This commit is contained in:
Phillip Stephens 2016-07-27 23:38:27 -07:00
commit f92efa1a02
7 changed files with 160 additions and 41 deletions

View File

@ -7,6 +7,7 @@
#include "CModel.hpp" #include "CModel.hpp"
#include "Particle/CParticleGen.hpp" #include "Particle/CParticleGen.hpp"
#include "CMetroidModelInstance.hpp" #include "CMetroidModelInstance.hpp"
#include "World/CAreaOctTree.hpp"
#define MIRROR_RAMP_RES 32 #define MIRROR_RAMP_RES 32
#define FOGVOL_RAMP_RES 256 #define FOGVOL_RAMP_RES 256
@ -141,12 +142,60 @@ void Buckets::Init()
CBooRenderer::CAreaListItem::CAreaListItem CBooRenderer::CAreaListItem::CAreaListItem
(const std::vector<CMetroidModelInstance>* geom, const CAreaOctTree* octTree, (const std::vector<CMetroidModelInstance>* geom, const CAreaOctTree* octTree,
std::vector<CBooModel*>&& models, int unk) std::vector<CBooModel*>&& models, int areaIdx)
: x0_geometry(geom), x4_octTree(octTree), x10_models(std::move(models)), x18_unk(unk) {} : x0_geometry(geom), x4_octTree(octTree), x10_models(std::move(models)), x18_areaIdx(areaIdx) {}
CBooRenderer::CAreaListItem::~CAreaListItem() {} CBooRenderer::CAreaListItem::~CAreaListItem() {}
void CBooRenderer::RenderBucketItems(const std::vector<CLight>& lights) void CBooRenderer::ActivateLightsForModel(CAreaListItem* item, CBooModel& model)
{
std::vector<CLight> thisLights;
thisLights.reserve(4);
if (x304_lights.size())
{
/*
void* unk3 = nullptr;
int x14 = 0;
if (item && item->x18_areaIdx != -1)
{
unk3 = item->x28_unk3;
x14 = item->x4_octTree->x14_;
}
void* unk3Cur = unk3;
*/
float lightRads[] = {-1.f, -1.f, -1.f, -1.f};
for (int i=0 ; i<4 ; ++i)
{
for (CLight& light : x304_lights)
{
/*
if (unk3)
{
}
*/
if (light.x40_loadedIdx == i)
continue;
float rad = light.GetRadius();
if (model.x20_aabb.intersects(zeus::CSphere{light.x0_pos, rad}))
{
if (rad > lightRads[i])
{
lightRads[i] = rad;
light.x40_loadedIdx = i;
thisLights.push_back(light);
break;
}
}
}
}
}
model.ActivateLights(thisLights);
}
void CBooRenderer::RenderBucketItems(CAreaListItem* item)
{ {
for (u16 idx : Buckets::sBucketIndex) for (u16 idx : Buckets::sBucketIndex)
{ {
@ -166,16 +215,16 @@ void CBooRenderer::RenderBucketItems(const std::vector<CLight>& lights)
CBooModel* model = surf->m_parent; CBooModel* model = surf->m_parent;
if (model) if (model)
{ {
model->ActivateLights(lights); ActivateLightsForModel(item, *model);
model->DrawSurface(*surf, CModelFlags{}); model->DrawSurface(*surf, CModelFlags{});
} }
break; break;
} }
default: default:
{ {
if (xa8_renderCallback) if (xa8_drawableCallback)
{ {
xa8_renderCallback(drawable->GetData(), xac_callbackContext, xa8_drawableCallback(drawable->GetData(), xac_callbackContext,
int(drawable->GetType()) - 2); int(drawable->GetType()) - 2);
} }
break; break;
@ -185,6 +234,17 @@ void CBooRenderer::RenderBucketItems(const std::vector<CLight>& lights)
} }
} }
void CBooRenderer::HandleUnsortedModel(CAreaListItem* item, CBooModel& model)
{
ActivateLightsForModel(item, model);
CBooSurface* surf = model.x38_firstUnsortedSurface;
while (surf)
{
model.DrawSurface(*surf, CModelFlags{});
surf = surf->m_next;
}
}
void CBooRenderer::GenerateMirrorRampTex(boo::IGraphicsDataFactory::Context& ctx) void CBooRenderer::GenerateMirrorRampTex(boo::IGraphicsDataFactory::Context& ctx)
{ {
u8 data[MIRROR_RAMP_RES][MIRROR_RAMP_RES][4] = {}; u8 data[MIRROR_RAMP_RES][MIRROR_RAMP_RES][4] = {};
@ -271,8 +331,8 @@ void CBooRenderer::AddWorldSurfaces(CBooModel& model)
{ {
const CBooModel::MaterialSet::Material& mat = model.GetMaterialByIndex(surf->selfIdx); const CBooModel::MaterialSet::Material& mat = model.GetMaterialByIndex(surf->selfIdx);
zeus::CAABox aabb = surf->GetBounds(); zeus::CAABox aabb = surf->GetBounds();
