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More GameState imps
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@@ -37,6 +37,7 @@ public:
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s32 GetCinematicIndex(const TEditorId& id) const;
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u32 GetRelayCount() const;
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s32 GetRelayIndex(const TEditorId& id) const;
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TEditorId GetRelayEditorId(u32 idx) const;
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u32 GetDoorCount() const;
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s32 GetDoorIndex(const TEditorId &id) const;
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};
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