mirror of https://github.com/AxioDL/metaforce.git
Various ANIM reader imps
This commit is contained in:
parent
b10bd229e6
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faacffba77
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#include "CAllFormatsAnimSource.hpp"
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#include "logvisor/logvisor.hpp"
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namespace urde
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{
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static logvisor::Module Log("urde::CAllFormatsAnimSource");
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void CAnimFormatUnion::SubConstruct(u8* storage, EAnimFormat fmt,
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CInputStream& in, IObjectStore& store)
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{
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switch (fmt)
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{
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case EAnimFormat::Uncompressed:
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new (storage) CAnimSource(in, store);
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break;
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default:
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Log.report(logvisor::Fatal, "unable to read ANIM format %d", int(fmt));
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}
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}
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CAnimFormatUnion::CAnimFormatUnion(CInputStream& in, IObjectStore& store)
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{
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x0_format = EAnimFormat(in.readUint32Big());
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SubConstruct(x4_storage, x0_format, in, store);
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}
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CAllFormatsAnimSource::CAllFormatsAnimSource(CInputStream& in,
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IObjectStore& store,
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const SObjectTag& tag)
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: CAnimFormatUnion(in, store), x74_tag(tag) {}
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}
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#ifndef __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#define __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "CAnimSource.hpp"
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namespace urde
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{
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class IObjectStore;
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enum class EAnimFormat
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{
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Uncompressed,
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Unknown,
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BitstreamCompressed
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};
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class CAnimFormatUnion
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{
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EAnimFormat x0_format;
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u8 x4_storage[sizeof(CAnimSource)];
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static void SubConstruct(u8* storage, EAnimFormat fmt,
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CInputStream& in, IObjectStore& store);
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public:
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CAnimFormatUnion(CInputStream& in, IObjectStore& store);
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operator CAnimSource&() {return *reinterpret_cast<CAnimSource*>(x4_storage);}
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};
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class CAllFormatsAnimSource : public CAnimFormatUnion
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{
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zeus::CVector3f x68_;
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SObjectTag x74_tag;
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public:
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CAllFormatsAnimSource(CInputStream& in, IObjectStore& store, const SObjectTag& tag);
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};
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}
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#endif // __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#include "CAnimPOIData.hpp"
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#include "CToken.hpp"
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namespace urde
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{
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CAnimPOIData::CAnimPOIData(CInputStream& in)
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{
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}
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& parms)
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{
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return TToken<CAnimPOIData>::GetIObjObjectFor(std::make_unique<CAnimPOIData>(in));
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}
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}
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#ifndef __PSHAG_CANIMPOIDATA_HPP__
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#define __PSHAG_CANIMPOIDATA_HPP__
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#include "CFactoryMgr.hpp"
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#include "CBoolPOINode.hpp"
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#include "CInt32POINode.hpp"
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#include "CParticlePOINode.hpp"
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#include "CSoundPOINode.hpp"
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namespace urde
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{
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class CAnimPOIData
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{
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std::vector<CBoolPOINode> x4_boolNodes;
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std::vector<CInt32POINode> x14_int32Nodes;
