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https://github.com/AxioDL/metaforce.git
synced 2025-12-16 04:17:03 +00:00
string_view refactor
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@@ -21,7 +21,7 @@ class CAudioGroupSet
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public:
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CAudioGroupSet(std::unique_ptr<u8[]>&& in);
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const amuse::AudioGroupData& GetAudioGroupData() const {return m_data;}
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const std::string& GetName() const { return x20_name; }
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std::string_view GetName() const { return x20_name; }
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};
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CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag,
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@@ -10,15 +10,15 @@ static std::unordered_map<std::string, TLockedToken<CAudioGroupSet>> mpGroupSetD
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static std::unordered_map<CAssetId, std::string> mpGroupSetResNameDB;
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static const std::string mpDefaultInvalidString = "NULL";
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TLockedToken<CAudioGroupSet> CAudioSys::FindGroupSet(const std::string& name)
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TLockedToken<CAudioGroupSet> CAudioSys::FindGroupSet(std::string_view name)
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{
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auto search = mpGroupSetDB.find(name);
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auto search = mpGroupSetDB.find(name.data());
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if (search == mpGroupSetDB.cend())
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return {};
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return search->second;
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}
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const std::string& CAudioSys::SysGetGroupSetName(CAssetId id)
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std::string_view CAudioSys::SysGetGroupSetName(CAssetId id)
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{
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auto search = mpGroupSetResNameDB.find(id);
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if (search == mpGroupSetResNameDB.cend())
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@@ -41,7 +41,7 @@ bool CAudioSys::SysLoadGroupSet(CSimplePool* pool, CAssetId id)
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}
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}
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bool CAudioSys::SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, const std::string& name, CAssetId id)
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bool CAudioSys::SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id)
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{
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if (!FindGroupSet(name))
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{
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@@ -55,28 +55,28 @@ bool CAudioSys::SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, const s
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}
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}
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void CAudioSys::SysUnloadAudioGroupSet(const std::string& name)
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void CAudioSys::SysUnloadAudioGroupSet(std::string_view name)
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{
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auto set = FindGroupSet(name);
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if (!set)
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return;
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mpGroupSetDB.erase(name);
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mpGroupSetDB.erase(name.data());
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mpGroupSetResNameDB.erase(set.GetObjectTag()->id);
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}
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bool CAudioSys::SysIsGroupSetLoaded(const std::string& name)
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bool CAudioSys::SysIsGroupSetLoaded(std::string_view name)
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{
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return FindGroupSet(name).operator bool();
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}
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void CAudioSys::SysAddGroupIntoAmuse(const std::string& name)
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void CAudioSys::SysAddGroupIntoAmuse(std::string_view name)
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{
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if (auto set = FindGroupSet(name))
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AddAudioGroup(set->GetAudioGroupData());
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}
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void CAudioSys::SysRemoveGroupFromAmuse(const std::string& name)
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void CAudioSys::SysRemoveGroupFromAmuse(std::string_view name)
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{
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if (auto set = FindGroupSet(name))
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RemoveAudioGroup(set->GetAudioGroupData());
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@@ -78,14 +78,14 @@ public:
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{
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}
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static TLockedToken<CAudioGroupSet> FindGroupSet(const std::string& name);
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static const std::string& SysGetGroupSetName(CAssetId id);
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static TLockedToken<CAudioGroupSet> FindGroupSet(std::string_view name);
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static std::string_view SysGetGroupSetName(CAssetId id);
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static bool SysLoadGroupSet(CSimplePool* pool, CAssetId id);
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static bool SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, const std::string& name, CAssetId id);
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static void SysUnloadAudioGroupSet(const std::string& name);
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static bool SysIsGroupSetLoaded(const std::string& name);
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static void SysAddGroupIntoAmuse(const std::string& name);
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static void SysRemoveGroupFromAmuse(const std::string& name);
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static bool SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id);
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static void SysUnloadAudioGroupSet(std::string_view name);
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static bool SysIsGroupSetLoaded(std::string_view name);
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static void SysAddGroupIntoAmuse(std::string_view name);
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static void SysRemoveGroupFromAmuse(std::string_view name);
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static void SysSetVolume(u8 volume);
