mirror of https://github.com/AxioDL/metaforce.git
CElectricBeamProjectile: Finish implementation
This commit is contained in:
parent
8488dca336
commit
fc7e8d4993
|
@ -50,10 +50,11 @@ void CAtomicBeta::CreateBeams(CStateManager& mgr) {
|
|||
const SElectricBeamInfo beamInfo{x600_electricWeapon, 50.f, x634_beamRadius, 10.f, x62c_beamParticle, x630_, x638_};
|
||||
|
||||
for (size_t i = 0; i < kBombCount; ++i) {
|
||||
x568_projectileIds.push_back(mgr.AllocateUniqueId());
|
||||
const TUniqueId id = mgr.AllocateUniqueId();
|
||||
x568_projectileIds.push_back(id);
|
||||
mgr.AddObject(new CElectricBeamProjectile(x608_, EWeaponType::AI, beamInfo, {}, EMaterialTypes::Character,
|
||||
x610_projectileDamage, x568_projectileIds[i], GetAreaIdAlways(),
|
||||
GetUniqueId(), EProjectileAttrib::None));
|
||||
x610_projectileDamage, id, GetAreaIdAlways(), GetUniqueId(),
|
||||
EProjectileAttrib::None));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,9 +63,9 @@ void CAtomicBeta::UpdateBeams(CStateManager& mgr, bool fireBeam) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < kBombCount; ++i) {
|
||||
//zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]);
|
||||
//zeus::CTransform newXf = zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp);
|
||||
for (size_t i = 0; i < x568_projectileIds.size(); ++i) {
|
||||
// zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]);
|
||||
// zeus::CTransform newXf = zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp);
|
||||
if (auto* const proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) {
|
||||
if (fireBeam) {
|
||||
proj->Fire(GetTransform() * GetScaledLocatorTransform(skBombLocators[i]), mgr, false);
|
||||
|
@ -130,19 +131,20 @@ void CAtomicBeta::Think(float dt, CStateManager& mgr) {
|
|||
UpdateOrCreateEmitter(x654_, x648_, GetTranslation(), 96 / 127.f);
|
||||
DestroyEmitter(x64c_);
|
||||
} else {
|
||||
UpdateBeams(mgr, false);
|
||||
DestroyEmitter(x650_);
|
||||
DestroyEmitter(x654_);
|
||||
UpdateOrCreateEmitter(x64c_, x644_, GetTranslation(), 96 / 127.f);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < kBombCount; ++i) {
|
||||
// was hardcoded to 3 (kBombCount), but that segfaults after FreeBeams
|
||||
for (size_t i = 0; i < x568_projectileIds.size(); ++i) {
|
||||
if (auto* const proj = static_cast<CElectricBeamProjectile*>(mgr.ObjectById(x568_projectileIds[i]))) {
|
||||
if (!proj->GetActive()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const zeus::CTransform xf = GetTransform() * GetScaledLocatorTransform(skBombLocators[i]);
|
||||
proj->UpdateFx(zeus::lookAt(xf.origin, xf.origin + xf.basis[1], zeus::skUp), dt, mgr);
|
||||
proj->UpdateFx(zeus::lookAt(xf.origin, xf.origin + xf.frontVector(), zeus::skUp), dt, mgr);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -168,6 +170,6 @@ void CAtomicBeta::Death(CStateManager& mgr, const zeus::CVector3f& dir, EScriptO
|
|||
|
||||
bool CAtomicBeta::IsPlayerBeamChargedEnough(const CStateManager& mgr) {
|
||||
const CPlayerGun* gun = mgr.GetPlayer().GetPlayerGun();
