mirror of https://github.com/AxioDL/metaforce.git
COmegaPirate: Start implementation
This commit is contained in:
parent
9dd77d6a10
commit
fb9765656c
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@ -77,6 +77,15 @@ public:
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};
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class CElitePirate : public CPatterned {
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protected:
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enum class EState {
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Invalid = -1,
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Zero = 0,
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One = 1,
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Two = 2,
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Over = 3,
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};
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private:
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struct SUnknownStruct {
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private:
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@ -90,14 +99,6 @@ private:
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void Clear() { x4_.clear(); }
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};
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enum class EState {
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Invalid = -1,
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Zero = 0,
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One = 1,
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Two = 2,
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Over = 3,
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};
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EState x568_state = EState::Invalid;
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CDamageVulnerability x56c_vulnerability;
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std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr;
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@ -189,10 +190,10 @@ public:
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virtual void SetupHealthInfo(CStateManager& mgr);
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virtual void SetLaunchersActive(CStateManager& mgr, bool val);
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virtual SShockWaveData GetShockWaveData() const {
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return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), x5d8_data.GetX118(), x5d8_data.GetX11C()};
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return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), 16.5217f, x5d8_data.GetX118(), x5d8_data.GetX11C()};
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}
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private:
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protected:
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void SetupPathFindSearch();
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void SetShotAt(bool val, CStateManager& mgr);
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bool IsArmClawCollider(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 7>& vec) const;
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@ -226,5 +227,9 @@ private:
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bool ShouldCallForBackupFromLauncher(const CStateManager& mgr, TUniqueId uid) const;
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bool IsClosestEnergyAttractor(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 1024>& charNearList,
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const zeus::CVector3f& projectilePos) const;
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const CElitePirateData& GetData() const { return x5d8_data; }
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EState GetState() const { return x568_state; }
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void SetState(EState state) { x568_state = state; }
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};
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} // namespace urde
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} // namespace urde::MP1
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@ -1,12 +1,370 @@
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#include "Runtime/MP1/World/COmegaPirate.hpp"
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/Collision/CCollisionActorManager.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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COmegaPirate::CFlash::CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, CToken& p4, float p5)
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COmegaPirate::CFlash::CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos,
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TToken<CTexture>& thermalSpot, float p5)
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: CActor(uid, true, "Omega Pirate Flash", info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(), {},
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CActorParameters::None(), kInvalidUniqueId) {}
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CActorParameters::None(), kInvalidUniqueId)
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, xe8_thermalSpot(thermalSpot)
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, xf4_(p5) {}
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void COmegaPirate::CFlash::Accept(IVisitor& visitor) { visitor.Visit(this); }
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COmegaPirate::COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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CElitePirateData data, CAssetId w1, CAssetId w2, CAssetId w3)
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: CElitePirate(uid, name, info, xf, std::move(mData), pInfo, actParms, data) {}
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: CElitePirate(uid, name, info, xf, std::move(mData), pInfo, actParms, data)
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, x9d0_(GetModelData()->GetScale())
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, x9f0_(*g_SimplePool, w1, w2, w3, 0, 0)
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, xb70_thermalSpot(g_SimplePool->GetObj("Thermal_Spot_2"sv)) {
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x9a4_.reserve(3);
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x9b8_.reserve(24);
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x9dc_.reserve(4);
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xaa0_.reserve(4);
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xab4_.reserve(3);
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xb7c_.resize(4, 0);
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SetMass(100000.f);
