Various ANIM reader imps

This commit is contained in:
Jack Andersen 2016-04-11 13:35:37 -10:00
parent b10bd229e6
commit faacffba77
21 changed files with 613 additions and 16 deletions

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#include "CAllFormatsAnimSource.hpp"
#include "logvisor/logvisor.hpp"
namespace urde
{
static logvisor::Module Log("urde::CAllFormatsAnimSource");
void CAnimFormatUnion::SubConstruct(u8* storage, EAnimFormat fmt,
CInputStream& in, IObjectStore& store)
{
switch (fmt)
{
case EAnimFormat::Uncompressed:
new (storage) CAnimSource(in, store);
break;
default:
Log.report(logvisor::Fatal, "unable to read ANIM format %d", int(fmt));
}
}
CAnimFormatUnion::CAnimFormatUnion(CInputStream& in, IObjectStore& store)
{
x0_format = EAnimFormat(in.readUint32Big());
SubConstruct(x4_storage, x0_format, in, store);
}
CAllFormatsAnimSource::CAllFormatsAnimSource(CInputStream& in,
IObjectStore& store,
const SObjectTag& tag)
: CAnimFormatUnion(in, store), x74_tag(tag) {}
}

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#ifndef __PSHAG_CALLFORMATANIMSOURCE_HPP__
#define __PSHAG_CALLFORMATANIMSOURCE_HPP__
#include "RetroTypes.hpp"
#include "zeus/CVector3f.hpp"
#include "CAnimSource.hpp"
namespace urde
{
class IObjectStore;
enum class EAnimFormat
{
Uncompressed,
Unknown,
BitstreamCompressed
};
class CAnimFormatUnion
{
EAnimFormat x0_format;
u8 x4_storage[sizeof(CAnimSource)];
static void SubConstruct(u8* storage, EAnimFormat fmt,
CInputStream& in, IObjectStore& store);
public:
CAnimFormatUnion(CInputStream& in, IObjectStore& store);
operator CAnimSource&() {return *reinterpret_cast<CAnimSource*>(x4_storage);}
};
class CAllFormatsAnimSource : public CAnimFormatUnion
{
zeus::CVector3f x68_;
SObjectTag x74_tag;
public:
CAllFormatsAnimSource(CInputStream& in, IObjectStore& store, const SObjectTag& tag);
};
}
#endif // __PSHAG_CALLFORMATANIMSOURCE_HPP__

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#include "CAnimPOIData.hpp"
#include "CToken.hpp"
namespace urde
{
CAnimPOIData::CAnimPOIData(CInputStream& in)
{
}
CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& parms)
{
return TToken<CAnimPOIData>::GetIObjObjectFor(std::make_unique<CAnimPOIData>(in));
}
}

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#ifndef __PSHAG_CANIMPOIDATA_HPP__
#define __PSHAG_CANIMPOIDATA_HPP__
#include "CFactoryMgr.hpp"
#include "CBoolPOINode.hpp"
#include "CInt32POINode.hpp"
#include "CParticlePOINode.hpp"
#include "CSoundPOINode.hpp"
namespace urde
{
class CAnimPOIData
{
std::vector<CBoolPOINode> x4_boolNodes;
std::vector<CInt32POINode> x14_int32Nodes;
std::vector<CParticlePOINode> x24_particleNodes;
std::vector<CSoundPOINode> x34_soundNodes;
public:
CAnimPOIData(CInputStream& in);
const std::vector<CBoolPOINode>& GetBoolPOIStream() const {return x4_boolNodes;}
const std::vector<CInt32POINode>& GetInt32POIStream() const {return x14_int32Nodes;}
const std::vector<CParticlePOINode>& GetParticlePOIStream() const {return x24_particleNodes;}
const std::vector<CSoundPOINode>& GetSoundPOIStream() const {return x34_soundNodes;}
};
CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& parms);
}
#endif // __PSHAG_CANIMPOIDATA_HPP__

