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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -10,7 +10,6 @@ CGameCubeDoll::CGameCubeDoll() {
x0_model = g_SimplePool->GetObj("CMDL_GameCube");
x8_lights.push_back(CLight::BuildDirectional(zeus::skForward, zeus::skWhite));
x18_actorLights = std::make_unique<CActorLights>(8, zeus::skZero3f, 4, 4, false, false, false, 0.1f);
x20_24_loaded = false;
}
void CGameCubeDoll::UpdateActorLights() {