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static void SysSetSfxVolume(u8 volume, u16 time, bool music, bool fx);
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@@ -7,7 +7,7 @@ namespace urde
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#define RSF_BUFFER_SIZE 0x20000
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CStaticAudioPlayer::CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, const std::string& path,
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CStaticAudioPlayer::CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, std::string_view path,
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int loopStart, int loopEnd)
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: x0_path(path), x1c_loopStartSamp(loopStart & 0xfffffffe), x20_loopEndSamp(loopEnd & 0xfffffffe),
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m_voiceCallback(*this), m_voice(engine.allocateNewStereoVoice(32000, &m_voiceCallback))
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@@ -16,7 +16,7 @@ CStaticAudioPlayer::CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, const std
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//x28_dmaLeft.reset(new u8[640]);
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//x30_dmaRight.reset(new u8[640]);
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CDvdFile file(path.c_str());
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CDvdFile file(path);
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x10_rsfRem = file.Length();
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x14_rsfLength = x10_rsfRem;
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@@ -57,9 +57,9 @@ class CStaticAudioPlayer
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std::unique_ptr<boo::IAudioVoice> m_voice;
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public:
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CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, const std::string& path,
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CStaticAudioPlayer(boo::IAudioVoiceEngine& engine, std::string_view path,
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int loopStart, int loopEnd);
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CStaticAudioPlayer(const std::string& path,
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CStaticAudioPlayer(std::string_view path,
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int loopStart, int loopEnd)
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: CStaticAudioPlayer(*CAudioSys::GetVoiceEngine(), path, loopStart, loopEnd) {}
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@@ -503,10 +503,10 @@ public:
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x70_24_unclaimed = true;
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}
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CDSPStreamManager(const std::string& fileName, u32 handle, float volume, bool oneshot)
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CDSPStreamManager(std::string_view fileName, u32 handle, float volume, bool oneshot)
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: x60_fileName(fileName), x73_volume(volume), x74_oneshot(oneshot), x78_handleId(handle)
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{
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if (!CDvdFile::FileExists(fileName.c_str()))
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if (!CDvdFile::FileExists(fileName))
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x70_24_unclaimed = true;
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}
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@@ -771,7 +771,7 @@ public:
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m_dvdReq.reset();
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}
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static u32 StartStreaming(const std::string& fileName, float volume, bool oneshot)
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static u32 StartStreaming(std::string_view fileName, float volume, bool oneshot)
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{
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auto pipePos = fileName.find('|');
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if (pipePos == std::string::npos)
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@@ -951,7 +951,7 @@ struct SDSPPlayer
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bool x28_music = true;
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SDSPPlayer() = default;
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SDSPPlayer(EPlayerState playing, const std::string& fileName, float volume,
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SDSPPlayer(EPlayerState playing, std::string_view fileName, float volume,
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float fadeIn, float fadeOut, u32 handle, bool music)
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: x0_fileName(fileName), x10_playState(playing), x14_volume(volume),
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x18_fadeIn(fadeIn), x1c_fadeOut(fadeOut), x20_internalHandle(handle), x28_music(music) {}
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@@ -967,7 +967,7 @@ float CStreamAudioManager::GetTargetDSPVolume(float fileVol, bool music)
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return g_SfxUnmute ? (g_SfxVolume * fileVol / 127.f) : 0.f;
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}
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void CStreamAudioManager::Start(bool oneshot, const std::string& fileName,
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void CStreamAudioManager::Start(bool oneshot, std::string_view fileName,
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u8 volume, bool music, float fadeIn, float fadeOut)
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{
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float fvol = volume / 127.f;
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@@ -1022,7 +1022,7 @@ void CStreamAudioManager::Start(bool oneshot, const std::string& fileName,
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}
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}
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void CStreamAudioManager::Stop(bool oneshot, const std::string& fileName)
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void CStreamAudioManager::Stop(bool oneshot, std::string_view fileName)
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{
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SDSPPlayer& p = s_Players[oneshot];
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SDSPPlayer& qp = s_QueuedPlayers[oneshot];
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@@ -20,9 +20,9 @@ class CStreamAudioManager
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static void StopAllStreams();
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public:
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static void Start(bool oneshot, const std::string& fileName, u8 volume,
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static void Start(bool oneshot, std::string_view fileName, u8 volume,
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bool music, float fadeIn, float fadeOut);
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static void Stop(bool oneshot, const std::string& fileName);
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static void Stop(bool oneshot, std::string_view fileName);
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static void FadeBackIn(bool oneshot, float fadeTime);
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static void TemporaryFadeOut(bool oneshot, float fadeTime);
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static void Update(float dt);
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