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#include "CAnimSource.hpp"
#include "CAnimPOIData.hpp"
#include "CSegId.hpp"
namespace urde
{
static float ClampZeroToOne(float in)
{
return std::max(0.f, std::min(1.f, in));
}
u32 RotationAndOffsetStorage::DataSizeInBytes(u32 rotPerFrame, u32 transPerFrame, u32 frameCount)
{
return (transPerFrame * 12 + rotPerFrame * 16) * frameCount;
}
void RotationAndOffsetStorage::CopyRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount, float* arrOut)
{
std::vector<zeus::CQuaternion>::const_iterator rit = rots.cbegin();
std::vector<zeus::CVector3f>::const_iterator oit = offs.cbegin();
u32 rotsPerFrame = rots.size() / frameCount;
u32 offsPerFrame = offs.size() / frameCount;
for (u32 i=0 ; i<frameCount ; ++i)
{
for (u32 j=0 ; j<rotsPerFrame ; ++j)
{
const zeus::CQuaternion& rot = *rit++;
arrOut[0] = rot.w;
arrOut[1] = rot.x;
arrOut[2] = rot.y;
arrOut[3] = rot.z;
arrOut += 4;
}
for (u32 j=0 ; j<offsPerFrame ; ++j)
{
const zeus::CVector3f& off = *oit++;
arrOut[0] = off.x;
arrOut[1] = off.y;
arrOut[2] = off.z;
arrOut += 3;
}
}
}
std::unique_ptr<float[]>
RotationAndOffsetStorage::GetRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount)
{
u32 size = DataSizeInBytes(rots.size() / frameCount, offs.size() / frameCount, frameCount);
std::unique_ptr<float[]> ret(new float[(size / 4 + 1) * 4]);
CopyRotationsAndOffsets(rots, offs, frameCount, ret.get());
return ret;
}
RotationAndOffsetStorage::CRotationAndOffsetVectors::CRotationAndOffsetVectors(CInputStream& in)
{
u32 quatCount = in.readUint32Big();
x0_rotations.reserve(quatCount);
for (u32 i=0 ; i<quatCount ; ++i)
{
x0_rotations.emplace_back();
x0_rotations.back().readBig(in);
}
u32 vecCount = in.readUint32Big();
x10_offsets.reserve(vecCount);
for (u32 i=0 ; i<vecCount ; ++i)
{
x10_offsets.emplace_back();
x10_offsets.back().readBig(in);
}
}
u32 RotationAndOffsetStorage::GetFrameSizeInBytes() const
{
return (x10_transPerFrame * 12 + xc_rotPerFrame * 16);
}
RotationAndOffsetStorage::RotationAndOffsetStorage(const CRotationAndOffsetVectors& vectors,
u32 frameCount)
{
x0_storage = GetRotationsAndOffsets(vectors.x0_rotations, vectors.x10_offsets, frameCount);
x8_frameCount = frameCount;
xc_rotPerFrame = vectors.x0_rotations.size() / frameCount;
x10_transPerFrame = vectors.x10_offsets.size() / frameCount;
}
static std::vector<u8> ReadIndexTable(CInputStream& in)
{
std::vector<u8> ret;
u32 count = in.readUint32Big();
ret.reserve(count);
for (u32 i=0 ; i<count ; ++i)
ret.push_back(in.readUByte());
return ret;
}
void CAnimSource::CalcAverageVelocity()
{
u8 rootIdx = x20_rotationChannels[3];
u8 rootTransIdx = x30_translationChannels[rootIdx];
float accum = 0.f;
const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
const u32 rotFloatsPerFrame = x40_data.xc_rotPerFrame * 4;
for (u32 i=1 ; i<x10_frameCount ; ++i)
{
const float* frameDataA =
&x40_data.x0_storage[(i-1)*floatsPerFrame+rotFloatsPerFrame+rootTransIdx*3];
const float* frameDataB =
&x40_data.x0_storage[i*floatsPerFrame+rotFloatsPerFrame+rootTransIdx*3];
zeus::CVector3f vecA(frameDataA[0], frameDataA[1], frameDataA[2]);
zeus::CVector3f vecB(frameDataB[0], frameDataB[1], frameDataB[2]);
float frameVel = (vecB - vecA).magnitude();
if (frameVel > 0.00001f)
accum += frameVel;
}
x60_averageVelocity = accum / x0_duration;
}
CAnimSource::CAnimSource(CInputStream& in, IObjectStore& store)
