2fc_lastTouched = actor.GetUniqueId();
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mgr.SendScriptMsgAlways(x25c_owner, GetUniqueId(), EScriptObjectMessage::InternalMessage08);
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mgr.SendScriptMsgAlways(x25c_owner, GetUniqueId(), EScriptObjectMessage::Touched);
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}
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zeus::CVector3f CCollisionActor::GetOrbitPosition(const CStateManager&) const { return GetTouchBounds()->center(); }
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@ -41,6 +41,7 @@ public:
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virtual bool Proc()=0;
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virtual void Shutdown()=0;
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virtual boo::IWindow* GetMainWindow() const= 0;
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virtual EFlowState GetFlowState() const = 0;
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virtual void SetFlowState(EFlowState) = 0;
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virtual size_t GetExpectedIdSize() const = 0;
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virtual void WarmupShaders() = 0;
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@ -730,9 +730,9 @@ void CGameArea::UpdateWeaponWorldLighting(float dt)
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void CGameArea::AliveUpdate(float dt)
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{
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if (x12c_postConstructed->x10dc_occlusionState == EOcclusionState::Occluded)
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x12c_postConstructed->x10e4_ += dt;
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x12c_postConstructed->x10e4_occludedTime += dt;
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else
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x12c_postConstructed->x10e4_ = 0.f;
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x12c_postConstructed->x10e4_occludedTime = 0.f;
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UpdateFog(dt);
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UpdateThermalVisor(dt);
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UpdateWeaponWorldLighting(dt);
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@ -238,7 +238,7 @@ public:
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const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
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EOcclusionState x10dc_occlusionState = EOcclusionState::Occluded;
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u32 x10e0_ = 0;
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float x10e4_ = 5.f;
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float x10e4_occludedTime = 5.f;
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u32 x10e8_ = -1;
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u32 x10ec_ = 0;
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// std::vector<CAramToken> x10f0_tokens;
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@ -121,7 +121,7 @@ void CScriptCoverPoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
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{
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CActor::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::InternalMessage14)
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if (msg == EScriptObjectMessage::WorldInitialized)
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{
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for (const SConnection& con : x20_conns)
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if (con.x0_state == EScriptObjectState::Retreat)
