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Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
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@@ -25,7 +25,7 @@ CScriptSound::CScriptSound(TUniqueId uid, std::string_view name, const CEntityIn
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, x10e_vol(vol / 127.f)
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, x110_(w3)
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, x112_prio(s16(prio))
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, x114_pan(pan / 64.f - 1.f)
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, x114_pan(amuse::convertMusyXPanToAmusePan(pan))
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, x116_(w6)
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, x118_pitch(pitch / 8192.f)
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, x11c_25_looped(looped)
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