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string_view refactor
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@@ -10,7 +10,7 @@ namespace urde
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{
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bool CScriptSound::sFirstInFrame = false;
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CScriptSound::CScriptSound(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf,
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CScriptSound::CScriptSound(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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s16 soundId, bool active, float f1, float f2, float f3, u32 w1, u32 w2, u32 w3, u32 w4,
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u32 w5, u32 w6, bool b1, bool b2, bool autoStart, bool b4, bool b5, bool b6, bool b7, u32 w7)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Unknown),
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