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@ -106,7 +106,7 @@ void CScriptDock::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStat
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case EScriptObjectMessage::InitializedInArea:
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AreaLoaded(mgr);
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break;
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case EScriptObjectMessage::InternalMessage14:
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case EScriptObjectMessage::WorldInitialized:
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{
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UpdateAreaActivateFlags(mgr);
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CMaterialList exclude = GetMaterialFilter().GetExcludeList();
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@ -11,31 +11,32 @@ namespace urde
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bool CScriptSound::sFirstInFrame = false;
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CScriptSound::CScriptSound(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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s16 soundId, bool active, float f1, float f2, float f3, u32 w1, u32 w2, u32 w3, u32 w4,
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u32 w5, u32 w6, bool b1, bool b2, bool autoStart, bool b4, bool b5, bool b6, bool b7, u32 w7)
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u16 soundId, bool active, float maxDist, float distComp, float startDelay, u32 minVol,
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u32 vol, u32 w3, u32 prio, u32 pan, u32 w6, bool looped, bool nonEmitter, bool autoStart,
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bool occlusionTest, bool acoustics, bool worldSfx, bool allowDuplicates, s32 pitch)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Unknown),
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CActorParameters::None(), kInvalidUniqueId)
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, xfc_(f3)
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, xfc_startDelay(startDelay)
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, x100_soundId(CSfxManager::TranslateSFXID(soundId))
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, x104_(f1)
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, x108_(f2)
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, x10c_(w1)
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, x10e_(w2)
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, x104_maxDist(maxDist)
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, x108_distComp(distComp)
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, x10c_minVol(minVol / 127.f)
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, x10e_vol(vol / 127.f)
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, x110_(w3)
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, x112_(w4)
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, x114_(w5)
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, x112_prio(s16(prio))
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, x114_pan(pan / 64.f - 1.f)
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, x116_(w6)
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, x118_(w7 + 8192)
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, x118_pitch(pitch / 8192.f)
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{
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x11c_25_ = b1;
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x11c_26_ = b2;
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x11c_25_looped = looped;
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x11c_26_nonEmitter = nonEmitter;