|
||||
return (gun->IsCharging() ? gun->GetChargeBeamFactor() : 0.f) > .1f;
|
||||
return (gun->IsCharging() ? gun->GetChargeBeamFactor() : 0.f) > 0.1f;
|
||||
}
|
||||
} // namespace urde::MP1
|
||||
} // namespace urde::MP1
|
||||
|
|
|
@ -59,12 +59,41 @@ void CElectricBeamProjectile::UpdateFx(const zeus::CTransform& xf, float dt, CSt
|
|||
}
|
||||
|
||||
x484_ -= dt;
|
||||
float f2 = zeus::close_enough(x47c_, 0.f) && x48c_ != 0 ? 1.f : -1.f;
|
||||
/* TODO: Finish */
|
||||
if (zeus::close_enough(x47c_, 0.f)) {
|
||||
x480_ = 1.f;
|
||||
} else {
|
||||
float fVar1 = x48c_ ? 1.f : -1.f;
|
||||
x480_ = std::min(1.f, dt * (fVar1 / x47c_) + x480_);
|
||||
if (x480_ < 0.f) {
|
||||
ResetBeam(mgr, true);
|
||||
}
|
||||
}
|
||||
|
||||
CBeamProjectile::UpdateFx(xf, dt, mgr);
|
||||
|
||||
x478_elementGen->SetModulationColor(zeus::CColor::lerp(zeus::skBlack, zeus::skWhite, x480_));
|
||||
bool hasDamage = GetDamageType() != EDamageType::None;
|
||||
if (hasDamage) {
|
||||
x478_elementGen->SetGlobalOrientation(zeus::lookAt(zeus::skZero3f, GetSurfaceNormal(), zeus::skUp));
|
||||
x478_elementGen->SetGlobalTranslation(GetCurrentPos() + (0.001f * GetSurfaceNormal()));
|
||||
}
|
||||
x478_elementGen->SetParticleEmission(hasDamage);
|
||||
x478_elementGen->Update(dt);
|
||||
|
||||
x468_electric->SetModulationColor(zeus::CColor::lerp(zeus::skBlack, zeus::skWhite, x480_));
|
||||
x468_electric->SetParticleEmission(true);
|
||||
zeus::CVector3f dist = GetCurrentPos() - GetBeamTransform().origin;
|
||||
if (dist.canBeNormalized()) {
|
||||
dist.normalize();
|
||||
}
|
||||
x468_electric->SetOverrideIPos(GetBeamTransform().origin);
|
||||
x468_electric->SetOverrideIVel(dist);
|
||||
x468_electric->SetOverrideFPos(GetCurrentPos());
|
||||
x468_electric->SetOverrideFVel(-dist);
|
||||
x468_electric->Update(dt);
|
||||
}
|
||||
|
||||
void CElectricBeamProjectile::ResetBeam(CStateManager& mgr, bool b)
|
||||
{
|
||||
void CElectricBeamProjectile::ResetBeam(CStateManager& mgr, bool b) {
|
||||
if (b) {
|
||||
SetActive(false);
|
||||
x478_elementGen->SetParticleEmission(false);
|
||||
|
@ -80,4 +109,4 @@ void CElectricBeamProjectile::Fire(const zeus::CTransform&, CStateManager&, bool
|
|||
SetActive(true);
|
||||
x480_ = 0.f;
|
||||
}
|
||||
} // namespace urde
|
||||
} // namespace urde
|
||||
|
|
|
@ -14,9 +14,10 @@ struct SElectricBeamInfo {
|
|||
float x18_;
|
||||
float x1c_;
|
||||
};
|
||||
|
||||
class CElectricBeamProjectile : public CBeamProjectile {
|
||||
std::unique_ptr<CParticleElectric> x468_electric;
|
||||
TToken<CGenDescription> x46c_genDescription;
|
||||
TCachedToken<CGenDescription> x46c_genDescription;
|
||||
std::unique_ptr<CElementGen> x478_elementGen;
|
||||
float x47c_;
|
||||
float x480_;
|
||||
|
@ -37,4 +38,4 @@ public:
|
|||
void ResetBeam(CStateManager&, bool) override;
|
||||
void Fire(const zeus::CTransform&, CStateManager&, bool) override;
|
||||
};
|
||||
} // namespace urde
|
||||
} // namespace urde
|
||||
|
|
Loading…
Reference in New Issue