zeus::CVector3f pt = aabb.closestPointAlongVector(xb0_.vec); zeus::CVector3f pt = aabb.closestPointAlongVector(xb0_viewPlane.vec);
Buckets::Insert(pt, aabb, EDrawableType::Surface, surf, xb0_, Buckets::Insert(pt, aabb, EDrawableType::Surface, surf, xb0_viewPlane,
mat.heclIr.m_blendDst != boo::BlendFactor::Zero); mat.heclIr.m_blendDst != boo::BlendFactor::Zero);
surf = surf->m_next; surf = surf->m_next;
} }
@ -286,7 +346,7 @@ CBooRenderer::FindStaticGeometry(const std::vector<CMetroidModelInstance>* geome
} }
void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* geometry, void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* geometry,
const CAreaOctTree* octTree, int unk) const CAreaOctTree* octTree, int areaIdx)
{ {
auto search = FindStaticGeometry(geometry); auto search = FindStaticGeometry(geometry);
if (search == x1c_areaListItems.end()) if (search == x1c_areaListItems.end())
@ -298,7 +358,7 @@ void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>* g
for (const CMetroidModelInstance& inst : *geometry) for (const CMetroidModelInstance& inst : *geometry)
models.push_back(inst.m_instance.get()); models.push_back(inst.m_instance.get());
} }
x1c_areaListItems.emplace_back(geometry, octTree, std::move(models), unk); x1c_areaListItems.emplace_back(geometry, octTree, std::move(models), areaIdx);
} }
} }
@ -320,7 +380,7 @@ void CBooRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>
x1c_areaListItems.erase(search); x1c_areaListItems.erase(search);
} }
void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int mask, int targetMask) void CBooRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask)
{ {
//SetupRendererStates(true); //SetupRendererStates(true);
@ -328,7 +388,7 @@ void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int mask, in
for (CAreaListItem& item : x1c_areaListItems) for (CAreaListItem& item : x1c_areaListItems)
{ {
if (item.x18_unk != 0xff) if (areaIdx != -1 && item.x18_areaIdx != areaIdx)
continue; continue;
if (item.x4_octTree) if (item.x4_octTree)
@ -356,6 +416,7 @@ void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int mask, in
model->x40_25_modelVisible = false; model->x40_25_modelVisible = false;
continue; continue;
} }
break;
} }
case EPVSMode::PVSAndMask: case EPVSMode::PVSAndMask:
{ {
@ -389,7 +450,7 @@ void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int mask, in
} }
model->x40_25_modelVisible = true; model->x40_25_modelVisible = true;
//HandleUnsortedModel(); HandleUnsortedModel(lastOctreeItem, *model);
} }
} }
@ -397,14 +458,40 @@ void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int mask, in
//SetupCGraphicsStates(); //SetupCGraphicsStates();
} }
void CBooRenderer::DrawSortedGeometry(const std::vector<CLight>&, int mask, int targetMask) void CBooRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask)
{ {
//SetupRendererStates(true); //SetupRendererStates(true);
CAreaListItem* lastOctreeItem = nullptr;
for (CAreaListItem& item : x1c_areaListItems)
{
if (areaIdx != -1 && item.x18_areaIdx != areaIdx)
continue;
if (item.x4_octTree)
lastOctreeItem = &item;
for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it)
{
CBooModel* model = *it;
if (model->x40_25_modelVisible)
AddWorldSurfaces(*model);
}
}
Buckets::Sort();
RenderBucketItems(lastOctreeItem);
//SetupCGraphicsStates();
//DrawRenderBucketsDebug();
Buckets::Clear();
} }
void CBooRenderer::DrawStaticGeometry(const std::vector<CLight>& lights, int mask, int targetMask) void CBooRenderer::DrawStaticGeometry(int modelCount, int mask, int targetMask)
{ {
DrawUnsortedGeometry(lights, mask, targetMask); DrawUnsortedGeometry(modelCount, mask, targetMask);
DrawSortedGeometry(modelCount, mask, targetMask);
} }
void CBooRenderer::PostRenderFogs() void CBooRenderer::PostRenderFogs()
@ -416,8 +503,8 @@ void CBooRenderer::AddParticleGen(const CParticleGen& gen)
std::pair<zeus::CAABox, bool> bounds = gen.GetBounds(); std::pair<zeus::CAABox, bool> bounds = gen.GetBounds();
if (bounds.second) if (bounds.second)
{ {
zeus::CVector3f pt = bounds.first.closestPointAlongVector(xb0_.vec); zeus::CVector3f pt = bounds.first.closestPointAlongVector(xb0_viewPlane.vec);
Buckets::Insert(pt, bounds.first, EDrawableType::Particle, &gen, xb0_, 0); Buckets::Insert(pt, bounds.first, EDrawableType::Particle, &gen, xb0_viewPlane, 0);
} }
} }
@ -429,31 +516,36 @@ void CBooRenderer::AddPlaneObject(const void*, const zeus::CAABox&, const zeus::
void CBooRenderer::AddDrawable(const void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, int mode, EDrawableSorting sorting) void CBooRenderer::AddDrawable(const void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, int mode, EDrawableSorting sorting)
{ {
if (sorting == EDrawableSorting::UnsortedCallback) if (sorting == EDrawableSorting::UnsortedCallback)
xa8_renderCallback(obj, xac_callbackContext, mode); xa8_drawableCallback(obj, xac_callbackContext, mode);
else else
Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_, 0); Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0);
} }
void CBooRenderer::SetDrawableCallback(TDrawableCallback&& cb, const void* ctx) void CBooRenderer::SetDrawableCallback(TDrawableCallback&& cb, const void* ctx)
{ {
xa8_renderCallback = std::move(cb); xa8_drawableCallback = std::move(cb);
xac_callbackContext = ctx; xac_callbackContext = ctx;
} }
void CBooRenderer::SetWorldViewpoint(const zeus::CTransform&) void CBooRenderer::SetWorldViewpoint(const zeus::CTransform& xf)
{ {
CGraphics::SetViewPointMatrix(xf);
xb0_viewPlane.vec = xf.basis[1];
xb0_viewPlane.d = xf.basis[1].dot(xf.origin);
} }
void CBooRenderer::SetPerspectiveFovScalar(float) void CBooRenderer::SetPerspectiveFovScalar(float)
{ {
} }
void CBooRenderer::SetPerspective(float, float, float, float, float) void CBooRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar)
{ {
CGraphics::SetPerspective(fovy, width / height, znear, zfar);
} }
void CBooRenderer::SetPerspective(float, float, float, float) void CBooRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar)
{ {
CGraphics::SetPerspective(fovy, aspect, znear, zfar);
} }
void CBooRenderer::SetViewportOrtho(bool, float, float) void CBooRenderer::SetViewportOrtho(bool, float, float)
@ -630,7 +722,7 @@ void CBooRenderer::DoThermalBlendCold()
zeus::CColor b{bFac, bFac, bFac, bAlpha}; zeus::CColor b{bFac, bFac, bFac, bAlpha};
m_thermColdFilter.setColorB(b); m_thermColdFilter.setColorB(b);
zeus::CColor c = zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor::skWhite, zeus::CColor c = zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor::skWhite,
(x2f8_thermColdScale - 0.25f) * 4.f / 3.f); zeus::clamp(0.f, (x2f8_thermColdScale - 0.25f) * 4.f / 3.f, 1.f));
m_thermColdFilter.setColorC(c); m_thermColdFilter.setColorC(c);
m_thermColdFilter.setScale(x2f8_thermColdScale); m_thermColdFilter.setScale(x2f8_thermColdScale);

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@ -49,13 +49,13 @@ class CBooRenderer : public IRenderer
const CAreaOctTree* x4_octTree; const CAreaOctTree* x4_octTree;
//std::vector<TCachedToken<CTexture>> x8_textures; //std::vector<TCachedToken<CTexture>> x8_textures;
std::vector<CBooModel*> x10_models; std::vector<CBooModel*> x10_models;
int x18_unk; int x18_areaIdx;
int x20_unk1 = 0; int x20_unk1 = 0;
int x24_unk2 = 0; int x24_unk2 = 0;
int x28_unk3 = 0; void* x28_unk3 = nullptr;
