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string_view refactor
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@@ -7,7 +7,7 @@
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namespace urde
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{
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CScriptShadowProjector::CScriptShadowProjector(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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CScriptShadowProjector::CScriptShadowProjector(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, const zeus::CVector3f& offset,
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bool b2, float scale, float f2, float opacity, float opacityQ,
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s32 textureSize)
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