mirror of https://github.com/AxioDL/metaforce.git
Additional ANIM integration
This commit is contained in:
parent
c5ddb51dfc
commit
f76324a029
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@ -2,6 +2,7 @@
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#include "logvisor/logvisor.hpp"
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#include "CSimplePool.hpp"
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#include "CAnimSourceReader.hpp"
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#include "CFBStreamedAnimReader.hpp"
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namespace urde
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{
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@ -15,8 +16,11 @@ void CAnimFormatUnion::SubConstruct(u8* storage, EAnimFormat fmt,
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case EAnimFormat::Uncompressed:
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new (storage) CAnimSource(in, store);
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break;
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case EAnimFormat::BitstreamCompressed:
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new (storage) CFBStreamedCompression(in, store, false);
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break;
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case EAnimFormat::BitstreamCompressed24:
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new (storage) CAnimSource(in, store);
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new (storage) CFBStreamedCompression(in, store, true);
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break;
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default:
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Log.report(logvisor::Fatal, "unable to read ANIM format %d", int(fmt));
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@ -35,11 +39,15 @@ CAnimFormatUnion::~CAnimFormatUnion()
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{
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case EAnimFormat::Uncompressed:
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reinterpret_cast<CAnimSource*>(x4_storage)->~CAnimSource();
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break;
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case EAnimFormat::BitstreamCompressed:
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case EAnimFormat::BitstreamCompressed24:
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reinterpret_cast<CFBStreamedCompression*>(x4_storage)->~CFBStreamedCompression();
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default: break;
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}
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}
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std::shared_ptr<CAnimSourceReaderBase>
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std::shared_ptr<IAnimReader>
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CAllFormatsAnimSource::GetNewReader(const TLockedToken<CAllFormatsAnimSource>& tok,
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const CCharAnimTime& startTime)
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{
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@ -4,12 +4,13 @@
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "CAnimSource.hpp"
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#include "CFBStreamedCompression.hpp"
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#include "CFactoryMgr.hpp"
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namespace urde
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{
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class IObjectStore;
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class CAnimSourceReaderBase;
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class IAnimReader;
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enum class EAnimFormat
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{
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@ -26,7 +27,7 @@ class CAnimFormatUnion
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EAnimFormat x0_format;
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intptr_t _align = 0;
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};
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u8 x4_storage[sizeof(CAnimSource)];
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u8 x4_storage[std::max(sizeof(CAnimSource), sizeof(CFBStreamedCompression))];
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static void SubConstruct(u8* storage, EAnimFormat fmt,
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CInputStream& in, IObjectStore& store);
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public:
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@ -41,8 +42,8 @@ class CAllFormatsAnimSource : public CAnimFormatUnion
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SObjectTag x74_tag;
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public:
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CAllFormatsAnimSource(CInputStream& in, IObjectStore& store, const SObjectTag& tag);
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static std::shared_ptr<CAnimSourceReaderBase> GetNewReader(const TLockedToken<CAllFormatsAnimSource>& tok,
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const CCharAnimTime& startTime);
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static std::shared_ptr<IAnimReader> GetNewReader(const TLockedToken<CAllFormatsAnimSource>& tok,
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const CCharAnimTime& startTime);
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};
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CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params);
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@ -0,0 +1,114 @@
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#include "CAnimTreeAnimReaderContainer.hpp"
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namespace urde
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{
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CAnimTreeAnimReaderContainer::CAnimTreeAnimReaderContainer(const std::string& name,
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std::shared_ptr<IAnimReader> reader,
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u32 dbIdx)
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: CAnimTreeNode(name), x14_reader(reader), x1c_animDbIdx(dbIdx)
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{
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}
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CAnimTreeEffectiveContribution CAnimTreeAnimReaderContainer::VGetContributionOfHighestInfluence() const
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{
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return {1.f, x4_name, VGetSteadyStateAnimInfo(), VGetTimeRemaining(), x1c_animDbIdx};
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}
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SAdvancementResults CAnimTreeAnimReaderContainer::VAdvanceView(const CCharAnimTime& dt)
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{
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return x14_reader->VAdvanceView(dt);
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}
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CCharAnimTime CAnimTreeAnimReaderContainer::VGetTimeRemaining() const
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{
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return x14_reader->VGetTimeRemaining();
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}
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CSteadyStateAnimInfo CAnimTreeAnimReaderContainer::VGetSteadyStateAnimInfo() const
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{
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return x14_reader->VGetSteadyStateAnimInfo();
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}
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bool CAnimTreeAnimReaderContainer::VHasOffset(const CSegId& seg) const
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{
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return x14_reader->VHasOffset(seg);
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}
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zeus::CVector3f CAnimTreeAnimReaderContainer::VGetOffset(const CSegId& seg) const
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{
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return x14_reader->VGetOffset(seg);
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}
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zeus::CQuaternion CAnimTreeAnimReaderContainer::VGetRotation(const CSegId& seg) const
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{
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return x14_reader->VGetRotation(seg);
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}
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u32 CAnimTreeAnimReaderContainer::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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return x14_reader->GetBoolPOIList(time, listOut, capacity, iterator, unk);
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}