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std::vector<CParticlePOINode> x24_particleNodes;
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std::vector<CSoundPOINode> x34_soundNodes;
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public:
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CAnimPOIData(CInputStream& in);
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const std::vector<CBoolPOINode>& GetBoolPOIStream() const {return x4_boolNodes;}
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const std::vector<CInt32POINode>& GetInt32POIStream() const {return x14_int32Nodes;}
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const std::vector<CParticlePOINode>& GetParticlePOIStream() const {return x24_particleNodes;}
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const std::vector<CSoundPOINode>& GetSoundPOIStream() const {return x34_soundNodes;}
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};
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& parms);
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}
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#endif // __PSHAG_CANIMPOIDATA_HPP__
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#include "CAnimSource.hpp"
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#include "CAnimPOIData.hpp"
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#include "CSegId.hpp"
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namespace urde
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{
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static float ClampZeroToOne(float in)
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{
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return std::max(0.f, std::min(1.f, in));
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}
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u32 RotationAndOffsetStorage::DataSizeInBytes(u32 rotPerFrame, u32 transPerFrame, u32 frameCount)
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{
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return (transPerFrame * 12 + rotPerFrame * 16) * frameCount;
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}
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void RotationAndOffsetStorage::CopyRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
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const std::vector<zeus::CVector3f>& offs,
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u32 frameCount, float* arrOut)
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{
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std::vector<zeus::CQuaternion>::const_iterator rit = rots.cbegin();
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std::vector<zeus::CVector3f>::const_iterator oit = offs.cbegin();
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u32 rotsPerFrame = rots.size() / frameCount;
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u32 offsPerFrame = offs.size() / frameCount;
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for (u32 i=0 ; i<frameCount ; ++i)
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{
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for (u32 j=0 ; j<rotsPerFrame ; ++j)
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{
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const zeus::CQuaternion& rot = *rit++;
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arrOut[0] = rot.w;
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arrOut[1] = rot.x;
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arrOut[2] = rot.y;
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arrOut[3] = rot.z;
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arrOut += 4;
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}
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for (u32 j=0 ; j<offsPerFrame ; ++j)
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{
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const zeus::CVector3f& off = *oit++;
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arrOut[0] = off.x;
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arrOut[1] = off.y;
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arrOut[2] = off.z;
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arrOut += 3;
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}
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}
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}
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std::unique_ptr<float[]>
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RotationAndOffsetStorage::GetRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
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const std::vector<zeus::CVector3f>& offs,
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u32 frameCount)
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{
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u32 size = DataSizeInBytes(rots.size() / frameCount, offs.size() / frameCount, frameCount);
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std::unique_ptr<float[]> ret(new float[(size / 4 + 1) * 4]);
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CopyRotationsAndOffsets(rots, offs, frameCount, ret.get());
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return ret;
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}
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RotationAndOffsetStorage::CRotationAndOffsetVectors::CRotationAndOffsetVectors(CInputStream& in)
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{
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u32 quatCount = in.readUint32Big();
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x0_rotations.reserve(quatCount);
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for (u32 i=0 ; i<quatCount ; ++i)
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{
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x0_rotations.emplace_back();
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x0_rotations.back().readBig(in);
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}
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u32 vecCount = in.readUint32Big();
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x10_offsets.reserve(vecCount);
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for (u32 i=0 ; i<vecCount ; ++i)
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{
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x10_offsets.emplace_back();
