Jack Andersen
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7953ca4828
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Proper scratch size computation for ANIM2/3
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2016-08-28 15:18:49 -10:00 |
Jack Andersen
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b25e5ad014
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
Jack Andersen
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f9cef44029
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Work on CFBStreamedCompression; defined 24-bit ANIM3 format
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2016-08-26 12:23:59 -10:00 |
Jack Andersen
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ca37657dbd
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SLERP PoseBone exporting for supported blender builds
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2016-04-25 14:47:48 -10:00 |
Jack Andersen
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68c1ac8978
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MP2/3 RigInverter
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2016-04-08 21:10:09 -10:00 |
Jack Andersen
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0ff9794f94
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Initial working RigInverter
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2016-04-08 13:11:26 -10:00 |
Jack Andersen
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9ee8840b54
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Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
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07392938d8
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work on ANCS cooking
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2015-10-22 14:45:26 -10:00 |
Jack Andersen
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9529fad78f
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Added binarySize method to DNA implementations
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2015-10-17 18:08:45 -10:00 |
Jack Andersen
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262f9ccf9f
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ANIM0 fix
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2015-09-26 17:05:43 -10:00 |
Jack Andersen
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60142602fd
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Working MP3 skin extraction
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2015-09-25 17:12:08 -10:00 |
Jack Andersen
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74e0588a63
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crash fixes
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2015-09-01 11:46:40 -10:00 |
Jack Andersen
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1e3d281136
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ANIM performance improvements and a crash fix
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2015-08-31 14:31:52 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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3c5b5fd39a
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Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |