CFlaahgra: Fix references to skFlaahgraDamageColor

This commit is contained in:
Luke Street 2020-08-15 04:17:27 -04:00
parent 1bfb699b48
commit f7b2055ed3
1 changed files with 3 additions and 3 deletions

View File

@ -659,7 +659,7 @@ void CFlaahgra::FadeOut(CStateManager& mgr, EStateMsg msg, float) {
x7c0_ = 2.f;
x780_ = 3;
x8e4_29_getup = false;
x430_damageColor = skDamageColor;
x430_damageColor = skFlaahgraDamageColor;
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
x8e5_29_ = false;
@ -817,7 +817,7 @@ void CFlaahgra::GetUp(CStateManager& mgr, EStateMsg msg, float) {
x8e4_29_getup = false;
SetCollisionActorBounds(mgr, x79c_leftArmCollision, {});
SetCollisionActorBounds(mgr, x7a0_rightArmCollision, {});
x430_damageColor = skDamageColor;
x430_damageColor = skFlaahgraDamageColor;
}
}
@ -849,7 +849,7 @@ void CFlaahgra::Growth(CStateManager& mgr, EStateMsg msg, float arg) {
x79c_leftArmCollision->SetActive(mgr, true);
x7a0_rightArmCollision->SetActive(mgr, true);
x8e4_29_getup = false;
x430_damageColor = skDamageColor;
x430_damageColor = skFlaahgraDamageColor;
}
}