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x10_offsets.back().readBig(in);
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}
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}
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u32 RotationAndOffsetStorage::GetFrameSizeInBytes() const
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{
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return (x10_transPerFrame * 12 + xc_rotPerFrame * 16);
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}
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RotationAndOffsetStorage::RotationAndOffsetStorage(const CRotationAndOffsetVectors& vectors,
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u32 frameCount)
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{
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x0_storage = GetRotationsAndOffsets(vectors.x0_rotations, vectors.x10_offsets, frameCount);
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x8_frameCount = frameCount;
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xc_rotPerFrame = vectors.x0_rotations.size() / frameCount;
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x10_transPerFrame = vectors.x10_offsets.size() / frameCount;
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}
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static std::vector<u8> ReadIndexTable(CInputStream& in)
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{
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std::vector<u8> ret;
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u32 count = in.readUint32Big();
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ret.reserve(count);
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for (u32 i=0 ; i<count ; ++i)
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ret.push_back(in.readUByte());
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return ret;
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}
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void CAnimSource::CalcAverageVelocity()
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{
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u8 rootIdx = x20_rotationChannels[3];
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u8 rootTransIdx = x30_translationChannels[rootIdx];
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float accum = 0.f;
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const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
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const u32 rotFloatsPerFrame = x40_data.xc_rotPerFrame * 4;
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for (u32 i=1 ; i<x10_frameCount ; ++i)
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{
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const float* frameDataA =
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&x40_data.x0_storage[(i-1)*floatsPerFrame+rotFloatsPerFrame+rootTransIdx*3];
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const float* frameDataB =
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&x40_data.x0_storage[i*floatsPerFrame+rotFloatsPerFrame+rootTransIdx*3];
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zeus::CVector3f vecA(frameDataA[0], frameDataA[1], frameDataA[2]);
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zeus::CVector3f vecB(frameDataB[0], frameDataB[1], frameDataB[2]);
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float frameVel = (vecB - vecA).magnitude();
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if (frameVel > 0.00001f)
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accum += frameVel;
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}
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x60_averageVelocity = accum / x0_duration;
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}
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CAnimSource::CAnimSource(CInputStream& in, IObjectStore& store)
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: x0_duration(in.readFloatBig()),
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x4_(in.readUint32Big()),
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x8_interval(in.readFloatBig()),
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xc_(in.readUint32Big()),
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x10_frameCount(in.readUint32Big()),
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x1c_(in.readUint32Big()),
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x20_rotationChannels(ReadIndexTable(in)),
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x30_translationChannels(ReadIndexTable(in)),
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x40_data(RotationAndOffsetStorage::CRotationAndOffsetVectors(in), x10_frameCount),
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x54_evntId(in.readUint32Big())
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{
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if (x54_evntId)
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{
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x58_evntData = store.GetObj({SBIG('EVNT'), x54_evntId});
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x58_evntData.GetObj();
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}
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CalcAverageVelocity();
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}
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void CAnimSource::GetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& set,
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const CCharAnimTime& time) const
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{
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u32 frameIdx = unsigned(time / x8_interval);
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float remTime = time - frameIdx * x8_interval;
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if (std::fabs(remTime) < 0.00001f)
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remTime = 0.f;
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float t = ClampZeroToOne(remTime / x8_interval);
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/* TODO: Finish */
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}
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const std::vector<CSoundPOINode>& CAnimSource::GetSoundPOIStream() const
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{
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return x58_evntData->GetSoundPOIStream();
