Phillip Stephens
|
0c49c8ea9e
|
Implement CScriptActorKeyframe
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2018-05-14 14:44:09 -07:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
Jack Andersen
|
53ec80ce72
|
Implement CFlameWarp
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2017-09-09 23:04:51 -10:00 |
Jack Andersen
|
ca9170bc88
|
Several initial CParticleSwoosh implementations
|
2017-06-03 18:54:47 -10:00 |
Jack Andersen
|
6da6e37d42
|
Conform CElementGen with retail
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2017-06-03 15:01:09 -10:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
8cd46293c2
|
Add ability to reset particle system
|
2016-02-17 20:44:06 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
acf65c561a
|
CParticleGen inheritance fix
|
2016-02-12 19:49:59 -10:00 |
Jack Andersen
|
259eb89b00
|
Class name fix
|
2016-02-07 17:31:05 -10:00 |
Phillip Stephens
|
b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Phillip Stephens
|
c13757106b
|
Update Zeus
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2015-10-07 17:30:10 -07:00 |
Jack Andersen
|
731d8bbcb4
|
more stubs
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2015-08-20 14:06:39 -10:00 |