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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -42,9 +42,7 @@ CSeedling::CSeedling(TUniqueId uid, std::string_view name, const CEntityInfo& in
, x5d8_searchPath(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x6bc_spikeData(std::make_unique<CModelData>(CStaticRes(needleId, GetModelData()->GetScale())))
, x6c0_projectileInfo(weaponId, dInfo1)
, x6e8_deathDamage(dInfo2)
, x722_24_renderOnlyClusterA(true)
, x722_25_curNeedleCluster(false) {
, x6e8_deathDamage(dInfo2) {
x6c0_projectileInfo.Token().Lock();
CreateShadow(false);
MakeThermalColdAndHot();