: x0_duration(in.readFloatBig()),
x4_(in.readUint32Big()),
x8_interval(in.readFloatBig()),
xc_(in.readUint32Big()),
x10_frameCount(in.readUint32Big()),
x1c_(in.readUint32Big()),
x20_rotationChannels(ReadIndexTable(in)),
x30_translationChannels(ReadIndexTable(in)),
x40_data(RotationAndOffsetStorage::CRotationAndOffsetVectors(in), x10_frameCount),
x54_evntId(in.readUint32Big())
{
if (x54_evntId)
{
x58_evntData = store.GetObj({SBIG('EVNT'), x54_evntId});
x58_evntData.GetObj();
}
CalcAverageVelocity();
}
void CAnimSource::GetSegStatementSet(const CSegIdList& list,
CSegStatementSet& set,
const CCharAnimTime& time) const
{
u32 frameIdx = unsigned(time / x8_interval);
float remTime = time - frameIdx * x8_interval;
if (std::fabs(remTime) < 0.00001f)
remTime = 0.f;
float t = ClampZeroToOne(remTime / x8_interval);
/* TODO: Finish */
}
const std::vector<CSoundPOINode>& CAnimSource::GetSoundPOIStream() const
{
return x58_evntData->GetSoundPOIStream();
}
const std::vector<CParticlePOINode>& CAnimSource::GetParticlePOIStream() const
{
return x58_evntData->GetParticlePOIStream();
}
const std::vector<CInt32POINode>& CAnimSource::GetInt32POIStream() const
{
return x58_evntData->GetInt32POIStream();
}
const std::vector<CBoolPOINode>& CAnimSource::GetBoolPOIStream() const
{
return x58_evntData->GetBoolPOIStream();
}
zeus::CQuaternion CAnimSource::GetRotation(const CSegId& seg, const CCharAnimTime& time) const
{
u8 rotIdx = x20_rotationChannels[seg.GetId()];
if (rotIdx != 0xff)
{
u32 frameIdx = unsigned(time / x8_interval);
float remTime = time - frameIdx * x8_interval;
if (std::fabs(remTime) < 0.00001f)
remTime = 0.f;
float t = ClampZeroToOne(remTime / x8_interval);
const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
const float* frameDataA =
&x40_data.x0_storage[frameIdx*floatsPerFrame+rotIdx*4];
const float* frameDataB =
&x40_data.x0_storage[(frameIdx+1)*floatsPerFrame+rotIdx*4];
zeus::CQuaternion quatA(frameDataA[0], frameDataA[1], frameDataA[2], frameDataA[3]);
zeus::CQuaternion quatB(frameDataB[0], frameDataB[1], frameDataB[2], frameDataB[3]);
return zeus::CQuaternion::slerp(quatA, quatB, t);
}
else
{
return {};
}
}
zeus::CVector3f CAnimSource::GetOffset(const CSegId& seg, const CCharAnimTime& time) const
{
u8 rotIdx = x20_rotationChannels[seg.GetId()];
if (rotIdx != 0xff)
{
u8 transIdx = x30_translationChannels[rotIdx];
if (transIdx == 0xff)
return {};
u32 frameIdx = unsigned(time / x8_interval);
float tmp = time - frameIdx * x8_interval;
if (std::fabs(tmp) < 0.00001f)
tmp = 0.f;
float t = ClampZeroToOne(tmp / x8_interval);
const u32 floatsPerFrame = x40_data.x10_transPerFrame * 3 + x40_data.xc_rotPerFrame * 4;
const u32 rotFloatsPerFrame = x40_data.xc_rotPerFrame * 4;
const float* frameDataA =
&x40_data.x0_storage[frameIdx*floatsPerFrame+rotFloatsPerFrame+transIdx*3];
const float* frameDataB =
&x40_data.x0_storage[(frameIdx-1)*floatsPerFrame+rotFloatsPerFrame+transIdx*3];
zeus::CVector3f vecA(frameDataA[0], frameDataA[1], frameDataA[2]);
zeus::CVector3f vecB(frameDataB[0], frameDataB[1], frameDataB[2]);
return zeus::CVector3f::lerp(vecA, vecB, t);
}
else
{
return {};
}
}
bool CAnimSource::HasOffset(const CSegId& seg) const
{
u8 rotIdx = x20_rotationChannels[seg.GetId()];
if (rotIdx == 0xff)
return false;
u8 transIdx = x30_translationChannels[rotIdx];
return transIdx != 0xff;
}
}