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}
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const std::vector<CParticlePOINode>& CAnimSource::GetParticlePOIStream() const
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{
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return x58_evntData->GetParticlePOIStream();
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}
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const std::vector<CInt32POINode>& CAnimSource::GetInt32POIStream() const
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{
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return x58_evntData->GetInt32POIStream();
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}
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const std::vector<CBoolPOINode>& CAnimSource::GetBoolPOIStream() const
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{
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return x58_evntData->GetBoolPOIStream();
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}
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zeus::CQuaternion CAnimSource::GetRotation(const CSegId& seg, const CCharAnimTime& time) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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if (rotIdx != 0xff)
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{
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u32 frameIdx = unsigned(time / x8_interval);
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float remTime = time - frameIdx * x8_interval;
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if (std::fabs(remTime) < 0.00001f)
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remTime = 0.f;
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float t = ClampZeroToOne(remTime / x8_interval);
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const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
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const float* frameDataA =
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&x40_data.x0_storage[frameIdx*floatsPerFrame+rotIdx*4];
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const float* frameDataB =
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&x40_data.x0_storage[(frameIdx+1)*floatsPerFrame+rotIdx*4];
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zeus::CQuaternion quatA(frameDataA[0], frameDataA[1], frameDataA[2], frameDataA[3]);
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zeus::CQuaternion quatB(frameDataB[0], frameDataB[1], frameDataB[2], frameDataB[3]);
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return zeus::CQuaternion::slerp(quatA, quatB, t);
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}
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else
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{
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return {};
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}
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}
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zeus::CVector3f CAnimSource::GetOffset(const CSegId& seg, const CCharAnimTime& time) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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if (rotIdx != 0xff)
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{
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u8 transIdx = x30_translationChannels[rotIdx];
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if (transIdx == 0xff)
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return {};
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u32 frameIdx = unsigned(time / x8_interval);
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float tmp = time - frameIdx * x8_interval;
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if (std::fabs(tmp) < 0.00001f)
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tmp = 0.f;
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float t = ClampZeroToOne(tmp / x8_interval);
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const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
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const u32 rotFloatsPerFrame = x40_data.xc_rotPerFrame * 4;
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const float* frameDataA =
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&x40_data.x0_storage[frameIdx*floatsPerFrame+rotFloatsPerFrame+transIdx*3];
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const float* frameDataB =
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&x40_data.x0_storage[(frameIdx-1)*floatsPerFrame+rotFloatsPerFrame+transIdx*3];
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zeus::CVector3f vecA(frameDataA[0], frameDataA[1], frameDataA[2]);
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zeus::CVector3f vecB(frameDataB[0], frameDataB[1], frameDataB[2]);
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return zeus::CVector3f::lerp(vecA, vecB, t);
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}
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else
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{
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return {};
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}
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}
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bool CAnimSource::HasOffset(const CSegId& seg) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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if (rotIdx == 0xff)
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return false;
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u8 transIdx = x30_translationChannels[rotIdx];
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return transIdx != 0xff;
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}
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}
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#ifndef __PSHAG_CANIMSOURCE_HPP__
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#define __PSHAG_CANIMSOURCE_HPP__
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#include "RetroTypes.hpp"
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#include "CCharAnimTime.hpp"
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#include "zeus/CQuaternion.hpp"
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#include "zeus/CVector3f.hpp"
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#include "CToken.hpp"
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namespace urde