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x11c_27_autoStart = autoStart;
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x11c_28_ = b4;
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x11c_29_ = b5;
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x11c_30_ = b6;
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x11d_24_ = b7;
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if (x11c_30_ && (!x11c_26_ || !x11c_25_))
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x11c_30_ = false;
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x11c_28_occlusionTest = occlusionTest;
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x11c_29_acoustics = acoustics;
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x11c_30_worldSfx = worldSfx;
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x11d_24_allowDuplicates = allowDuplicates;
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if (x11c_30_worldSfx && (!x11c_26_nonEmitter || !x11c_25_looped))
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x11c_30_worldSfx = false;
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}
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void CScriptSound::Accept(IVisitor& visitor) { visitor.Visit(this); }
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@ -44,11 +45,120 @@ void CScriptSound::PreThink(float dt, CStateManager& mgr)
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{
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CEntity::PreThink(dt, mgr);
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sFirstInFrame = true;
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x11d_25_ = false;
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x11d_25_processedThisFrame = false;
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}
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static const CMaterialFilter kSolidFilter =
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough});
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float CScriptSound::GetOccludedVolumeAmount(const zeus::CVector3f& pos, const CStateManager& mgr)
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{
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zeus::CTransform camXf = mgr.GetCameraManager()->GetCurrentCameraTransform(mgr);
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zeus::CVector3f soundToCam = camXf.origin - pos;
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float soundToCamMag = soundToCam.magnitude();
|
||||
zeus::CVector3f soundToCamNorm = soundToCam * (1.f / soundToCamMag);
|
||||
zeus::CVector3f thirdEdge = zeus::CVector3f::skUp - soundToCamNorm * soundToCamNorm.dot(zeus::CVector3f::skUp);
|
||||
zeus::CVector3f cross = soundToCamNorm.cross(thirdEdge);
|
||||
static float kInfluenceAmount = 3.f / soundToCamMag;
|
||||
static float kInfluenceIncrement = kInfluenceAmount;
|
||||
|
||||
int totalCount = 0;
|
||||
int invalCount = 0;
|
||||
float f17 = -kInfluenceAmount;
|
||||
while (f17 <= kInfluenceAmount)
|
||||
{
|
||||
zeus::CVector3f angledDir = thirdEdge * f17 + soundToCamNorm;
|
||||
float f16 = -kInfluenceAmount;
|
||||
while (f16 <= kInfluenceAmount)
|
||||
{
|
||||
if (mgr.RayStaticIntersection(pos, (cross * f16 + angledDir).normalized(),
|
||||
soundToCamMag, kSolidFilter).IsInvalid())
|
||||
++invalCount;
|
||||
++totalCount;
|
||||
f16 += kInfluenceIncrement;
|
||||
}
|
||||
f17 += kInfluenceIncrement;
|
||||
}
|
||||
|
||||
return invalCount / float(totalCount) * 0.42f + 0.58f;
|
||||
}
|
||||
|
||||
void CScriptSound::Think(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (x11c_31_selfFree && (!GetActive() || x11c_25_looped || !x11c_27_autoStart))
|
||||
{
|
||||