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#ifndef __PSHAG_CANIMSOURCE_HPP__
#define __PSHAG_CANIMSOURCE_HPP__
#include "RetroTypes.hpp"
#include "CCharAnimTime.hpp"
#include "zeus/CQuaternion.hpp"
#include "zeus/CVector3f.hpp"
#include "CToken.hpp"
namespace urde
{
class IObjectStore;
class CSegIdList;
class CSegStatementSet;
class CSegId;
class CAnimPOIData;
class CBoolPOINode;
class CInt32POINode;
class CParticlePOINode;
class CSoundPOINode;
class RotationAndOffsetStorage
{
friend class CAnimSource;
std::unique_ptr<float[]> x0_storage;
u32 x8_frameCount;
u32 xc_rotPerFrame;
u32 x10_transPerFrame;
std::unique_ptr<float[]> GetRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount);
static void CopyRotationsAndOffsets(const std::vector<zeus::CQuaternion>& rots,
const std::vector<zeus::CVector3f>& offs,
u32 frameCount, float*);
static u32 DataSizeInBytes(u32 rotPerFrame, u32 transPerFrame, u32 frameCount);
public:
struct CRotationAndOffsetVectors
{
std::vector<zeus::CQuaternion> x0_rotations;
std::vector<zeus::CVector3f> x10_offsets;
CRotationAndOffsetVectors(CInputStream& in);
};
u32 GetFrameSizeInBytes() const;
RotationAndOffsetStorage(const CRotationAndOffsetVectors& vectors, u32 frameCount);
};
class CAnimSource
{
float x0_duration;
u32 x4_;
float x8_interval;
u32 xc_;
u32 x10_frameCount;
u32 x1c_;
std::vector<u8> x20_rotationChannels;
std::vector<u8> x30_translationChannels;
RotationAndOffsetStorage x40_data;
TResId x54_evntId;
TCachedToken<CAnimPOIData> x58_evntData;
float x60_averageVelocity;
void CalcAverageVelocity();
public:
CAnimSource(CInputStream& in, IObjectStore& store);
void GetSegStatementSet(const CSegIdList& list,
CSegStatementSet& set,
const CCharAnimTime& time) const;
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
const std::vector<CInt32POINode>& GetInt32POIStream() const;
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
zeus::CQuaternion GetRotation(const CSegId& seg, const CCharAnimTime& time) const;
zeus::CVector3f GetOffset(const CSegId& seg, const CCharAnimTime& time) const;
bool HasOffset(const CSegId& seg) const;
};
}
#endif // __PSHAG_CANIMSOURCE_HPP__

