Commit Graph

485 Commits

Author SHA1 Message Date
Phillip Stephens ade1011dbc Update athena 2017-05-22 03:40:55 -07:00
Jack Andersen 2f7fd17aaa Update boo 2017-05-11 16:55:11 -10:00
Jack Andersen d3b660b824 Update boo 2017-05-11 09:42:15 -10:00
Jack Andersen 2871157f99 Update boo 2017-05-11 09:14:12 -10:00
Jack Andersen 2d94e19ffb Update boo 2017-05-08 17:38:56 -10:00
Jack Andersen 42bb3a7f0b Update boo 2017-05-08 09:09:49 -10:00
Jack Andersen de671c592d Update athena 2017-04-21 20:42:08 -10:00
Jack Andersen d92ba13405 MAPA fix 2017-03-23 19:28:51 -10:00
Jack Andersen ed5085e42b MAPA/MAPU bug fixes 2017-03-20 11:14:20 -10:00
Jack Andersen 53521a0eea Initial blender addon support for MAPA and MAPU types 2017-03-19 19:08:51 -10:00
Jack Andersen 9cc364c4fd Updated rendering interface for boo 2017-03-17 13:32:18 -10:00
Jack Andersen 165094b949 Merge branch 'master' of https://github.com/AxioDL/hecl 2017-03-13 21:03:35 -10:00
Jack Andersen 626056f3b9 Refactor for boo upgrades 2017-03-13 21:03:22 -10:00
Jack Andersen 2478495cbb GCC compile fixes 2017-03-10 20:32:12 -10:00
Jack Andersen 21194f43db Update Metal for frontface culling support 2017-03-10 11:07:55 -10:00
Jack Andersen 56aacdacde backface culling support 2017-03-10 10:38:34 -10:00
Jack Andersen e698a27d1c Use HECL_MULTIPROCESSOR macro for enabling multithreaded work 2017-03-10 07:58:43 -10:00
Jack Andersen 326f24d831 Update boo 2017-03-05 20:33:34 -10:00
Jack Andersen 3b7c7cf0fc Texture identifier collision avoidance for Metal 2017-03-05 13:34:55 -10:00
Jack Andersen 437fd54400 Ensure shader extension textures don't conflict 2017-03-05 13:00:37 -10:00
Jack Andersen b30381a5fd Move xxhash to boo 2017-03-04 21:55:32 -10:00
Jack Andersen 89f216d94f Add hecl::PathRelative() 2017-02-24 21:58:36 -10:00
Jack Andersen 8c3a7da616 Updates to support VISI generation 2017-02-23 22:27:07 -10:00
Jack Andersen 9cf2aec5c1 Update boo 2017-02-15 19:46:49 -10:00
Jack Andersen 08ac1d4703 Update boo 2017-02-15 18:47:50 -10:00
Jack Andersen 26347bcfcb Update boo 2017-02-15 17:17:58 -10:00
Jack Andersen 73749e01a5 Update boo 2017-02-15 13:10:54 -10:00
Jack Andersen aed83c0df1 Update boo 2017-02-14 22:28:52 -10:00
Jack Andersen 7fa9ea7326 Update boo 2017-02-14 20:49:51 -10:00
Jack Andersen 4e16a20a37 Update boo 2017-02-14 20:00:55 -10:00
Jack Andersen de41c5d92d Update athena 2017-02-12 13:55:50 -10:00
Jack Andersen 5c298d71a8 Update boo 2017-02-12 08:21:22 -10:00
Jack Andersen efc861a170 Update boo 2017-02-11 22:45:00 -10:00
Phillip Stephens d1bf1ff426 Update boo 2017-02-10 20:22:18 -08:00
Jack Andersen e07e82f798 Update boo 2017-02-08 23:22:50 -10:00
Jack Andersen a710878373 Update boo 2017-02-04 08:25:53 -10:00
Jack Andersen 140e584bf8 Update boo 2017-02-02 21:33:31 -10:00
Jack Andersen b4dac198ac Update athena 2017-02-02 15:22:30 -10:00
Jack Andersen 8469ee8fac Update athena, minor buffer pool changes 2017-01-31 21:19:15 -10:00
Jack Andersen 4a7b47200a Include alpha component in opaque shaders 2017-01-29 18:15:35 -10:00
Jack Andersen f1c4b733bd Update boo 2017-01-28 21:27:17 -10:00
Jack Andersen c6671b114e FRME cook fixes 2017-01-28 17:56:54 -10:00
Phillip Stephens 7cfebe844f Update athena 2017-01-26 19:27:06 -08:00
Jack Andersen 2bb15691c1 Update athena 2017-01-26 16:27:55 -10:00
Jack Andersen 234d44afaf Update athena 2017-01-26 16:22:00 -10:00
Jack Andersen 77b25c29b5 Update athena 2017-01-25 22:08:25 -10:00
Jack Andersen b8abd466dd char16_t formatting support 2017-01-23 21:40:09 -10:00
Jack Andersen 80b2223e88 Update boo 2017-01-22 21:21:18 -10:00
Jack Andersen a8c533ad48 Update boo 2017-01-21 23:05:27 -10:00
Jack Andersen 1eab4f945c FRME fixes; update boo 2017-01-21 15:39:47 -10:00