CAreaListItem(const std::vector<CMetroidModelInstance>* geom, const CAreaOctTree* octTree, CAreaListItem(const std::vector<CMetroidModelInstance>* geom, const CAreaOctTree* octTree,
std::vector<CBooModel*>&& models, int unk); std::vector<CBooModel*>&& models, int areaIdx);
~CAreaListItem(); ~CAreaListItem();
}; };
@ -67,10 +67,10 @@ class CBooRenderer : public IRenderer
std::list<CAreaListItem> x1c_areaListItems; std::list<CAreaListItem> x1c_areaListItems;
zeus::CFrustum x44_frustumPlanes; zeus::CFrustum x44_frustumPlanes;
TDrawableCallback xa8_renderCallback; TDrawableCallback xa8_drawableCallback;
const void* xac_callbackContext; const void* xac_callbackContext;
zeus::CPlane xb0_ = {0.f, 1.f, 0.f, 0.f}; zeus::CPlane xb0_viewPlane = {0.f, 1.f, 0.f, 0.f};
enum class EPVSMode enum class EPVSMode
{ {
@ -101,6 +101,8 @@ class CBooRenderer : public IRenderer
float x2f8_thermColdScale = 0.f; float x2f8_thermColdScale = 0.f;
CThermalColdFilter m_thermColdFilter; CThermalColdFilter m_thermColdFilter;
std::vector<CLight> x304_lights;
union union
{ {
struct struct
@ -122,7 +124,9 @@ class CBooRenderer : public IRenderer
void GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx); void GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx);
void LoadThermoPalette(); void LoadThermoPalette();
void RenderBucketItems(const std::vector<CLight>& lights); void ActivateLightsForModel(CAreaListItem* item, CBooModel& model);
void RenderBucketItems(CAreaListItem* item);
void HandleUnsortedModel(CAreaListItem* item, CBooModel& model);
public: public:
CBooRenderer(IObjectStore& store, IFactory& resFac); CBooRenderer(IObjectStore& store, IFactory& resFac);
@ -130,13 +134,13 @@ public:
void AddWorldSurfaces(CBooModel& model); void AddWorldSurfaces(CBooModel& model);
std::list<CAreaListItem>::iterator FindStaticGeometry(const std::vector<CMetroidModelInstance>*); std::list<CAreaListItem>::iterator FindStaticGeometry(const std::vector<CMetroidModelInstance>*);
void AddStaticGeometry(const std::vector<CMetroidModelInstance>*, const CAreaOctTree*, int); void AddStaticGeometry(const std::vector<CMetroidModelInstance>*, const CAreaOctTree*, int areaIdx);
void EnablePVS(const CPVSVisSet*, u32); void EnablePVS(const CPVSVisSet*, u32);
void DisablePVS(); void DisablePVS();
void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>*); void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>*);
void DrawUnsortedGeometry(const std::vector<CLight>&, int mask, int targetMask); void DrawUnsortedGeometry(int areaIdx, int mask, int targetMask);
void DrawSortedGeometry(const std::vector<CLight>&, int mask, int targetMask); void DrawSortedGeometry(int areaIdx, int mask, int targetMask);
void DrawStaticGeometry(const std::vector<CLight>&, int mask, int targetMask); void DrawStaticGeometry(int areaIdx, int mask, int targetMask);
void PostRenderFogs(); void PostRenderFogs();
void AddParticleGen(const CParticleGen&); void AddParticleGen(const CParticleGen&);
void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int); void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int);

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@ -27,6 +27,7 @@ class CLight
{ {
friend class CGuiLight; friend class CGuiLight;
friend class CBooModel; friend class CBooModel;
friend class CBooRenderer;
zeus::CVector3f x0_pos; zeus::CVector3f x0_pos;
zeus::CVector3f xc_dir; zeus::CVector3f xc_dir;

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@ -45,9 +45,9 @@ public:
virtual void EnablePVS(const CPVSVisSet*, u32)=0; virtual void EnablePVS(const CPVSVisSet*, u32)=0;
virtual void DisablePVS()=0; virtual void DisablePVS()=0;
virtual void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>*)=0; virtual void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>*)=0;