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CMaterialFilter filter = GetMaterialFilter();
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filter.ExcludeList().Add(
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CMaterialList{EMaterialTypes::Character, EMaterialTypes::CollisionActor, EMaterialTypes::Platform});
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SetMaterialFilter(filter);
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GetSearchPath()->SetPadding(20.f);
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}
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void COmegaPirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CElitePirate::AcceptScriptMsg(msg, uid, mgr);
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// TODO
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}
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bool COmegaPirate::AggressionCheck(CStateManager& mgr, float arg) {
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return x990_launcherId2 == kInvalidUniqueId && CElitePirate::AggressionCheck(mgr, arg);
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}
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void COmegaPirate::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x402_28_isMakingBigStrike = true;
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x504_damageDur = 1.f;
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} else if (msg == EStateMsg::Deactivate) {
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x402_28_isMakingBigStrike = false;
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x504_damageDur = 0.f;
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}
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CElitePirate::Attack(mgr, msg, dt);
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}
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bool COmegaPirate::CodeTrigger(CStateManager&, float) { return xb78_; }
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void COmegaPirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
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CElitePirate::Cover(mgr, msg, dt);
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if (msg == EStateMsg::Activate) {
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xad4_cachedSpeed = x3b4_speed;
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xad8_cover = true;
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} else if (msg == EStateMsg::Deactivate) {
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xad8_cover = false;
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}
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}
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bool COmegaPirate::CoverBlown(CStateManager&, float) {
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if (x9b4_) {
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x9b4_ = false;
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xb5c_ = 0.f;
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return true;
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}
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return false;
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}
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void COmegaPirate::Dizzy(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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xa44_ = true;
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} else if (msg == EStateMsg::Update) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType::Two));
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} else if (msg == EStateMsg::Deactivate) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
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}
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}
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void COmegaPirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {
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// TODO
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}
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void COmegaPirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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switch (type) {
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case EUserEventType::EggLay:
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if (x990_launcherId2 != kInvalidUniqueId) {
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if (auto entity = mgr.ObjectById(x990_launcherId2)) {
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mgr.SendScriptMsg(entity, GetUniqueId(), EScriptObjectMessage::Action);
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}
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}
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break;
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case EUserEventType::FadeIn:
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x9a1_ = true;
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break;
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case EUserEventType::FadeOut:
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if (x994_ != 2 && x9a1_) {
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x994_ = 1;
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xa30_ = 3;
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}
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break;
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case EUserEventType::ObjectPickUp:
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// TODO
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break;
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case EUserEventType::Projectile:
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case EUserEventType::DamageOn:
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case EUserEventType::DamageOff:
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case EUserEventType::ScreenShake:
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case EUserEventType::BeginAction:
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case EUserEventType::BecomeShootThrough:
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default:
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CElitePirate::DoUserAnimEvent(mgr, node, type, dt);
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}
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}
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void COmegaPirate::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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SetState(EState::Zero);
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} else if (msg == EStateMsg::Update) {
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if (GetState() == CElitePirate::EState::Zero) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Taunt) {
