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ANCS stubs and initial readers
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26
Runtime/Character/CMetaAnimRandom.cpp
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26
Runtime/Character/CMetaAnimRandom.cpp
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#include "CMetaAnimRandom.hpp"
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namespace urde
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{
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CMetaAnimRandom::CMetaAnimRandom(CInputStream& in)
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{
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimRandom::GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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void CMetaAnimRandom::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
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{
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimRandom::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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}
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}
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