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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -31,8 +31,8 @@ class CPlayerVisor {
CPlayerState::EPlayerVisor x1c_curVisor = CPlayerState::EPlayerVisor::Combat;
CPlayerState::EPlayerVisor x20_nextVisor = CPlayerState::EPlayerVisor::Combat;
float x24_visorSfxVol = 1.f; // used to be u8
bool x25_24_visorTransitioning : 1;
bool x25_25_ : 1;
bool x25_24_visorTransitioning : 1 = false;
bool x25_25_ : 1 = false;
float x28_ = 0.f;
float x2c_scanDimInterp = 1.f;
EScanWindowState x30_prevState = EScanWindowState::NotInScanVisor;