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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-15 00:06:09 +00:00

Transition all Textured/ColoredQuad usages

- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
This commit is contained in:
2022-05-23 20:26:35 -04:00
parent 36a7bfc464
commit f80813b9cc
65 changed files with 857 additions and 687 deletions

View File

@@ -601,6 +601,7 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr) {
float z = 0.5f * (zT * zT * zT * zT * zT * (CGraphics::GetViewportHeight() - 12.f) + 12.f);
float x = 0.5f * (xT * (CGraphics::GetViewportWidth() - 12.f) + 12.f);
// TODO
// const std::array<CTexturedQuadFilter::Vert, 4> verts{{
// {{-x, 0.f, z}, {0.f, 0.f}},
// {{-x, 0.f, -z}, {0.f, 1.f}},