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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -100,13 +100,7 @@ CSamusDoll::CSamusDoll(const CDependencyGroup& suitDgrp, const CDependencyGroup&
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, x44_suit(suit)
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, x48_beam(beam)
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, x270_24_hasSpiderBall(hasSpiderBall)
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, x270_25_hasGrappleBeam(hasGrappleBeam)
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, x270_26_pulseSuit(false)
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, x270_27_pulseBeam(false)
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, x270_28_pulseGrapple(false)
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, x270_29_pulseBoots(false)
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, x270_30_pulseVisor(false)
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, x270_31_loaded(false) {
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, x270_25_hasGrappleBeam(hasGrappleBeam) {
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x70_fixedRot.rotateZ(M_PIF);
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x90_userInterpRot = xb0_userRot = x70_fixedRot;
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x1d4_spiderBallGlass = g_SimplePool->GetObj(SpiderBallGlassModels[size_t(suit)].first);
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