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u32 CAnimTreeAnimReaderContainer::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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return x14_reader->GetInt32POIList(time, listOut, capacity, iterator, unk);
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}
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u32 CAnimTreeAnimReaderContainer::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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return x14_reader->GetParticlePOIList(time, listOut, capacity, iterator, unk);
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}
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u32 CAnimTreeAnimReaderContainer::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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return x14_reader->GetSoundPOIList(time, listOut, capacity, iterator, unk);
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}
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bool CAnimTreeAnimReaderContainer::VGetBoolPOIState(const char* name) const
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{
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return x14_reader->VGetBoolPOIState(name);
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}
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s32 CAnimTreeAnimReaderContainer::VGetInt32POIState(const char* name) const
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{
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return x14_reader->VGetBoolPOIState(name);
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}
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CParticleData::EParentedMode CAnimTreeAnimReaderContainer::VGetParticlePOIState(const char* name) const
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{
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return x14_reader->VGetParticlePOIState(name);
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}
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void CAnimTreeAnimReaderContainer::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const
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{
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return x14_reader->VGetSegStatementSet(list, setOut);
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}
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void CAnimTreeAnimReaderContainer::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const
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{
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return x14_reader->VGetSegStatementSet(list, setOut, time);
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}
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std::shared_ptr<IAnimReader> CAnimTreeAnimReaderContainer::VClone() const
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{
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std::shared_ptr<IAnimReader> ret =
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std::make_shared<CAnimTreeAnimReaderContainer>(x4_name, x14_reader->Clone(), x1c_animDbIdx);
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return ret;
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}
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void CAnimTreeAnimReaderContainer::VSetPhase(float ph)
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{
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x14_reader->VSetPhase(ph);
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}
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SAdvancementResults CAnimTreeAnimReaderContainer::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
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{
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return x14_reader->VGetAdvancementResults(a, b);
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}
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}
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@ -8,9 +8,37 @@ namespace urde
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class CAnimTreeAnimReaderContainer : public CAnimTreeNode
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{
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std::shared_ptr<IAnimReader> x14_
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std::shared_ptr<IAnimReader> x14_reader;
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u32 x1c_animDbIdx;
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public:
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CAnimTreeAnimReaderContainer(const std::string& name, std::shared_ptr<>);
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CAnimTreeAnimReaderContainer(const std::string& name,
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std::shared_ptr<IAnimReader> reader,
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u32 animDbIdx);
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u32 Depth() const { return 1; }
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CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const;
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u32 VGetNumChildren() const { return 0; }
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std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const { return {}; }
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SAdvancementResults VAdvanceView(const CCharAnimTime& a);
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CCharAnimTime VGetTimeRemaining() const;
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
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bool VHasOffset(const CSegId& seg) const;
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zeus::CVector3f VGetOffset(const CSegId& seg) const;
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zeus::CQuaternion VGetRotation(const CSegId& seg) const;
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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bool VGetBoolPOIState(const char*) const;
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s32 VGetInt32POIState(const char*) const;
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CParticleData::EParentedMode VGetParticlePOIState(const char*) const;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
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std::shared_ptr<IAnimReader> VClone() const;
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std::shared_ptr<IAnimReader> VSimplified() { return {}; }
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void VSetPhase(float);
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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};
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}
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CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
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void VSetPhase(float);
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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void Depth() const;
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void VGetContributionOfHighestInfluence() const;
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u32 Depth() const;
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CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const;
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u32 VGetNumChildren() const;
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std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const;
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};
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class CAnimTreeNode : public IAnimReader
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{
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protected:
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std::string x4_name;
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public:
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CAnimTreeNode(const std::string& name) : x4_name(name) {}
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bool IsCAnimTreeNode() const {return true;}
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virtual void Depth() const=0;
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virtual void VGetContributionOfHighestInfluence() const=0;
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virtual u32 Depth() const=0;
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virtual CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const=0;
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virtual u32 VGetNumChildren() const=0;
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virtual std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const=0;
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@ -99,8 +99,9 @@ CAnimTreeSingleChild::VGetAdvancementResults(const CCharAnimTime& a,
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return {};
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}
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void CAnimTreeSingleChild::Depth() const
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u32 CAnimTreeSingleChild::Depth() const
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{
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return 1;
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}