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{
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class IObjectStore;
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class CSegIdList;
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class CSegStatementSet;
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class CSegId;
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class CAnimPOIData;
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class CBoolPOINode;
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class CInt32POINode;
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class CParticlePOINode;
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class CSoundPOINode;
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class RotationAndOffsetStorage
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{
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friend class CAnimSource;
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std::unique_ptr<float[]> x0_storage;
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u32 x8_frameCount;
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u32 xc_rotPerFrame;
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u32 x10_transPerFrame;
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std::unique_ptr<float[]> GetRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
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const std::vector<zeus::CVector3f>& offs,
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u32 frameCount);
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static void CopyRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
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const std::vector<zeus::CVector3f>& offs,
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u32 frameCount, float*);
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static u32 DataSizeInBytes(u32 rotPerFrame, u32 transPerFrame, u32 frameCount);
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public:
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struct CRotationAndOffsetVectors
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{
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std::vector<zeus::CQuaternion> x0_rotations;
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std::vector<zeus::CVector3f> x10_offsets;
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CRotationAndOffsetVectors(CInputStream& in);
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};
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u32 GetFrameSizeInBytes() const;
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RotationAndOffsetStorage(const CRotationAndOffsetVectors& vectors, u32 frameCount);
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};
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class CAnimSource
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{
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float x0_duration;
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u32 x4_;
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float x8_interval;
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u32 xc_;
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u32 x10_frameCount;
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u32 x1c_;
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std::vector<u8> x20_rotationChannels;
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std::vector<u8> x30_translationChannels;
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RotationAndOffsetStorage x40_data;
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TResId x54_evntId;
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TCachedToken<CAnimPOIData> x58_evntData;
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float x60_averageVelocity;
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void CalcAverageVelocity();
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public:
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CAnimSource(CInputStream& in, IObjectStore& store);
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void GetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& set,
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const CCharAnimTime& time) const;
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const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
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const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
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const std::vector<CInt32POINode>& GetInt32POIStream() const;
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const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
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zeus::CQuaternion GetRotation(const CSegId& seg, const CCharAnimTime& time) const;
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zeus::CVector3f GetOffset(const CSegId& seg, const CCharAnimTime& time) const;
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bool HasOffset(const CSegId& seg) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CANIMSOURCE_HPP__
|
|
@ -0,0 +1,18 @@
|
|||
#include "CAnimSourceReader.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
|
||||
const CCharAnimTime& time)
|
||||
: x4_sourceInfo(std::move(sourceInfo)), xc_curTime(time) {}
|
||||
|
||||
CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source,
|
||||
const CCharAnimTime& time)
|
||||
: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), CCharAnimTime()),
|
||||
x54_source(source)
|
||||
{
|
||||
CAnimSource* sourceData = x54_source.GetObj();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
#ifndef __PSHAG_CANIMSOURCEREADER_HPP__
|
||||
#define __PSHAG_CANIMSOURCEREADER_HPP__
|
||||
|
||||
#include "IAnimReader.hpp"
|
||||
#include "CToken.hpp"
|
||||
#include "CAnimSource.hpp"
|
||||
#include "CParticleData.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
template <class T>
|
||||
class TSubAnimTypeToken : public TCachedToken<T>
|
||||
{
|
||||
};
|
||||
|
||||
class IAnimSourceInfo
|
||||
{
|
||||
public:
|
||||
virtual ~IAnimSourceInfo() = default;
|
||||
virtual bool HasPOIData() const=0;
|
||||
virtual void GetBoolPOIStream() const=0;
|
||||
virtual void GetInt32POIStream() const=0;
|
||||
virtual void GetParticlePOIStream() const=0;
|
||||
virtual void GetSoundPOIStream() const=0;
|
||||
virtual void GetAnimationDuration() const=0;
|
||||
};
|
||||
|
||||
