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Big fixes and big memory leak refactor (linux only for now)

This commit is contained in:
Jack Andersen
2018-05-19 20:14:57 -10:00
parent 5f03362149
commit f60af632b3
84 changed files with 849 additions and 689 deletions

View File

@@ -6,7 +6,7 @@ namespace urde
CWorldShadowShader::CWorldShadowShader(u32 w, u32 h)
: m_w(w), m_h(h)
{
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
CGraphicsCommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
{
m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, 16, 4);
m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);