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https://github.com/AxioDL/metaforce.git
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Big fixes and big memory leak refactor (linux only for now)
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@@ -13,8 +13,8 @@ class CEESimpleEmitter : public CEmitterElement
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std::unique_ptr<CVectorElement> x4_loc;
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std::unique_ptr<CVectorElement> x8_vec;
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public:
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CEESimpleEmitter(CVectorElement* a, CVectorElement* b)
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: x4_loc(a), x8_vec(b) {}
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CEESimpleEmitter(std::unique_ptr<CVectorElement>&& a, std::unique_ptr<CVectorElement>&& b)
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: x4_loc(std::move(a)), x8_vec(std::move(b)) {}
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bool GetValue(int frame, zeus::CVector3f& pPos, zeus::CVector3f& pVel) const;
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};
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@@ -24,8 +24,9 @@ class CVESphere : public CEmitterElement
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std::unique_ptr<CRealElement> x8_sphereRadius;
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std::unique_ptr<CRealElement> xc_velocityMag;
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public:
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CVESphere(CVectorElement* a, CRealElement* b, CRealElement* c)
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: x4_sphereOrigin(a), x8_sphereRadius(b), xc_velocityMag(c) {}
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CVESphere(std::unique_ptr<CVectorElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c)
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: x4_sphereOrigin(std::move(a)), x8_sphereRadius(std::move(b)), xc_velocityMag(std::move(c)) {}
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bool GetValue(int frame, zeus::CVector3f& pPos, zeus::CVector3f& pVel) const;
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};
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@@ -39,9 +40,13 @@ class CVEAngleSphere : public CEmitterElement
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std::unique_ptr<CRealElement> x18_angleXRange;
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std::unique_ptr<CRealElement> x1c_angleYRange;
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public:
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CVEAngleSphere(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d,
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CRealElement* e, CRealElement* f, CRealElement* g)
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: x4_sphereOrigin(a), x8_sphereRadius(b), xc_velocityMag(c), x10_angleXBias(d), x14_angleYBias(e), x18_angleXRange(f), x1c_angleYRange(g) {}
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CVEAngleSphere(std::unique_ptr<CVectorElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c, std::unique_ptr<CRealElement>&& d,
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std::unique_ptr<CRealElement>&& e, std::unique_ptr<CRealElement>&& f,
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std::unique_ptr<CRealElement>&& g)
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: x4_sphereOrigin(std::move(a)), x8_sphereRadius(std::move(b)), xc_velocityMag(std::move(c)),
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x10_angleXBias(std::move(d)), x14_angleYBias(std::move(e)), x18_angleXRange(std::move(f)),
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x1c_angleYRange(std::move(g)) {}
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bool GetValue(int frame, zeus::CVector3f& pPos, zeus::CVector3f& pVel) const;
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};
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