mgr.FreeScriptObject(GetUniqueId());
|
||||
}
|
||||
else if (GetActive())
|
||||
{
|
||||
if (!x11c_25_looped && x11c_27_autoStart && !x11c_24_playRequested &&
|
||||
xec_sfxHandle && !CSfxManager::IsPlaying(xec_sfxHandle))
|
||||
mgr.FreeScriptObject(GetUniqueId());
|
||||
|
||||
if (!x11c_26_nonEmitter && xec_sfxHandle)
|
||||
{
|
||||
if (xf8_updateTimer <= 0.f)
|
||||
{
|
||||
xf8_updateTimer = 0.25f;
|
||||
CSfxManager::UpdateEmitter(xec_sfxHandle, GetTranslation(), zeus::CVector3f::skZero, xf2_maxVolUpd);
|
||||
}
|
||||
else
|
||||
{
|
||||
xf8_updateTimer -= dt;
|
||||
}
|
||||
}
|
||||
|
||||
if (xec_sfxHandle && !x11c_26_nonEmitter && x11c_28_occlusionTest)
|
||||
{
|
||||
if (xe8_occUpdateTimer <= 0.f && sFirstInFrame)
|
||||
{
|
||||
sFirstInFrame = false;
|
||||
float occVol = GetOccludedVolumeAmount(GetTranslation(), mgr);
|
||||
float newMaxVol = std::max(occVol * x10e_vol, x10c_minVol);
|
||||
if (newMaxVol != xf0_maxVol)
|
||||
{
|
||||
xf0_maxVol = newMaxVol;
|
||||
float delta = xf0_maxVol - xf2_maxVolUpd;
|
||||
xf4_maxVolUpdDelta = delta / 10.5f;
|
||||
if (xf4_maxVolUpdDelta == 0.f)
|
||||
{
|
||||
if (xf2_maxVolUpd < xf0_maxVol)
|
||||
xf4_maxVolUpdDelta = 1.f / 127.f;
|
||||
else
|
||||
xf4_maxVolUpdDelta = -1.f / 127.f;
|
||||
}
|
||||
}
|
||||
xe8_occUpdateTimer = 0.5f;
|
||||
}
|
||||
else
|
||||
{
|
||||
xe8_occUpdateTimer -= dt;
|
||||
}
|
||||
|
||||
if (xf2_maxVolUpd != xf0_maxVol)
|
||||
{
|
||||
xf2_maxVolUpd += xf4_maxVolUpdDelta;
|
||||
if (xf4_maxVolUpdDelta > 0.f && xf2_maxVolUpd > xf0_maxVol)
|
||||
xf2_maxVolUpd = xf0_maxVol;
|
||||
if (xf4_maxVolUpdDelta < 0.f && xf2_maxVolUpd < xf0_maxVol)
|
||||
xf2_maxVolUpd = xf0_maxVol;
|
||||
CSfxManager::UpdateEmitter(xec_sfxHandle, GetTranslation(), zeus::CVector3f::skZero, xf2_maxVolUpd);
|
||||
}
|
||||
}
|
||||
|
||||
if (x11c_24_playRequested)
|
||||
{
|
||||
xfc_startDelay -= dt;
|
||||
if (xfc_startDelay <= 0.f)
|
||||
{
|
||||
x11c_24_playRequested = false;
|
||||
PlaySound(mgr);
|
||||
}
|
||||
}
|
||||
|
||||
if (x118_pitch != 0.f && xec_sfxHandle)
|
||||
CSfxManager::PitchBend(xec_sfxHandle, x118_pitch);
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptSound::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
|
||||
|
@ -60,8 +170,8 @@ void CScriptSound::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
|
|||
case EScriptObjectMessage::Registered:
|
||||
{
|
||||
if (GetActive() && x11c_27_autoStart)
|
||||
x11c_24_ = true;
|
||||
x11c_31_ = mgr.GetIsGeneratingObject();
|
||||
x11c_24_playRequested = true;
|
||||
x11c_31_selfFree = mgr.GetIsGeneratingObject();
|
||||
}
|
||||
break;
|
||||
case EScriptObjectMessage::Play:
|
||||
|
@ -85,12 +195,12 @@ void CScriptSound::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
|
|||
case EScriptObjectMessage::Activate:
|
||||
{
|
||||
if(GetActive())
|
||||
x11c_24_ = true;
|
||||
x11c_24_playRequested = true;
|
||||
}
|
||||
break;
|
||||
case EScriptObjectMessage::Deleted:
|
||||
{
|
||||
if (!x11c_30_)
|
||||
if (!x11c_30_worldSfx)
|
||||
StopSound(mgr);
|
||||
}
|
||||
break;
|
||||
|
@ -98,21 +208,52 @@ void CScriptSound::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
|
|||
}
|
||||
}
|
||||
|
||||
void CScriptSound::PlaySound(CStateManager&)
|
||||
void CScriptSound::PlaySound(CStateManager& mgr)
|
||||
{
|
||||
if ((x11d_24_allowDuplicates || !xec_sfxHandle) && !x11d_25_processedThisFrame)
|
||||
{
|
||||
x11d_25_processedThisFrame = true;
|
||||
if (x11c_26_nonEmitter)
|
||||
{
|
||||
if (!x11c_30_worldSfx || !mgr.GetWorld()->HasGlobalSound(x100_soundId))
|
||||
{
|
||||
xec_sfxHandle = CSfxManager::SfxStart(x100_soundId, x10e_vol, x114_pan,
|
||||
x11c_29_acoustics, x112_prio, x11c_25_looped,
|
||||
