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Big fixes and big memory leak refactor (linux only for now)
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@@ -69,7 +69,7 @@ CParticleSwoosh::CParticleSwoosh(const TToken<CSwooshDescription>& desc, int len
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{
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int maxVerts = x1b4_LENG * (x1b0_SPLN+1) * x1b8_SIDE * 4;
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m_cachedVerts.reserve(maxVerts);
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CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
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CGraphicsCommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
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{
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m_vertBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(CParticleSwooshShaders::Vert), maxVerts);
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m_uniformBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CMatrix4f), 1);
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