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string_view refactor
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@@ -4,7 +4,7 @@
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namespace urde
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{
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CPlasmaProjectile::CPlasmaProjectile(const TToken<CWeaponDescription>& wDesc, const std::string& name,
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CPlasmaProjectile::CPlasmaProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name,
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EWeaponType wType, const CBeamInfo& bInfo, const zeus::CTransform& xf,
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EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid,
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TUniqueId owner, u32 w1, bool b1, EProjectileAttrib attribs)
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