mirror of https://github.com/AxioDL/metaforce.git
CPlayerState: Remove undefined behavior within CPlayerState constructor
Type-punning via a union is currently undefined behavior according to the C++ standard, so we can use std::memcpy instead to accomplish the same thing.
This commit is contained in:
parent
ba6f55a928
commit
ff703b1189
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Runtime/CMemoryCardSys.hpp"
|
#include "Runtime/CMemoryCardSys.hpp"
|
||||||
#include "Runtime/CStateManager.hpp"
|
#include "Runtime/CStateManager.hpp"
|
||||||
|
@ -81,12 +82,12 @@ CPlayerState::CPlayerState() : x188_staticIntf(5) {
|
||||||
CPlayerState::CPlayerState(CBitStreamReader& stream) : x188_staticIntf(5) {
|
CPlayerState::CPlayerState(CBitStreamReader& stream) : x188_staticIntf(5) {
|
||||||
x0_24_alive = true;
|
x0_24_alive = true;
|
||||||
x4_enabledItems = u32(stream.ReadEncoded(32));
|
x4_enabledItems = u32(stream.ReadEncoded(32));
|
||||||
union {
|
|
||||||
float fHP;
|
const u32 integralHP = u32(stream.ReadEncoded(32));
|
||||||
u32 iHP;
|
float realHP;
|
||||||
} hp;
|
std::memcpy(&realHP, &integralHP, sizeof(float));
|
||||||
hp.iHP = u32(stream.ReadEncoded(32));
|
|
||||||
xc_health.SetHP(hp.fHP);
|
xc_health.SetHP(realHP);
|
||||||
x8_currentBeam = EBeamId(stream.ReadEncoded(CBitStreamReader::GetBitCount(5)));
|
x8_currentBeam = EBeamId(stream.ReadEncoded(CBitStreamReader::GetBitCount(5)));
|
||||||
x20_currentSuit = EPlayerSuit(stream.ReadEncoded(CBitStreamReader::GetBitCount(4)));
|
x20_currentSuit = EPlayerSuit(stream.ReadEncoded(CBitStreamReader::GetBitCount(4)));
|
||||||
x24_powerups.resize(41);
|
x24_powerups.resize(41);
|
||||||
|
@ -113,12 +114,12 @@ CPlayerState::CPlayerState(CBitStreamReader& stream) : x188_staticIntf(5) {
|
||||||
|
|
||||||
void CPlayerState::PutTo(CBitStreamWriter& stream) {
|
void CPlayerState::PutTo(CBitStreamWriter& stream) {
|
||||||
stream.WriteEncoded(x4_enabledItems, 32);
|
stream.WriteEncoded(x4_enabledItems, 32);
|
||||||
union {
|
|
||||||
float fHP;
|
const float realHP = xc_health.GetHP();
|
||||||
u32 iHP;
|
u32 integralHP;
|
||||||
} hp;
|
std::memcpy(&integralHP, &realHP, sizeof(u32));
|
||||||
hp.fHP = xc_health.GetHP();
|
|
||||||
stream.WriteEncoded(hp.iHP, 32);
|
stream.WriteEncoded(integralHP, 32);
|
||||||
stream.WriteEncoded(u32(x8_currentBeam), CBitStreamWriter::GetBitCount(5));
|
stream.WriteEncoded(u32(x8_currentBeam), CBitStreamWriter::GetBitCount(5));
|
||||||
stream.WriteEncoded(u32(x20_currentSuit), CBitStreamWriter::GetBitCount(4));
|
stream.WriteEncoded(u32(x20_currentSuit), CBitStreamWriter::GetBitCount(4));
|
||||||
for (size_t i = 0; i < x24_powerups.size(); ++i) {
|
for (size_t i = 0; i < x24_powerups.size(); ++i) {
|
||||||
|
|
Loading…
Reference in New Issue