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Other platforms for SteamFinder
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14277fa386
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@ -4,6 +4,7 @@
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#ifndef _WIN32
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#ifndef _WIN32
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#else
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#else
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#ifndef WIN32_LEAN_AND_MEAN
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#define WIN32_LEAN_AND_MEAN 1
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@ -440,6 +440,27 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
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}
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}
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}
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}
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/* Try steam */
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steamBlender = hecl::FindCommonSteamApp(_S("Blender"));
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if (steamBlender.size())
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{
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#ifdef __APPLE__
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steamBlender += "/blender.app/Contents/MacOS/blender";
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#else
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steamBlender += "/blender";
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#endif
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blenderBin = steamBlender.c_str();
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execlp(blenderBin, blenderBin,
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"--background", "-P", blenderShellPath.c_str(),
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"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
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if (errno != ENOENT)
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{
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snprintf(errbuf, 256, "NOLAUNCH %s", strerror(errno));
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_writeStr(errbuf, strlen(errbuf), m_readpipe[1]);
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exit(1);
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}
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}
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/* Otherwise default blender */
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/* Otherwise default blender */
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execlp(DEFAULT_BLENDER_BIN, DEFAULT_BLENDER_BIN,
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execlp(DEFAULT_BLENDER_BIN, DEFAULT_BLENDER_BIN,
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"--background", "-P", blenderShellPath.c_str(),
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"--background", "-P", blenderShellPath.c_str(),
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@ -11,7 +11,7 @@ namespace hecl
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{
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{
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/* Used to extract alternate steam install directories from libraryfolders.vdf */
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/* Used to extract alternate steam install directories from libraryfolders.vdf */
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static const std::regex regSteamPath("^\\s+\\\"[0-9]+\\\"\\s+\\\"(.*)\\\"",
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static const std::regex regSteamPath(R"(^\s+\"[0-9]+\"\s+\"(.*)\")",
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std::regex::ECMAScript|std::regex::optimize);
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std::regex::ECMAScript|std::regex::optimize);
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hecl::SystemString FindCommonSteamApp(const hecl::SystemChar* name)
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hecl::SystemString FindCommonSteamApp(const hecl::SystemChar* name)
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