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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -124,14 +124,14 @@ private:
u32 x214_passedParticleCount = 0;
u32 x218_passedSoundCount = 0;
s32 x21c_particleLightIdx = 0;
bool x220_24_animating : 1;
bool x220_25_loop : 1;
bool x220_26_aligningPos : 1;
bool x220_27_ : 1;
bool x220_28_ : 1;
bool x220_29_animationJustStarted : 1;
bool x220_30_poseBuilt : 1;
bool x220_31_poseCached : 1;
bool x220_24_animating : 1 = false;
bool x220_25_loop : 1 = false;
bool x220_26_aligningPos : 1 = false;
bool x220_27_ : 1 = false;
bool x220_28_ : 1 = false;
bool x220_29_animationJustStarted : 1 = false;
bool x220_30_poseBuilt : 1 = false;
bool x220_31_poseCached : 1 = false;
CPoseAsTransforms x224_pose;
CHierarchyPoseBuilder x2fc_poseBuilder;