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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -1487,7 +1487,7 @@ void CFrontEndUI::SNesEmulatorFrame::Draw(CSaveGameScreen* saveUi) const {
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}
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}
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CFrontEndUI::SOptionsFrontEndFrame::SOptionsFrontEndFrame() : x134_24_visible(true), x134_25_exitOptions(false) {
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CFrontEndUI::SOptionsFrontEndFrame::SOptionsFrontEndFrame() {
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x4_frme = g_SimplePool->GetObj("FRME_OptionsFrontEnd");
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x10_pauseScreen = g_SimplePool->GetObj("STRG_PauseScreen");
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}
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