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string_view refactor
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@@ -145,7 +145,7 @@ void CMemoryCardDriver::SGameFileSlot::LoadGameState(u32 idx)
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static_cast<MP1::CMain*>(g_Main)->StreamNewGameState(r, idx);
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}
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CMemoryCardDriver::SFileInfo::SFileInfo(kabufuda::ECardSlot port, const std::string& name)
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CMemoryCardDriver::SFileInfo::SFileInfo(kabufuda::ECardSlot port, std::string_view name)
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: x0_fileInfo(port), x14_name(name) {}
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CMemoryCardDriver::CMemoryCardDriver(kabufuda::ECardSlot cardPort, CAssetId saveBanner,
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