class CAnimSourceInfo : public IAnimSourceInfo
|
||||
{
|
||||
TSubAnimTypeToken<CAnimSource> x4_token;
|
||||
public:
|
||||
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
|
||||
bool HasPOIData() const;
|
||||
void GetBoolPOIStream() const;
|
||||
void GetInt32POIStream() const;
|
||||
void GetParticlePOIStream() const;
|
||||
void GetSoundPOIStream() const;
|
||||
void GetAnimationDuration() const;
|
||||
};
|
||||
|
||||
class CAnimSourceReaderBase : public IAnimReader
|
||||
{
|
||||
std::unique_ptr<IAnimSourceInfo> x4_sourceInfo;
|
||||
CCharAnimTime xc_curTime;
|
||||
u32 x14_passedBoolCount;
|
||||
u32 x18_passedIntCount;
|
||||
u32 x1c_passedParticleCount;
|
||||
u32 x20_passedSoundCount;
|
||||
std::vector<std::pair<std::string, bool>> x24_boolPOIs;
|
||||
std::vector<std::pair<std::string, s32>> x34_int32POIs;
|
||||
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particlePOIs;
|
||||
|
||||
std::map<std::string, CParticleData::EParentedMode> GetUniqueParticlePOIs() const;
|
||||
std::map<std::string, s32> GetUniqueInt32POIs() const;
|
||||
std::map<std::string, bool> GetUniqueBoolPOIs() const;
|
||||
void PostConstruct(const CCharAnimTime& time);
|
||||
|
||||
protected:
|
||||
void UpdatePOIStates();
|
||||
|
||||
public:
|
||||
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
|
||||
const CCharAnimTime& time);
|
||||
|
||||
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
void VGetBoolPOIState(const char*) const;
|
||||
void VGetInt32POIState(const char*) const;
|
||||
void VGetParticlePOIState(const char*) const;
|
||||
};
|
||||
|
||||
class CAnimSourceReader : public CAnimSourceReaderBase
|
||||
{
|
||||
TSubAnimTypeToken<CAnimSource> x54_source;
|
||||
public:
|
||||
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CANIMSOURCEREADER_HPP__
|
|
@ -1,11 +1,16 @@
|
|||
#ifndef __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__
|
||||
#define __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__
|
||||
|
||||
#include "CAnimTreeNode.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CAnimTreeAnimReaderContainer
|
||||
class CAnimTreeAnimReaderContainer : public CAnimTreeNode
|
||||
{
|
||||
std::shared_ptr<IAnimReader> x14_
|
||||
public:
|
||||
CAnimTreeAnimReaderContainer(const std::string& name, std::shared_ptr<>);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -21,8 +21,8 @@ public:
|
|||
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
void Depth() const;
|
||||
void VGetContributionOfHighestInfluence() const;
|
||||
void VGetNumChildren() const;
|
||||
void VGetBestUnblendedChild() const;
|
||||
u32 VGetNumChildren() const;
|
||||
std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
#include "CAnimTreeNode.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
u32 CAnimTreeNode::GetNumChildren() const
|
||||
{
|
||||
return VGetNumChildren();
|
||||
}
|
||||
|
||||
std::shared_ptr<IAnimReader> CAnimTreeNode::GetBestUnblendedChild() const
|
||||
{
|
||||
return VGetBestUnblendedChild();
|
||||
}
|
||||
|
||||
}
|
|
@ -12,6 +12,10 @@ class CAnimTreeNode : public IAnimReader
|
|||
public:
|
||||
CAnimTreeNode(const std::string& name) : x4_name(name) {}
|
||||
bool IsCAnimTreeNode() const {return true;}
|
||||
|
||||
void GetContributionOfHighestInfluence() const;
|
||||
u32 GetNumChildren() const;
|
||||
std::shared_ptr<IAnimReader> GetBestUnblendedChild() const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -90,7 +90,7 @@ void CAnimTreeSingleChild::Depth() const
|
|||
{
|
||||
}
|
||||
|
||||
void CAnimTreeSingleChild::VGetNumChildren() const
|
||||
u32 CAnimTreeSingleChild::VGetNumChildren() const
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
void VSetPhase(float);
|
||||
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
void Depth() const;
|
||||
void VGetNumChildren() const;
|
||||
u32 VGetNumChildren() const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -55,9 +55,14 @@ add_library(RuntimeCommonCharacter
|
|||
CHalfTransition.hpp CHalfTransition.cpp
|
||||
CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp
|
||||
CParticleData.hpp CParticleData.cpp
|
||||
CAnimPOIData.hpp CAnimPOIData.cpp
|
||||
CPOINode.hpp CPOINode.cpp
|
||||
CBoolPOINode.hpp CBoolPOINode.cpp
|
||||
CInt32POINode.hpp CInt32POINode.cpp
|
||||
CSoundPOINode.hpp CSoundPOINode.cpp
|
||||
CParticlePOINode.hpp CParticlePOINode.cpp
|
||||
CAnimSourceReader.hpp CAnimSourceReader.cpp
|
||||
CAnimSource.hpp CAnimSource.cpp
|
||||
CAllFormatsAnimSource.hpp CAllFormatsAnimSource.cpp
|
||||
CSegStatementSet.hpp CSegStatementSet.cpp
|
||||
CBodyState.hpp)
|
||||
|
|
|
@ -7,15 +7,16 @@
|
|||
namespace urde
|
||||
{
|
||||
|
||||
enum class EParentedMode
|
||||
{
|
||||
Initial,
|
||||
ContinuousEmitter,
|
||||
ContinuousSystem
|
||||
};
|
||||
|
||||
class CParticleData
|
||||
{
|
||||
public:
|
||||
enum class EParentedMode
|
||||
{
|
||||
Initial,
|
||||
ContinuousEmitter,
|
||||
ContinuousSystem
|
||||
};
|
||||
private:
|
||||
u32 x0_duration;
|
||||
SObjectTag x4_particle;
|
||||
std::string xc_boneName;
|
||||
|
|
|
@ -14,6 +14,8 @@ class CSegId
|
|||
public:
|
||||
CSegId() = default;
|
||||
CSegId(CInputStream& in) : x0_segId(in.readUint32Big()) {}
|
||||
operator bool() const {return x0_segId != 0xff;}
|
||||
u8 GetId() const {return x0_segId;}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#ifndef __PSHAG_CSEGSTATEMENTSET_HPP__
|
||||
#define __PSHAG_CSEGSTATEMENTSET_HPP__
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CSegStatementSet
|
||||
{
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CSEGSTATEMENTSET_HPP__
|
|
@ -44,13 +44,13 @@ public:
|
|||
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const=0;
|
||||
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const=0;
|
||||
virtual void VClone() const=0;
|
||||
virtual std::unique_ptr<IAnimReader> VSimplified() {return {};}
|
||||
virtual std::shared_ptr<IAnimReader> VSimplified() {return {};}
|
||||
virtual void VSetPhase(float)=0;
|
||||
virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
virtual void Depth() const=0;
|
||||
virtual void VGetContributionOfHighestInfluence() const=0;
|
||||
virtual void VGetNumChildren() const=0;
|
||||
virtual void VGetBestUnblendedChild() const=0;
|
||||
virtual u32 VGetNumChildren() const=0;
|
||||
virtual std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const=0;
|
||||
|
||||
u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit d6b0f29fbce05f193822fbd4d05cd9b4d59d36f2
|
||||
Subproject commit ca8f24d78bbe80c5d61ed0f25d83176be204f1b8
|
Loading…
Reference in New Issue