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Implement CScriptHUDMemo, increase render bucket size, initial debug overlay

This commit is contained in:
2018-05-09 19:56:54 -07:00
parent b58ebc1af5
commit fdf55e7272
10 changed files with 130 additions and 14 deletions

View File

@@ -55,11 +55,13 @@ class ViewManager : public specter::IViewManager
class TestGameView : public specter::View
{
ViewManager& m_vm;
std::unique_ptr<specter::MultiLineTextView> m_debugText;
public:
TestGameView(ViewManager& vm, specter::ViewResources& res, specter::View& parent)
: View(res, parent), m_vm(vm) {}
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);
void think();
void mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mkey)
{