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Minor fixes and cleanup
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@@ -7,7 +7,7 @@ namespace DataSpec::DNAMP1 {
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struct CTweakGame final : ITweakGame {
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AT_DECL_DNA_YAML
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String<-1> x4_worldPrefix;
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String<-1> x14_ruinsArea; // ????
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String<-1> x14_defaultRoom;
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Value<float> x24_fov;
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Value<bool> x28_unknown1;
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Value<bool> x29_unknown2;
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@@ -30,6 +30,7 @@ struct CTweakGame final : ITweakGame {
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Value<float> x64_hardmodeWeaponMult;
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std::string_view GetWorldPrefix() const { return x4_worldPrefix; }
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std::string_view GetDefaultRoom() const { return x14_defaultRoom; }
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bool GetSplashScreensDisabled() const { return x2b_splashScreensDisabled; }
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float GetFirstPersonFOV() const { return x24_fov; }
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float GetPressStartDelay() const { return x30_pressStartDelay; }
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