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SetState(CElitePirate::EState::Two);
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} else {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::Zero));
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}
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} else if (GetState() == CElitePirate::EState::Two &&
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GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Taunt) {
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SetState(CElitePirate::EState::Over);
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}
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} else if (msg == EStateMsg::Deactivate) {
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xadf_ = true;
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xae0_ = true;
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}
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}
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void COmegaPirate::Explode(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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SetState(EState::Zero);
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xad0_ = false;
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} else if (msg == EStateMsg::Update) {
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if (GetState() == CElitePirate::EState::Zero) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Two);
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} else {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Dodge));
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}
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} else if (GetState() == CElitePirate::EState::Two &&
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GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Over);
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}
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} else if (msg == EStateMsg::Deactivate) {
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GetBodyController()->SetLocomotionType(xa40_);
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}
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}
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void COmegaPirate::Faint(CStateManager& mgr, EStateMsg msg, float dt) {
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// TODO
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}
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void COmegaPirate::Growth(CStateManager& mgr, EStateMsg msg, float dt) {
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// TODO
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}
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void COmegaPirate::JumpBack(CStateManager& mgr, EStateMsg msg, float dt) {
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// TODO
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}
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bool COmegaPirate::Landed(CStateManager& mgr, float arg) { return (xb4c_ & 0xe7) == 0; }
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zeus::CVector3f COmegaPirate::GetOrbitPosition(const CStateManager& mgr) const {
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if (x990_launcherId2 != kInvalidUniqueId &&
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mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Thermal) {
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if (const auto actor = static_cast<const CActor*>(mgr.GetObjectById(x990_launcherId2))) {
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return GetLockOnPosition(actor);
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}
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}
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return CElitePirate::GetOrbitPosition(mgr);
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}
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bool COmegaPirate::HearPlayer(CStateManager& mgr, float arg) { return xa3c_hearPlayer; }
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void COmegaPirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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xad4_cachedSpeed = x3b4_speed;
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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} else if (msg == EStateMsg::Update) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
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x3b4_speed = xad4_cachedSpeed;
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} else if (xad4_cachedSpeed == x3b4_speed) {
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x3b4_speed = xad4_cachedSpeed;
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}
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CElitePirate::PathFind(mgr, msg, dt);
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}
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void COmegaPirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
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CElitePirate::PreRender(mgr, frustum);
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if (mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::XRay) {
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xb4_drawFlags = CModelFlags{1, 0, 3, zeus::CColor{xa80_}};
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}
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}
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void COmegaPirate::Render(const CStateManager& mgr) const {
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CPatterned::Render(mgr);
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// TODO
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}
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void COmegaPirate::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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SetShotAt(false, mgr);
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SetState(CElitePirate::EState::Zero);
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SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::None);
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xad0_ = false;
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xa44_ = false;
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xa4a_ = false;
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xb5c_ = 0.f;
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xb60_ = 0.f;
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xb64_ = 5.f;
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++xb68_;
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} else if (msg == EStateMsg::Update) {
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if (GetState() == CElitePirate::EState::Zero) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Two);