virtual void DrawUnsortedGeometry(const std::vector<CLight>&, int, int)=0; virtual void DrawUnsortedGeometry(int, int, int)=0;
virtual void DrawSortedGeometry(const std::vector<CLight>&, int, int)=0; virtual void DrawSortedGeometry(int, int, int)=0;
virtual void DrawStaticGeometry(const std::vector<CLight>&, int, int)=0; virtual void DrawStaticGeometry(int, int, int)=0;
virtual void PostRenderFogs()=0; virtual void PostRenderFogs()=0;
virtual void AddParticleGen(const CParticleGen&)=0; virtual void AddParticleGen(const CParticleGen&)=0;
virtual void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)=0; virtual void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)=0;

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@ -10,6 +10,7 @@ class CCollisionEdge;
class CMaterialFilter; class CMaterialFilter;
class CAreaOctTree class CAreaOctTree
{ {
friend class CBooRenderer;
public: public:
struct SRayResult struct SRayResult
{ {
@ -35,6 +36,7 @@ public:
}; };
private: private:
public: public:
Node(const void*, const zeus::CAABox&, const CAreaOctTree& owner, ETreeType); Node(const void*, const zeus::CAABox&, const CAreaOctTree& owner, ETreeType);
#if 0 #if 0
@ -52,6 +54,8 @@ public:
ETreeType GetTreeType(s32) const; ETreeType GetTreeType(s32) const;
}; };
int x14_;
public: public:
CAreaOctTree(const zeus::CAABox& box, Node::ETreeType treeType, u8*, void*, u32, u32*, u8*, u8*, u8*, u32, CAreaOctTree(const zeus::CAABox& box, Node::ETreeType treeType, u8*, void*, u32, u32*, u8*, u8*, u8*, u32,
CCollisionEdge*, u32, u16*, u32, zeus::CVector3f*); CCollisionEdge*, u32, u16*, u32, zeus::CVector3f*);

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@ -1,4 +1,6 @@
#include "CGameArea.hpp" #include "CGameArea.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CBooRenderer.hpp"
namespace urde namespace urde
{ {
@ -243,10 +245,26 @@ void CGameArea::SetOcclusionState(EOcclusionState state)
void CGameArea::RemoveStaticGeometry() void CGameArea::RemoveStaticGeometry()
{ {
if (!xf0_24_postConstructed || !x12c_postConstructed || !x12c_postConstructed->x10dc_)
return;
x12c_postConstructed->x10e0_ = 0;
x12c_postConstructed->x10dc_ = 0;
g_Renderer->RemoveStaticGeometry(&x12c_postConstructed->x4c_insts);
} }
void CGameArea::AddStaticGeometry() void CGameArea::AddStaticGeometry()
{ {
if (x12c_postConstructed->x10dc_ != 1)
{
x12c_postConstructed->x10e0_ = 0;
x12c_postConstructed->x10dc_ = 1;
if (!x12c_postConstructed->x1108_25_)
FillInStaticGeometry();
g_Renderer->AddStaticGeometry(&x12c_postConstructed->x4c_insts,
x12c_postConstructed->xc_octTree ?
&*x12c_postConstructed->xc_octTree : nullptr,
x4_selfIdx);
}
} }
void CGameArea::SetChain(CGameArea* other, int) void CGameArea::SetChain(CGameArea* other, int)

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@ -7,6 +7,7 @@
#include "CToken.hpp" #include "CToken.hpp"
#include "RetroTypes.hpp" #include "RetroTypes.hpp"
#include "IGameArea.hpp" #include "IGameArea.hpp"
#include "CAreaOctTree.hpp"
#include "hecl/ClientProcess.hpp" #include "hecl/ClientProcess.hpp"
#include "Graphics/CMetroidModelInstance.hpp" #include "Graphics/CMetroidModelInstance.hpp"
@ -85,9 +86,8 @@ public:
{ {
std::unique_ptr<uint8_t[]> x0_; std::unique_ptr<uint8_t[]> x0_;
u32 x8_ = 0; u32 x8_ = 0;
std::unique_ptr<uint8_t[]> xc_; std::experimental::optional<CAreaOctTree> xc_octTree;
bool x48_owns = false; std::vector<CMetroidModelInstance> x4c_insts;
std::vector<CMetroidModelInstance> x4c_;
std::unique_ptr<uint8_t> x5c_; std::unique_ptr<uint8_t> x5c_;
//std::vector<Something 68 bytes> x60_; //std::vector<Something 68 bytes> x60_;
//std::vector<Something 80 bytes> x70_; //std::vector<Something 80 bytes> x70_;