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Big fixes and big memory leak refactor (linux only for now)
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@@ -252,7 +252,7 @@ void CNESEmulator::InitializeEmulator()
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//mainLoopRuns *= ppuLinesTotal;
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mainLoopPos = mainLoopRuns;
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CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx)
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CGraphicsCommitResources([this](boo::IGraphicsDataFactory::Context& ctx)
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{
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// Nearest-neighbor FTW!
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m_texture = ctx.newDynamicTexture(VISIBLE_DOTS, linesToDraw,
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