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#include "CAnimSourceReader.hpp"
namespace urde
{
CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
const CCharAnimTime& time)
: x4_sourceInfo(std::move(sourceInfo)), xc_curTime(time) {}
CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source,
const CCharAnimTime& time)
: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), CCharAnimTime()),
x54_source(source)
{
CAnimSource* sourceData = x54_source.GetObj();
}
}

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#ifndef __PSHAG_CANIMSOURCEREADER_HPP__
#define __PSHAG_CANIMSOURCEREADER_HPP__
#include "IAnimReader.hpp"
#include "CToken.hpp"
#include "CAnimSource.hpp"
#include "CParticleData.hpp"
namespace urde
{
template <class T>
class TSubAnimTypeToken : public TCachedToken<T>
{
};
class IAnimSourceInfo
{
public:
virtual ~IAnimSourceInfo() = default;
virtual bool HasPOIData() const=0;
virtual void GetBoolPOIStream() const=0;
virtual void GetInt32POIStream() const=0;
virtual void GetParticlePOIStream() const=0;
virtual void GetSoundPOIStream() const=0;
virtual void GetAnimationDuration() const=0;
};
class CAnimSourceInfo : public IAnimSourceInfo
{
TSubAnimTypeToken<CAnimSource> x4_token;
public:
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
bool HasPOIData() const;
void GetBoolPOIStream() const;
void GetInt32POIStream() const;
void GetParticlePOIStream() const;
void GetSoundPOIStream() const;
void GetAnimationDuration() const;
};
class CAnimSourceReaderBase : public IAnimReader
{
std::unique_ptr<IAnimSourceInfo> x4_sourceInfo;
CCharAnimTime xc_curTime;
u32 x14_passedBoolCount;
u32 x18_passedIntCount;
u32 x1c_passedParticleCount;
u32 x20_passedSoundCount;
std::vector<std::pair<std::string, bool>> x24_boolPOIs;
std::vector<std::pair<std::string, s32>> x34_int32POIs;
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particlePOIs;
std::map<std::string, CParticleData::EParentedMode> GetUniqueParticlePOIs() const;
std::map<std::string, s32> GetUniqueInt32POIs() const;
std::map<std::string, bool> GetUniqueBoolPOIs() const;
void PostConstruct(const CCharAnimTime& time);
protected:
void UpdatePOIStates();
public:
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
const CCharAnimTime& time);
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
void VGetBoolPOIState(const char*) const;
void VGetInt32POIState(const char*) const;
void VGetParticlePOIState(const char*) const;
};
class CAnimSourceReader : public CAnimSourceReaderBase
{
TSubAnimTypeToken<CAnimSource> x54_source;
public:
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
};
}
#endif // __PSHAG_CANIMSOURCEREADER_HPP__

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@ -1,11 +1,16 @@
#ifndef __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__ #ifndef __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__
#define __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__ #define __PSHAG_CANIMTREEANIMREADERCONTAINER_HPP__
#include "CAnimTreeNode.hpp"
namespace urde namespace urde
{ {
class CAnimTreeAnimReaderContainer class CAnimTreeAnimReaderContainer : public CAnimTreeNode
{ {
std::shared_ptr<IAnimReader> x14_
public:
CAnimTreeAnimReaderContainer(const std::string& name, std::shared_ptr<>);
}; };
} }

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@ -21,8 +21,8 @@ public:
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const; SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
void Depth() const; void Depth() const;
void VGetContributionOfHighestInfluence() const; void VGetContributionOfHighestInfluence() const;
void VGetNumChildren() const; u32 VGetNumChildren() const;
void VGetBestUnblendedChild() const; std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const;
}; };
} }

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@ -0,0 +1,16 @@
#include "CAnimTreeNode.hpp"
namespace urde
{
u32 CAnimTreeNode::GetNumChildren() const
{
return VGetNumChildren();
}
std::shared_ptr<IAnimReader> CAnimTreeNode::GetBestUnblendedChild() const
{
return VGetBestUnblendedChild();
}
}

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@ -12,6 +12,10 @@ class CAnimTreeNode : public IAnimReader
public: public:
CAnimTreeNode(const std::string& name) : x4_name(name) {} CAnimTreeNode(const std::string& name) : x4_name(name) {}
bool IsCAnimTreeNode() const {return true;} bool IsCAnimTreeNode() const {return true;}
void GetContributionOfHighestInfluence() const;
u32 GetNumChildren() const;
std::shared_ptr<IAnimReader> GetBestUnblendedChild() const;
}; };
} }

