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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -24,7 +24,6 @@ CFlaahgraTentacle::CFlaahgraTentacle(TUniqueId uid, std::string_view name, const
const CActorParameters& actParms)
: CPatterned(ECharacter::FlaahgraTentacle, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, EKnockBackVariant::Large) {
x58e_24_ = false;
GetActorLights()->SetCastShadows(false);
x460_knockBackController.SetAutoResetImpulse(false);
CreateShadow(false);