x11c_30_worldSfx ? kInvalidAreaId : GetAreaIdAlways());
|
||||
if (x11c_30_worldSfx)
|
||||
mgr.WorldNC()->AddGlobalSound(xec_sfxHandle);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
float occVol = x11c_28_occlusionTest ? GetOccludedVolumeAmount(GetTranslation(), mgr) : 1.f;
|
||||
xf0_maxVol = xf2_maxVolUpd = x10e_vol * occVol;
|
||||
CAudioSys::C3DEmitterParmData data = {};
|
||||
data.x0_pos = GetTranslation();
|
||||
data.x18_maxDist = x104_maxDist;
|
||||
data.x1c_distComp = x108_distComp;
|
||||
data.x20_flags = 1; // Continuous parameter update
|
||||
data.x24_sfxId = x100_soundId;
|
||||
data.x26_maxVol = xf0_maxVol;
|
||||
data.x27_minVol = x10c_minVol;
|
||||
data.x29_prio = 0x7f;
|
||||
xec_sfxHandle = CSfxManager::AddEmitter(data, x11c_29_acoustics, x112_prio,
|
||||
x11c_25_looped, GetAreaIdAlways());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptSound::StopSound(CStateManager& mgr)
|
||||
{
|
||||
x11c_24_ = false;
|
||||
if (x11c_30_ && x11c_26_)
|
||||
x11c_24_playRequested = false;
|
||||
if (x11c_30_worldSfx && x11c_26_nonEmitter)
|
||||
{
|
||||
mgr.WorldNC()->StopSound(x100_soundId);
|
||||
mgr.WorldNC()->StopGlobalSound(x100_soundId);
|
||||
xec_sfxHandle.reset();
|
||||
}
|
||||
else if (xec_sfxHandle)
|
||||
{
|
||||
CSfxManager::RemoveEmitter(*xec_sfxHandle.get());
|
||||
CSfxManager::RemoveEmitter(xec_sfxHandle);
|
||||
xec_sfxHandle.reset();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,50 +10,54 @@ class CScriptSound : public CActor
|
|||
{
|
||||
static bool sFirstInFrame;
|
||||
|
||||
float xe8_ = 0.f;
|
||||
std::unique_ptr<CSfxHandle> xec_sfxHandle;
|
||||
s16 xf0_ = 0;
|
||||
s16 xf4_ = 0;
|
||||
float xf8_ = 0.f;
|
||||
float xfc_;
|
||||
s16 x100_soundId;
|
||||
float x104_;
|
||||
float x108_;
|
||||
s16 x10c_;
|
||||
s16 x10e_;
|
||||
float xe8_occUpdateTimer = 0.f;
|
||||
CSfxHandle xec_sfxHandle;
|
||||
float xf0_maxVol = 0.f;
|
||||
float xf2_maxVolUpd = 0.f;
|
||||
float xf4_maxVolUpdDelta = 0.f;
|
||||
float xf8_updateTimer = 0.f;
|
||||
float xfc_startDelay;
|
||||
u16 x100_soundId;
|
||||
float x104_maxDist;
|
||||
float x108_distComp;
|
||||
float x10c_minVol;
|
||||
float x10e_vol;
|
||||
s16 x110_;
|
||||
s16 x112_;
|
||||
s16 x114_;
|
||||
s16 x112_prio;
|
||||
float x114_pan;
|
||||
bool x116_;
|
||||
u32 x118_;
|
||||
float x118_pitch;
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
bool x11c_24_ : 1;
|
||||
bool x11c_25_ : 1;
|
||||
bool x11c_26_ : 1;
|
||||
bool x11c_24_playRequested : 1;
|
||||
bool x11c_25_looped : 1;
|
||||
bool x11c_26_nonEmitter : 1;
|
||||
bool x11c_27_autoStart : 1;
|
||||
bool x11c_28_ : 1;
|
||||
bool x11c_29_ : 1;
|
||||
bool x11c_30_ : 1;
|
||||
bool x11c_31_ : 1;
|
||||
bool x11d_24_ : 1;
|
||||
bool x11d_25_ : 1;
|
||||
bool x11c_28_occlusionTest : 1;
|
||||
bool x11c_29_acoustics : 1;
|
||||
bool x11c_30_worldSfx : 1;
|
||||
bool x11c_31_selfFree : 1;
|
||||
bool x11d_24_allowDuplicates : 1;
|
||||
bool x11d_25_processedThisFrame : 1;
|
||||
};
|
||||
u32 x11c_dummy = 0;
|
||||
};
|
||||
|
||||
static float GetOccludedVolumeAmount(const zeus::CVector3f& pos, const CStateManager& mgr);
|
||||
|
||||
public:
|
||||
CScriptSound(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, s16 soundId,
|
||||
bool, float, float, float, u32, u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, u32);
|
||||
CScriptSound(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
u16 soundId, bool active, float maxDist, float distComp, float startDelay, u32 minVol,
|
||||
u32 vol, u32 w3, u32 prio, u32 pan, u32 w6, bool looped, bool nonEmitter, bool autoStart,
|
||||
bool occlusionTest, bool acoustics, bool worldSfx, bool allowDuplicates, s32 pitch);
|
||||
|
||||
void Accept(IVisitor& visitor);
|
||||