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@ -90,7 +90,7 @@ void CAnimTreeSingleChild::Depth() const
{ {
} }
void CAnimTreeSingleChild::VGetNumChildren() const u32 CAnimTreeSingleChild::VGetNumChildren() const
{ {
} }

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@ -29,7 +29,7 @@ public:
void VSetPhase(float); void VSetPhase(float);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const; SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
void Depth() const; void Depth() const;
void VGetNumChildren() const; u32 VGetNumChildren() const;
}; };
} }

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@ -55,9 +55,14 @@ add_library(RuntimeCommonCharacter
CHalfTransition.hpp CHalfTransition.cpp CHalfTransition.hpp CHalfTransition.cpp
CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp
CParticleData.hpp CParticleData.cpp CParticleData.hpp CParticleData.cpp
CAnimPOIData.hpp CAnimPOIData.cpp
CPOINode.hpp CPOINode.cpp CPOINode.hpp CPOINode.cpp
CBoolPOINode.hpp CBoolPOINode.cpp CBoolPOINode.hpp CBoolPOINode.cpp
CInt32POINode.hpp CInt32POINode.cpp CInt32POINode.hpp CInt32POINode.cpp
CSoundPOINode.hpp CSoundPOINode.cpp CSoundPOINode.hpp CSoundPOINode.cpp
CParticlePOINode.hpp CParticlePOINode.cpp CParticlePOINode.hpp CParticlePOINode.cpp
CAnimSourceReader.hpp CAnimSourceReader.cpp
CAnimSource.hpp CAnimSource.cpp
CAllFormatsAnimSource.hpp CAllFormatsAnimSource.cpp
CSegStatementSet.hpp CSegStatementSet.cpp
CBodyState.hpp) CBodyState.hpp)

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@ -7,15 +7,16 @@
namespace urde namespace urde
{ {
enum class EParentedMode
{
Initial,
ContinuousEmitter,
ContinuousSystem
};
class CParticleData class CParticleData
{ {
public:
enum class EParentedMode
{
Initial,
ContinuousEmitter,
ContinuousSystem
};
private:
u32 x0_duration; u32 x0_duration;
SObjectTag x4_particle; SObjectTag x4_particle;
std::string xc_boneName; std::string xc_boneName;

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@ -14,6 +14,8 @@ class CSegId
public: public:
CSegId() = default; CSegId() = default;
CSegId(CInputStream& in) : x0_segId(in.readUint32Big()) {} CSegId(CInputStream& in) : x0_segId(in.readUint32Big()) {}
operator bool() const {return x0_segId != 0xff;}
u8 GetId() const {return x0_segId;}
}; };
} }

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@ -0,0 +1,13 @@
#ifndef __PSHAG_CSEGSTATEMENTSET_HPP__
#define __PSHAG_CSEGSTATEMENTSET_HPP__
namespace urde
{
class CSegStatementSet
{
};
}
#endif // __PSHAG_CSEGSTATEMENTSET_HPP__

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@ -44,13 +44,13 @@ public:
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const=0; virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const=0;
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const=0; virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const=0;
virtual void VClone() const=0; virtual void VClone() const=0;
virtual std::unique_ptr<IAnimReader> VSimplified() {return {};} virtual std::shared_ptr<IAnimReader> VSimplified() {return {};}
virtual void VSetPhase(float)=0; virtual void VSetPhase(float)=0;
virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const; virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
virtual void Depth() const=0; virtual void Depth() const=0;
virtual void VGetContributionOfHighestInfluence() const=0; virtual void VGetContributionOfHighestInfluence() const=0;
virtual void VGetNumChildren() const=0; virtual u32 VGetNumChildren() const=0;
virtual void VGetBestUnblendedChild() const=0; virtual std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const=0;
u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const; u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const; u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;

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Subproject commit d6b0f29fbce05f193822fbd4d05cd9b4d59d36f2 Subproject commit ca8f24d78bbe80c5d61ed0f25d83176be204f1b8