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Initial CCollisionActor imps, minor cleanup
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@@ -55,7 +55,7 @@ struct CTweakTargeting : public ITweakTargeting
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Value<atVec4f> xdc_;
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Value<atVec4f> xe0_;
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Value<atVec4f> xe4_;
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Value<float> xe8_;
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Value<float> xe8_overshootOffset;
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Value<float> xec_;
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Value<float> xf0_;
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Value<atVec4f> xf4_;
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@@ -147,6 +147,9 @@ struct CTweakTargeting : public ITweakTargeting
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x144_ = (2.f * M_PIF) * (0.003f * x144_);
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x208_ = (2.f * M_PIF) * (0.003f * x208_);
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}
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float GetOvershootOffset() const { return xe8_overshootOffset; }
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float GetXD0() const { return xd0_; }
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};
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}
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}
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