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u32 CAnimTreeSingleChild::VGetNumChildren() const
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
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void VSetPhase(float);
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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void Depth() const;
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u32 Depth() const;
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u32 VGetNumChildren() const;
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};
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@ -1,10 +1,14 @@
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#include "CMetaAnimPlay.hpp"
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#include "CAnimSysContext.hpp"
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#include "CSimplePool.hpp"
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#include "CAllFormatsAnimSource.hpp"
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#include "CAnimTreeAnimReaderContainer.hpp"
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namespace urde
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{
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CMetaAnimPlay::CMetaAnimPlay(CInputStream& in)
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: x4_primitive(in), x1c_(in.readFloatBig()), x20_(in.readUint32Big()) {}
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: x4_primitive(in), x1c_startTime(in) {}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimPlay::GetAnimationTree(const CAnimSysContext& animSys,
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CMetaAnimPlay::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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return {};
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if (orders.x0_)
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{
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CMetaAnimTreeBuildOrders modOrders;
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modOrders.PreAdvanceForAll(*orders.x0_);
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return GetAnimationTree(animSys, modOrders);
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}
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TLockedToken<CAllFormatsAnimSource> prim =
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animSys.xc_store.GetObj(SObjectTag{FOURCC('ANIM'), x4_primitive.GetAnimResId()});
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std::shared_ptr<CAnimTreeNode> ret =
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std::make_shared<CAnimTreeAnimReaderContainer>(x4_primitive.GetName(),
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CAllFormatsAnimSource::GetNewReader(prim, x1c_startTime),
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x4_primitive.GetAnimDbIdx());
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return ret;
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}
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}
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class CMetaAnimPlay : public IMetaAnim
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{
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CPrimitive x4_primitive;
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float x1c_;
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u32 x20_;
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CCharAnimTime x1c_startTime;
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public:
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CMetaAnimPlay(CInputStream& in);
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EMetaAnimType GetType() const {return EMetaAnimType::Primitive;}
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@ -14,7 +14,9 @@ class CPrimitive
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std::string x8_animName;
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public:
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CPrimitive(CInputStream& in);
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ResId GetAnimResId() const {return x0_animId;}
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ResId GetAnimResId() const { return x0_animId; }
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u32 GetAnimDbIdx() const { return x4_animIdx; }
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const std::string& GetName() const { return x8_animName; }
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};
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}
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@ -37,6 +37,24 @@ struct CSteadyStateAnimInfo
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bool x78_ = false;
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};
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struct CAnimTreeEffectiveContribution
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{
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float x0_contributionWeight;
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std::string x4_name;
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CSteadyStateAnimInfo x14_ssInfo;
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CCharAnimTime x2c_remTime;
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u32 x34_dbIdx;
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public:
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CAnimTreeEffectiveContribution(float cweight, const std::string& name, const CSteadyStateAnimInfo& ssInfo,
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const CCharAnimTime& remTime, u32 dbIdx)
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: x0_contributionWeight(cweight), x4_name(name), x14_ssInfo(ssInfo), x2c_remTime(remTime), x34_dbIdx(dbIdx) {}
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float GetContributionWeight() const { return x0_contributionWeight; }
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const std::string& GetPrimitiveName() const { return x4_name; }
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const CSteadyStateAnimInfo& GetSteadyStateAnimInfo() const { return x14_ssInfo; }
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const CCharAnimTime& GetTimeRemaining() const { return x2c_remTime; }
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u32 GetAnimDatabaseIndex() const { return x34_dbIdx; }
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};
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template <class T>
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using TSubAnimTypeToken = TLockedToken<T>;
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u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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std::shared_ptr<IAnimReader> Clone() const { return VClone(); }
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};
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}
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@ -27,6 +27,18 @@ class CPreAdvanceIndicator
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bool x0_isTime;
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CCharAnimTime x4_time;
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const char* xc_string;
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u32 x10_;
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u32 x14_;
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u32 x18_;
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u32 x1c_;
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u32 x20_;
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u32 x24_;
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u32 x28_;
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u32 x2c_;
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u32 x30_;
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u32 x34_;
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u32 x38_;
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u16 x3c_;
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public:
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CPreAdvanceIndicator(const CCharAnimTime& time)
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: x0_isTime(true), x4_time(time) {}
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bool IsTime() const {return x0_isTime;}
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};
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struct CMetaAnimTreeBuildOrders
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{
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std::experimental::optional<CPreAdvanceIndicator> x0_;
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std::experimental::optional<CPreAdvanceIndicator> x44_;
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static CMetaAnimTreeBuildOrders NoSpecialOrders() { return {}; }
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void PreAdvanceForAll(const CPreAdvanceIndicator& ind) { x44_.emplace(ind); }
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};
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class IMetaAnim
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{
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public:
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