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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -99,18 +99,6 @@ CChozoGhost::CChozoGhost(TUniqueId uid, std::string_view name, const CEntityInfo
, x660_midChance(midChance)
, x664_24_behaviorEnabled(w1)
, x664_25_flinch(!w1)
, x664_26_alert(false)
, x664_27_onGround(false)
, x664_28_(false)
, x664_29_fadedIn(false)
, x664_30_fadedOut(false)
, x664_31_(false)
, x665_24_(true)
, x665_25_(false)
, x665_26_shouldSwoosh(false)
, x665_27_playerInLeashRange(false)
, x665_28_inRange(false)
, x665_29_aggressive(false)
, x680_behaveType(x664_24_behaviorEnabled ? EBehaveType::Attack : EBehaveType::None)
, x68c_boneTracking(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f),
EBoneTrackingFlags::None) {