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} else {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::BreakDodge));
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}
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} else if (GetState() == CElitePirate::EState::Two &&
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GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Over);
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}
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}
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}
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void COmegaPirate::Run(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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xad4_cachedSpeed = x3b4_speed;
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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} else if (msg == EStateMsg::Update) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
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x3b4_speed = xad4_cachedSpeed;
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} else if (xad4_cachedSpeed == x3b4_speed) {
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x3b4_speed = xad4_cachedSpeed;
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}
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CElitePirate::Run(mgr, msg, dt);
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}
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bool COmegaPirate::ShotAt(CStateManager& mgr, float arg) { return CElitePirate::ShotAt(mgr, arg); }
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bool COmegaPirate::ShouldCallForBackup(CStateManager& mgr, float arg) {
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if (CElitePirate::ShouldCallForBackup(mgr, arg)) {
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return ShouldCallForBackupFromLauncher(mgr, x990_launcherId2);
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}
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return false;
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}
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bool COmegaPirate::ShouldFire(CStateManager& mgr, float arg) {
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if (CElitePirate::ShouldFire(mgr, arg)) {
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return ShouldFireFromLauncher(mgr, x990_launcherId2);
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}
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return false;
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}
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bool COmegaPirate::ShouldMove(CStateManager& mgr, float arg) { return xb64_ < x330_stateMachineState.GetTime(); }
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void COmegaPirate::Shuffle(CStateManager& mgr, EStateMsg msg, float dt) {}
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void COmegaPirate::Skid(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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SetState(EState::Zero);
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} else if (msg == EStateMsg::Update) {
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if (GetState() == CElitePirate::EState::Zero) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Two);
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} else {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
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}
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} else if (GetState() == CElitePirate::EState::Two &&
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GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Over);
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}
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}
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}
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void COmegaPirate::Suck(CStateManager& mgr, EStateMsg msg, float dt) {
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// TODO
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}
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void COmegaPirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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xad4_cachedSpeed = x3b4_speed;
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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} else if (msg == EStateMsg::Update) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
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x3b4_speed = xad4_cachedSpeed;
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} else if (xad4_cachedSpeed == x3b4_speed) {
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x3b4_speed = 1.4f * xad4_cachedSpeed;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x3b4_speed = xad4_cachedSpeed;
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}
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CElitePirate::TargetPatrol(mgr, msg, dt);
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}
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void COmegaPirate::Think(float dt, CStateManager& mgr) {
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CElitePirate::Think(dt, mgr);
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// TODO
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}
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void COmegaPirate::WallDetach(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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SetState(CElitePirate::EState::Zero);
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} else if (msg == EStateMsg::Update) {
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if (GetState() == CElitePirate::EState::Zero) {
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if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Two);
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} else {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Dodge));
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}
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} else if (GetState() == CElitePirate::EState::Two &&
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GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
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SetState(CElitePirate::EState::Over);
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
mgr.SetBossParams(GetUniqueId(), xa98_maxEnergy, 89);
|
||||
xb79_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void COmegaPirate::WallHang(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
|
||||
void COmegaPirate::SetupHealthInfo(CStateManager& mgr) {
|
||||
CElitePirate::SetupHealthInfo(mgr);
|
||||
SetupLauncherHealthInfo(mgr, x990_launcherId2);
|
||||
}
|
||||
|
||||
void COmegaPirate::SetLaunchersActive(CStateManager& mgr, bool val) {