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const {}
|
||||
void PreThink(float, CStateManager&);
|
||||
void Think(float, CStateManager&);
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
void GetOccludedVolumeAmount(const zeus::CVector3f&, const CStateManager&);
|
||||
void PlaySound(CStateManager&);
|
||||
void StopSound(CStateManager&);
|
||||
};
|
||||
|
|
|
@ -6,6 +6,9 @@
|
|||
#include "CGameState.hpp"
|
||||
#include "Graphics/CBooRenderer.hpp"
|
||||
#include "World/CScriptAreaAttributes.hpp"
|
||||
#include "IMain.hpp"
|
||||
#include "Audio/CStreamAudioManager.hpp"
|
||||
#include "CScriptRoomAcoustics.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
@ -175,8 +178,6 @@ bool CDummyWorld::ICheckWorldComplete()
|
|||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string CDummyWorld::IGetDefaultAudioTrack() const { return {}; }
|
||||
|
@ -192,6 +193,18 @@ CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId)
|
|||
resFactory.LoadResourceAsync(tag, x40_loadBuf.get());
|
||||
}
|
||||
|
||||
CWorld::~CWorld()
|
||||
{
|
||||
StopSounds();
|
||||
if (g_GameState->GetWorldTransitionManager()->IsTransitionEnabled() &&
|
||||
g_Main->GetFlowState() == EFlowState::None)
|
||||
CStreamAudioManager::StopOneShot();
|
||||
else
|
||||
CStreamAudioManager::StopAll();
|
||||
UnloadSoundGroups();
|
||||
CScriptRoomAcoustics::DisableAuxCallbacks();
|
||||
}
|
||||
|
||||
CAssetId CWorld::IGetWorldAssetId() const { return x8_mlvlId; }
|
||||
|
||||
CAssetId CWorld::IGetStringTableAssetId() const { return xc_strgId; }
|
||||
|
@ -242,10 +255,35 @@ void CWorld::MoveAreaToAliveChain(TAreaId aid)
|
|||
MoveToChain(x18_areas[aid].get(), EChain::Alive);
|
||||
}
|
||||
|
||||
void CWorld::LoadSoundGroup(int groupId, CAssetId agscId, CSoundGroupData& data) {}
|
||||
void CWorld::LoadSoundGroup(int groupId, CAssetId agscId, CSoundGroupData& data)
|
||||
{
|
||||
if (!CAudioSys::SysLoadGroupSet(g_SimplePool, agscId))
|
||||
{
|
||||
auto name = CAudioSys::SysGetGroupSetName(agscId);
|
||||
CAudioSys::SysAddGroupIntoAmuse(name);
|
||||
data.xc_name = name;
|
||||
++x6c_loadedAudioGrpCount;
|
||||
}
|
||||
}
|
||||
|
||||
void CWorld::LoadSoundGroups() {}
|
||||
|
||||
void CWorld::UnloadSoundGroups()
|
||||
{
|
||||
for (CSoundGroupData& data : x74_soundGroupData)
|
||||
{
|
||||
CAudioSys::SysRemoveGroupFromAmuse(data.xc_name);
|
||||
CAudioSys::SysUnloadAudioGroupSet(data.xc_name);
|
||||
}
|
||||
}
|
||||
|
||||
void CWorld::StopSounds()
|
||||
{
|
||||
for (CSfxHandle& hnd : xc8_globalSfxHandles)
|
||||
CSfxManager::RemoveEmitter(hnd);
|
||||
xc8_globalSfxHandles.clear();
|
||||
}
|
||||
|
||||
bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, CAssetId mreaId)
|
||||
{
|
||||
if (mreaId.IsValid())
|
||||
|
@ -654,12 +692,10 @@ void CWorld::PreRender()
|
|||
|
||||
void CWorld::TouchSky()
|
||||
{
|
||||
#if 0
|
||||
if (xa4_skyboxB.IsLoaded())
|
||||
xa4_skyboxB->Touch();
|
||||
if (xb4_skyboxC.IsLoaded())
|
||||
xb4_skyboxC->Touch();
|
||||
#endif
|
||||
if (xa4_skyboxWorldLoaded.IsLoaded())
|
||||
xa4_skyboxWorldLoaded->Touch(0);
|
||||
if (xb4_skyboxOverride.IsLoaded())
|
||||
xb4_skyboxOverride->Touch(0);
|
||||
}
|
||||
|
||||
void CWorld::DrawSky(const zeus::CTransform& xf) const
|
||||
|
@ -686,7 +722,28 @@ void CWorld::DrawSky(const zeus::CTransform& xf) const
|
|||
CGraphics::SetDepthRange(0.125f, 1.f);
|
||||
}
|
||||
|
||||
void CWorld::StopSound(s16)
|
||||
void CWorld::StopGlobalSound(u16 id)
|
||||
{
|
||||
auto search = std::find_if(xc8_globalSfxHandles.begin(), xc8_globalSfxHandles.end(),
|
||||
[id](CSfxHandle& hnd) { return hnd->GetSfxId() == id; });
|
||||
if (search != xc8_globalSfxHandles.end())
|
||||
{
|
||||
CSfxManager::RemoveEmitter(*search);
|
||||
