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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -75,14 +75,14 @@ class CMetroidBeta : public CPatterned {
float x834_ = 0.f;
CRandom16 x838_ = CRandom16(1469);
float x83c_;
bool x840_24_ : 1;
bool x840_25_ : 1;
bool x840_26_ : 1;
bool x840_27_ : 1;
bool x840_28_ : 1;
bool x840_29_ : 1;
bool x840_30_ : 1;
bool x840_31_ : 1;
bool x840_24_ : 1 = false;
bool x840_25_ : 1 = false;
bool x840_26_ : 1 = false;
bool x840_27_ : 1 = false;
bool x840_28_ : 1 = false;
bool x840_29_ : 1 = false;
bool x840_30_ : 1 = false;
bool x840_31_ : 1 = false;
void CreateCollisionActorManager(CStateManager& mgr);
void AddSphereJoints(SSphereJointInfo* sphereJoints, s32 count, std::vector<CJointCollisionDescription>& joints);