|
||||
CElitePirate::SetLaunchersActive(mgr, val);
|
||||
SetLauncherActive(mgr, val, x990_launcherId2);
|
||||
}
|
||||
|
||||
void COmegaPirate::CreateFlash(CStateManager& mgr, float arg) {
|
||||
mgr.AddObject(new CFlash(mgr.AllocateUniqueId(), CEntityInfo{GetAreaIdAlways(), CEntity::NullConnectionList},
|
||||
GetRenderBounds().center(), xb70_thermalSpot, arg));
|
||||
}
|
||||
} // namespace urde::MP1
|
||||
|
|
|
@ -7,18 +7,134 @@ class COmegaPirate : public CElitePirate {
|
|||
private:
|
||||
class CFlash : public CActor {
|
||||
private:
|
||||
CToken xe8_;
|
||||
int xf0_;
|
||||
TToken<CTexture> xe8_thermalSpot;
|
||||
int xf0_ = 0;
|
||||
float xf4_;
|
||||
float xf8_;
|
||||
float xfc_;
|
||||
float xf8_ = 0.f;
|
||||
float xfc_ = 0.f;
|
||||
|
||||
CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, CToken& p4, float p5);
|
||||
public:
|
||||
CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, TToken<CTexture>& thermalSpot, float p5);
|
||||
|
||||
void Accept(IVisitor& visitor) override;
|
||||
};
|
||||
|
||||
TUniqueId x990_launcherId2 = kInvalidUniqueId;
|
||||
int x994_ = 0;
|
||||
float x998_ = 0.f;
|
||||
float x99c_ = 1.f;
|
||||
bool x9a0_ = true;
|
||||
bool x9a1_ = true;
|
||||
std::vector<int> x9a4_; // TODO type
|
||||
bool x9b4_ = false;
|
||||
std::vector<std::pair<TUniqueId, std::string_view>> x9b8_;
|
||||
int x9c8_ = 0;
|
||||
float x9cc_ = 0.f;
|
||||
zeus::CVector3f x9d0_;
|
||||
std::vector<std::pair<TUniqueId, std::string_view>> x9dc_;
|
||||
bool x9ec_ = false;
|
||||
CSkinnedModel x9f0_;
|
||||
float xa2c_ = 0.f;
|
||||
int xa30_ = 0;
|
||||
float xa34_ = 0.f;
|
||||
std::unique_ptr<CCollisionActorManager> xa38_;
|
||||
bool xa3c_hearPlayer = false;
|
||||
pas::ELocomotionType xa40_ = pas::ELocomotionType::Relaxed;
|
||||
bool xa44_ = false;
|
||||
TUniqueId xa46_ = kInvalidUniqueId;
|
||||
TUniqueId xa48_ = kInvalidUniqueId;
|
||||
bool xa4a_ = false;
|
||||
zeus::CTransform xa4c_;
|
||||
int xa7c_ = 0;
|
||||
float xa80_ = 1.f;
|
||||
float xa84_ = 0.f;
|
||||
bool xa88_ = false;
|
||||
float xa8c_ = 3.f;
|
||||
float xa90_ = 1.f;
|
||||
float xa94_ = 1.f;
|
||||
float xa98_maxEnergy = 0.f;
|
||||
std::unique_ptr<CCollisionActorManager> xa9c_;
|
||||
std::vector<std::pair<TUniqueId, std::string_view>> xaa0_;
|
||||
float xab0_ = 0.f;
|
||||
std::vector<int> xab4_; // TODO type
|
||||
int xac4_ = 0;
|
||||
int xac8_ = 0;
|
||||
int xacc_ = 0;
|
||||
bool xad0_ = false;
|
||||
float xad4_cachedSpeed = 1.f;
|
||||
bool xad8_cover = false;
|
||||
TUniqueId xada_ = kInvalidUniqueId;
|
||||
bool xadc_ = false;
|
||||
bool xadd_ = false;
|
||||
bool xade_ = false;
|
||||
bool xadf_ = true;
|
||||
bool xae0_ = true;
|
||||
CDamageVulnerability xae4_ = CDamageVulnerability::NormalVulnerabilty();
|
||||
int xb4c_ = 0;
|
||||
float xb50_ = 0.f;
|
||||
zeus::CColor xb54_ = zeus::skWhite;
|
||||
float xb58_ = 2.5f;
|
||||
float xb5c_ = 0.f;
|
||||
float xb60_ = 0.f;
|
||||
float xb64_ = 17.f;
|
||||
int xb68_ = 0;
|
||||
bool xb6c_ = false;
|
||||
bool xb6d_ = false;
|
||||
bool xb6e_ = false;
|
||||
TLockedToken<CTexture> xb70_thermalSpot; // was TToken<CTexture>
|
||||
bool xb78_ = false;
|
||||
bool xb79_ = false;
|
||||
std::vector<u8> xb7c_;
|
||||
float xb8c_ = 0.f; // not initialized in ctr
|
||||
|
||||
public:
|
||||
COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data,
|
||||
CAssetId w1, CAssetId w2, CAssetId w3);
|
||||
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override;
|
||||
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
|
||||
void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Run(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Attack(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void JumpBack(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Shuffle(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Skid(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Suck(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Explode(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Cover(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void WallDetach(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Enraged(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
void Dizzy(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||
|
||||
bool Landed(CStateManager& mgr, float arg) override;
|
||||
bool HearPlayer(CStateManager& mgr, float arg) override;
|
||||
bool CoverBlown(CStateManager& mgr, float arg) override;
|
||||
bool AggressionCheck(CStateManager& mgr, float arg) override;
|
||||
bool ShouldFire(CStateManager& mgr, float arg) override;
|
||||
bool ShouldMove(CStateManager& mgr, float arg) override;
|
||||
bool ShotAt(CStateManager& mgr, float arg) override;
|
||||
bool CodeTrigger(CStateManager& mgr, float arg) override;
|
||||
bool ShouldCallForBackup(CStateManager& mgr, float arg) override;
|
||||
bool HasWeakPointHead() const override { return false; }
|
||||
bool IsElitePirate() const override { return false; }
|
||||
void SetupHealthInfo(CStateManager& mgr) override;
|
||||
void SetLaunchersActive(CStateManager& mgr, bool val) override;
|
||||
SShockWaveData GetShockWaveData() const override {
|
||||
return {GetData().GetXF8(), GetData().GetXFC(), 24.78255f, GetData().GetX118(), GetData().GetX11C()};
|
||||
}
|
||||
|
||||
private:
|
||||
void CreateFlash(CStateManager& mgr, float arg);
|
||||
};
|
||||
} // namespace urde::MP1
|
||||
|
|
|
@ -12,14 +12,14 @@ private:
|
|||
CDamageInfo x8_damageInfo;
|
||||
float x24_ = 0.f;
|
||||
float x28_ = 0.5f;
|
||||
float x2c_ = 16.5217f;
|
||||
float x2c_;
|
||||
float x30_ = 0.f;
|
||||
CAssetId x34_weaponDesc;
|
||||
u16 x38_electrocuteSfx;
|
||||
|
||||
public:
|
||||
SShockWaveData(CAssetId part, const CDamageInfo& dInfo, CAssetId weapon, u16 sfx)
|
||||
: x4_particleDesc(part), x8_damageInfo(dInfo), x34_weaponDesc(weapon), x38_electrocuteSfx(sfx) {}
|
||||
SShockWaveData(CAssetId part, const CDamageInfo& dInfo, float x2c, CAssetId weapon, u16 sfx)
|
||||
: x4_particleDesc(part), x8_damageInfo(dInfo), x2c_(x2c), x34_weaponDesc(weapon), x38_electrocuteSfx(sfx) {}
|
||||
|
||||
[[nodiscard]] CAssetId GetParticleDescId() const { return x4_particleDesc; }
|
||||
[[nodiscard]] const CDamageInfo& GetDamageInfo() const { return x8_damageInfo; }
|
||||
|
|
|
@ -3645,7 +3645,6 @@ CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
#if 0
|
||||
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||
if (!pair.first) {
|
||||
|
@ -3665,9 +3664,6 @@ CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int
|
|||
|
||||
return new MP1::COmegaPirate(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
|
||||
pInfo, actParms, elitePirateData, CAssetId(in), CAssetId(in), CAssetId(in));
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadPhazonPool(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
|
||||
|
|
Loading…
Reference in New Issue