xc8_globalSfxHandles.erase(search);
|
||||
}
|
||||
}
|
||||
|
||||
bool CWorld::HasGlobalSound(u16 id) const
|
||||
{
|
||||
auto search = std::find_if(xc8_globalSfxHandles.begin(), xc8_globalSfxHandles.end(),
|
||||
[id](const CSfxHandle& hnd) { return hnd->GetSfxId() == id; });
|
||||
return search != xc8_globalSfxHandles.end();
|
||||
}
|
||||
|
||||
void CWorld::AddGlobalSound(const CSfxHandle& hnd)
|
||||
{
|
||||
if (xc8_globalSfxHandles.size() >= xc8_globalSfxHandles.capacity())
|
||||
return;
|
||||
xc8_globalSfxHandles.push_back(hnd);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ private:
|
|||
IObjectStore& x60_objectStore;
|
||||
IFactory& x64_resFactory;
|
||||
TAreaId x68_curAreaId = kInvalidAreaId;
|
||||
u32 x6c_ = 0;
|
||||
u32 x6c_loadedAudioGrpCount = 0;
|
||||
|
||||
union
|
||||
{
|
||||
|
@ -148,10 +148,12 @@ private:
|
|||
TLockedToken<CModel> xa4_skyboxWorldLoaded;
|
||||
TLockedToken<CModel> xb4_skyboxOverride;
|
||||
EEnvFxType xc4_neededFx = EEnvFxType::None;
|
||||
std::vector<CSfxHandle> xc8_sfxHandles;
|
||||
rstl::reserved_vector<CSfxHandle, 10> xc8_globalSfxHandles;
|
||||
|
||||
void LoadSoundGroup(int groupId, CAssetId agscId, CSoundGroupData& data);
|
||||
void LoadSoundGroups();
|
||||
void UnloadSoundGroups();
|
||||
void StopSounds();
|
||||
|
||||
public:
|
||||
|
||||
|
@ -169,6 +171,7 @@ public:
|
|||
void SetPauseState(bool paused);
|
||||
|
||||
CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId);
|
||||
~CWorld();
|
||||
bool DoesAreaExist(TAreaId area) const;
|
||||
const std::vector<std::unique_ptr<CGameArea>>& GetGameAreas() const { return x18_areas; }
|
||||
|
||||
|
@ -200,7 +203,9 @@ public:
|
|||
void PreRender();
|
||||
void TouchSky();
|
||||
void DrawSky(const zeus::CTransform& xf) const;
|
||||
void StopSound(s16);
|
||||
void StopGlobalSound(u16 id);
|
||||
bool HasGlobalSound(u16 id) const;
|
||||
void AddGlobalSound(const CSfxHandle& hnd);
|
||||
EEnvFxType GetNeededEnvFx() const { return xc4_neededFx; }
|
||||
};
|
||||
|
||||
|
|
|
@ -667,28 +667,28 @@ CEntity* ScriptLoader::LoadSound(CStateManager& mgr, CInputStream& in, int propC
|
|||
SActorHead head = LoadActorHead(in, mgr);
|
||||
s32 soundId = in.readInt32Big();
|
||||
bool active = in.readBool();
|
||||
float maxDistance = in.readFloatBig();
|
||||
float minDistance = in.readFloatBig();
|
||||
float f3 = in.readFloatBig();
|
||||
u32 priority = in.readUint32Big();
|
||||
u32 maxVolume = in.readUint32Big();
|
||||
u32 minVolume = in.readUint32Big();
|
||||
u32 panning = in.readUint32Big();
|
||||
float maxDist = in.readFloatBig();
|
||||
float distComp = in.readFloatBig();
|
||||
float startDelay = in.readFloatBig();
|
||||
u32 minVol = in.readUint32Big();
|
||||
u32 vol = in.readUint32Big();
|
||||
u32 prio = in.readUint32Big();
|
||||
u32 pan = in.readUint32Big();
|
||||
bool loop = in.readBool();
|
||||
bool persistent = in.readBool();
|
||||
bool triggered = in.readBool();
|
||||
bool b4 = in.readBool();
|
||||
bool roomAcoustic = in.readBool();
|
||||
bool b6 = in.readBool();
|
||||
bool b7 = in.readBool();
|
||||
u32 w5 = in.readUint32Big();
|
||||
bool nonEmitter = in.readBool();
|
||||
bool autoStart = in.readBool();
|
||||
bool occlusionTest = in.readBool();
|
||||
bool acoustics = in.readBool();
|
||||
bool worldSfx = in.readBool();
|
||||
bool allowDuplicates = in.readBool();
|
||||
u32 pitch = in.readUint32Big();
|
||||
|
||||
if (soundId < 0)
|
||||
return nullptr;
|
||||
|
||||
return new CScriptSound(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform, soundId, active,
|
||||
maxDistance, minDistance, f3, priority, maxVolume, 0, minVolume, panning, 0, loop,
|
||||
persistent, triggered, b4, roomAcoustic, b6, b7, w5);
|
||||
return new CScriptSound(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform, u16(soundId), active,
|
||||
maxDist, distComp, startDelay, minVol, vol, 0, prio, pan, 0, loop,
|
||||
nonEmitter, autoStart, occlusionTest, acoustics, worldSfx, allowDuplicates, pitch);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadGenerator(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
|
|
@ -216,17 +216,17 @@ std::string_view ScriptObjectMessageToStr(EScriptObjectMessage message)
|
|||
case EScriptObjectMessage::OnIceSurface: return "OnIceSurface"sv;
|
||||
case EScriptObjectMessage::OnMudSlowSurface: return "OnMudSlowSurface"sv;
|
||||
case EScriptObjectMessage::OnNormalSurface: return "OnNormalSurface"sv;
|
||||
case EScriptObjectMessage::InternalMessage08: return "InternalMessage08"sv;
|
||||
case EScriptObjectMessage::Touched: return "Touched"sv;
|
||||
case EScriptObjectMessage::AddPlatformRider: return "AddPlatformRider"sv;
|
||||
case EScriptObjectMessage::LandOnNotFloor: return "LandOnNotFloor"sv;
|
||||
case EScriptObjectMessage::Registered: return "Registered"sv;
|
||||
case EScriptObjectMessage::Deleted: return "Deleted"sv;
|
||||
case EScriptObjectMessage::InitializedInArea: return "InitializedInArea"sv;
|
||||
case EScriptObjectMessage::InternalMessage14: return "InternalMessage14"sv;
|
||||
case EScriptObjectMessage::WorldInitialized: return "WorldInitialized"sv;
|
||||
case EScriptObjectMessage::AddSplashInhabitant: return "AddSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::UpdateSplashInhabitant: return "UpdateSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::RemoveSplashInhabitant: return "RemoveSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::InternalMessage18: return "InternalMessage18"sv;
|
||||
case EScriptObjectMessage::Jumped: return "Jumped"sv;
|
||||
case EScriptObjectMessage::Damage: return "Damage"sv;
|
||||
case EScriptObjectMessage::InvulnDamage: return "InvulnDamage"sv;
|
||||
case EScriptObjectMessage::ProjectileCollide: return "ProjectileCollide"sv;
|
||||
|
@ -234,7 +234,7 @@ std::string_view ScriptObjectMessageToStr(EScriptObjectMessage message)
|
|||
case EScriptObjectMessage::AddPhazonPoolInhabitant: return "AddPhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::UpdatePhazonPoolInhabitant: return "UpdatePhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::RemovePhazonPoolInhabitant: return "RemovePhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::InternalMessage26: return "InternalMessage26"sv;
|
||||
case EScriptObjectMessage::SuspendedMove: return "SuspendedMove"sv;
|
||||
default: return "..."sv;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -209,17 +209,17 @@ enum class EScriptObjectMessage
|
|||
OnIceSurface = 27,
|
||||
OnMudSlowSurface = 28,
|
||||
OnNormalSurface = 29,
|
||||
InternalMessage08 = 30,
|
||||
Touched = 30,
|
||||
AddPlatformRider = 31,
|
||||
LandOnNotFloor = 32,
|
||||
Registered = 33,
|
||||
Deleted = 34,
|
||||
InitializedInArea = 35,
|
||||
InternalMessage14 = 36,
|
||||
WorldInitialized = 36,
|
||||
AddSplashInhabitant = 37,
|
||||
UpdateSplashInhabitant = 38,
|
||||
RemoveSplashInhabitant = 39,
|
||||
InternalMessage18 = 40,
|
||||
Jumped = 40,
|
||||
Damage = 41,
|
||||
InvulnDamage = 42,
|
||||
ProjectileCollide = 43,
|
||||
|
@ -227,7 +227,7 @@ enum class EScriptObjectMessage
|
|||
AddPhazonPoolInhabitant = 45,
|
||||
UpdatePhazonPoolInhabitant = 46,
|
||||
RemovePhazonPoolInhabitant = 47,
|
||||
InternalMessage26 = 48
|
||||
SuspendedMove = 48
|
||||
};
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
|
2
amuse
2
amuse
|
@ -1 +1 @@
|
|||
Subproject commit cab740210479ae8f5090ec847dfc4dd76c816dac
|
||||
Subproject commit ebe6f18898411aa8fa6aa6f5556333e463bbfff9
|
Loading…
Reference in New Issue