mirror of https://github.com/AxioDL/metaforce.git
CMetaree: Fix Halt delay
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47d767c441
commit
ff62fddc89
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@ -15,7 +15,7 @@ CMetaree::CMetaree(TUniqueId uid, std::string_view name, EFlavorType flavor, con
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: CPatterned(ECharacter::Metaree, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
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EColliderType::Zero, bodyType, aParms, EKnockBackVariant::Small)
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, x568_delay(f3)
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, x56c_(f4)
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, x56c_haltDelay(f4)
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, x570_dropHeight(f1)
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, x574_offset(v1)
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, x580_attackSpeed(f2)
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@ -29,10 +29,11 @@ void CMetaree::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CMetaree::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Start)
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if (msg == EScriptObjectMessage::Start) {
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x5ca_25_started = true;
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else if (msg == EScriptObjectMessage::Registered)
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} else if (msg == EScriptObjectMessage::Registered) {
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x450_bodyController->Activate(mgr);
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}
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}
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void CMetaree::Think(float dt, CStateManager& mgr) {
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@ -46,8 +47,9 @@ void CMetaree::Think(float dt, CStateManager& mgr) {
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}
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void CMetaree::Explode(CStateManager& mgr, EStateMsg msg, float) {
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if (msg != EStateMsg::Activate)
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if (msg != EStateMsg::Activate) {
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return;
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}
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mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x5ac_damageInfo,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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@ -55,12 +57,14 @@ void CMetaree::Explode(CStateManager& mgr, EStateMsg msg, float) {
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}
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void CMetaree::Touch(CActor& act, CStateManager& mgr) {
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if (!x400_25_alive)
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if (!x400_25_alive) {
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return;
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}
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if (TCastToPtr<CGameProjectile> projectile = act) {
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if (projectile->GetOwnerId() != mgr.GetPlayer().GetUniqueId())
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if (projectile->GetOwnerId() != mgr.GetPlayer().GetUniqueId()) {
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return;
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}
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x400_24_hitByPlayerProjectile = true;
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x590_projectileDelta = projectile->GetTranslation() - projectile->GetPreviousPos();
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@ -68,8 +72,9 @@ void CMetaree::Touch(CActor& act, CStateManager& mgr) {
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}
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void CMetaree::CollidedWith(TUniqueId id, const CCollisionInfoList& colList, CStateManager& mgr) {
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if (!x400_25_alive || colList.GetCount() <= 0)
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if (!x400_25_alive || colList.GetCount() <= 0) {
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return;
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}
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mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), x5ac_damageInfo,
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CMaterialFilter::MakeInclude({EMaterialTypes::Player}));
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@ -79,15 +84,15 @@ void CMetaree::CollidedWith(TUniqueId id, const CCollisionInfoList& colList, CSt
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void CMetaree::Flee(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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ApplyImpulseWR(5.f * (GetMass() * (x590_projectileDelta * zeus::CVector3f{1.f, 1.f, 0.f})),
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zeus::CAxisAngle());
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ApplyImpulseWR(5.f * (GetMass() * (x590_projectileDelta * zeus::CVector3f{1.f, 1.f, 0.f})), zeus::CAxisAngle());
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SetMomentumWR({0.f, 0.f, -GetGravityConstant() * GetMass()});
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SetTranslation(GetTranslation());
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x5a8_ = 0;
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} else if (msg == EStateMsg::Update) {
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if (x5a8_ != 0)
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if (x5a8_ != 0) {
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return;
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}
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::LieOnGround) {
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x5a8_ = 1;
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@ -99,8 +104,9 @@ void CMetaree::Flee(CStateManager& mgr, EStateMsg msg, float) {
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}
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void CMetaree::Dead(CStateManager& mgr, EStateMsg msg, float) {
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if (msg != EStateMsg::Activate)
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if (msg != EStateMsg::Activate) {
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return;
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}
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mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), x5ac_damageInfo,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Player}, {}));
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@ -116,9 +122,9 @@ void CMetaree::Attack(CStateManager&, EStateMsg msg, float) {
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
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x59c_velocity = x580_attackSpeed * dir;
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} else if (msg == EStateMsg::Update) {
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if (x450_bodyController->GetPercentageFrozen() == 0.f)
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if (x450_bodyController->GetPercentageFrozen() == 0.f) {
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SetVelocityWR(x59c_velocity);
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else {
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} else {
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Stop();
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SetVelocityWR({});
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}
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@ -126,15 +132,17 @@ void CMetaree::Attack(CStateManager&, EStateMsg msg, float) {
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}
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void CMetaree::Halt(CStateManager& mgr, EStateMsg msg, float) {
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if (msg != EStateMsg::Activate)
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if (msg != EStateMsg::Activate) {
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return;
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}
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Stop();
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SetVelocityWR({});
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SetMomentumWR({});
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SetVelocityWR(zeus::skZero3f);
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SetMomentumWR(zeus::skZero3f);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x584_lookPos = x574_offset + mgr.GetPlayer().GetTranslation();
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SetTransform(zeus::lookAt(GetTranslation(), x584_lookPos));
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x330_stateMachineState.SetDelay(x56c_haltDelay);
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}
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void CMetaree::Active(CStateManager& mgr, EStateMsg msg, float) {
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@ -153,8 +161,7 @@ void CMetaree::Active(CStateManager& mgr, EStateMsg msg, float) {
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void CMetaree::InActive(CStateManager&, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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const auto locomotionType = x5ca_26_deactivated ? pas::ELocomotionType::Crouch
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: pas::ELocomotionType::Relaxed;
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const auto locomotionType = x5ca_26_deactivated ? pas::ELocomotionType::Crouch : pas::ELocomotionType::Relaxed;
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x450_bodyController->SetLocomotionType(locomotionType);
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} else if (msg == EStateMsg::Deactivate) {
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x5ca_26_deactivated = true;
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@ -162,8 +169,9 @@ void CMetaree::InActive(CStateManager&, EStateMsg msg, float) {
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}
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bool CMetaree::InRange(CStateManager& mgr, float arg) {
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if (x5ca_25_started)
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if (x5ca_25_started) {
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return true;
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}
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return CPatterned::InRange(mgr, arg);
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}
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@ -10,7 +10,7 @@
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namespace urde::MP1 {
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class CMetaree : public CPatterned {
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float x568_delay;
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float x56c_;
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float x56c_haltDelay;
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float x570_dropHeight;
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zeus::CVector3f x574_offset;
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float x580_attackSpeed;
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@ -20,16 +20,9 @@ class CMetaree : public CPatterned {
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u32 x5a8_ = 0;
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CDamageInfo x5ac_damageInfo;
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u16 x5c8_attackSfx = SFXsfx0225;
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struct {
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struct {
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bool x5ca_24_ : 1;
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bool x5ca_25_started : 1;
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bool x5ca_26_deactivated : 1;
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};
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u16 _dummy;
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};
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bool x5ca_24_ : 1;
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bool x5ca_25_started : 1;
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bool x5ca_26_deactivated : 1;
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u32 x5cc_;
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public:
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