Phillip Stephens
1a13f7e4ee
Update submodules, initial CTextureCache
2019-12-10 20:51:33 -08:00
Phillip Stephens
697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus
2019-11-24 07:32:45 -08:00
Phillip Stephens
655dc01a06
Add support for override paks
2019-11-21 07:37:08 -08:00
Phillip Stephens
b23575f2aa
Stop GCC's whining
2019-11-19 15:15:45 -08:00
Phillip Stephens
8b6dff70b4
Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps
2019-11-19 15:06:25 -08:00
Phillip Stephens
4762c7b832
Finish Ridley's AI function implementations
2019-11-14 08:39:20 -08:00
Phillip Stephens
e059f224d4
Fix behavior translation, still needs work
2019-11-13 10:44:43 -08:00
Phillip Stephens
8881376195
Some ridley fixes
2019-11-13 09:58:49 -08:00
Phillip Stephens
a1c7692d36
More CRidley imps
2019-11-12 12:25:21 -08:00
Phillip Stephens
3b101267f8
Merge pull request #88 from lioncash/radar
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Graphics/Shaders: Minor changes
2019-11-10 08:03:42 -08:00
Lioncash
902f4fb5c5
Graphics/Shaders: Use forward declarations where applicable
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Now, with all of the headers normalized, we can safely convert some
headers into forward declarations without needing to worry about
potentially breaking code in other headers or source files.
2019-11-09 20:22:09 -05:00
Phillip Stephens
6c1f682e0f
Initial CRidley implementation
2019-11-09 15:48:46 -08:00
Phillip Stephens
77b61b0e68
Fix saves sending you to incorrect rooms, fix triggers
2019-11-05 09:18:14 -08:00
Phillip Stephens
1a5179feb2
Fix CSpacePirate activating too early
2019-11-05 02:22:14 -08:00
Phillip Stephens
e5c8592d5a
Merge pull request #118 from lioncash/seg
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CSegId: Minor changes
2019-10-26 19:51:08 -07:00
Lioncash
660d092cad
CSegId: Add member functions for querying validity
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Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Lioncash
c4ad797953
CArtifactDoll: Collapse loop into std::all_of
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Same thing, but directly stores to a variable.
2019-10-26 14:57:21 -04:00
Lioncash
7a8edc8d5e
CArtifactDoll: Make use of std::array where applicable
2019-10-26 14:57:21 -04:00
Lioncash
26b24d604a
CArtifactDoll: Make use of an anonymous namespace
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Provides a unified section to place internally linked data.
2019-10-26 14:57:21 -04:00
Lioncash
bea9c5bb74
CArtifactDoll: Organize cpp includes
2019-10-26 14:57:17 -04:00
Lioncash
3a0daa3ab9
CLogBookScreen: Use forward declarations where applicable
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Allows for avoiding the over exposing of types through the header when
included in other translation units or headers.
2019-10-15 10:25:43 -04:00
Lioncash
5b8f3f6693
CLogBookScreen: Organize cpp includes
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Tidies them up to be consistent with its header.
2019-10-15 10:13:30 -04:00
Lioncash
4db0e49851
CLogBookScreen: Invert conditional within UpdateBodyText()
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Allows unindenting the contained code by one level.
2019-10-15 10:05:53 -04:00
Lioncash
b93f7a4ceb
CLogBookScreen: Use std::u16string's append() member instead of operator+
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Appends to the existing buffer instead of constructing a superfluous
temporary.
2019-10-15 10:03:54 -04:00
Lioncash
d64824d3e5
CLogBookScreen: Make use of std::any_of within IsScanCategoryReady()
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Same thing but collapses into a single return.
2019-10-15 10:00:15 -04:00
Lioncash
251a2a7723
CLogBookScreen: Make use of structured bindings where applicable
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Allows decomposing long pair names into their constituent elements
2019-10-15 09:57:24 -04:00
Lioncash
f21ee0786a
CLogBookScreen: Make signed/unsigned/FP conversions explicit
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Silences warnings relating to signed/unsigned comparisons and
conversions to floating-point types.
2019-10-15 09:36:10 -04:00
Lioncash
3951a07bfa
CLogBookScreen: Dehardcode constants where applicable
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We can just query the containers for the iteration value
2019-10-15 09:16:13 -04:00
Lioncash
4b78d51a85
CLogBookScreen: Use emplace_back where applicable
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Allows simplifying code and constructing elements in place instead of
copying them (which is what would occur with the defautl move
constructor).
2019-10-15 07:22:01 -04:00
Phillip Stephens
5f0f3ea45c
More tweak CVars
2019-10-05 07:07:13 -07:00
Lioncash
67cd0d44c6
CAtomicBeta: Make skBombLocators an internal array
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Like with CAtomicAlpha, we can also fully hide this array from external
view by making it internally linked.
2019-10-03 01:34:45 -04:00
Lioncash
abe8b9510b
CAtomicBeta: Organize cpp includes
2019-10-03 01:30:04 -04:00
Lioncash
e0e38b569e
CAtomicAlpha: Remove .data() call in SBomb constructor
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We can just use the std::string_view constructor for std::string, which
eliminates an unnecessary strlen call.
2019-10-03 01:26:50 -04:00
Lioncash
18eb2b73b1
CAtomicAlpha: Use emplace_back where applicable
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Simplifies the construction of the SBomb instances, while also
constructing in place.
2019-10-03 01:26:50 -04:00
Lioncash
c882003d37
CAtomicAlpha: Make skBombLocators an internal array
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This is only used within the cpp file, so we can relocate its definition
there to make it fully internally-linked.
2019-10-03 01:26:50 -04:00
Lioncash
ee791d6a37
CAtomicAlpha: Organize cpp includes
2019-10-03 01:26:42 -04:00
Phillip Stephens
7d2ad7b1b2
Merge pull request #93 from lioncash/loop
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CSlideShow: Use ranged for loops in constructor
2019-10-01 06:43:56 -07:00
Phillip Stephens
d2e9495686
Merge pull request #96 from lioncash/array2
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CFinalInput, ControlMapper: Use std::array where applicable
2019-10-01 06:43:23 -07:00
Jack Andersen
e1d46755a3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-09-30 21:41:42 -10:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Lioncash
dc565969e6
CFinalInput: Use std::array where applicable
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Allows simplifying copies and gets rid of hardcoded size values.
2019-10-01 01:59:56 -04:00
Lioncash
2eb5e7c446
CSlideShow: Use emplace_back where applicable
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Same behavior, but constructs in place instead of potentially copying.
2019-09-30 18:07:34 -04:00
Lioncash
b7e0dbd354
CSlideShow: Use ranged for loops in constructor
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Same behavior, but without hard-coded magic size values.
2019-09-30 18:06:33 -04:00
Lioncash
6ad5de497f
CSeedling: Make skNeedleLocators an array of std::string_view
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Makes the strings non-allocating. This also eliminates 12 runtime static
constructors that need to execute on program start.
2019-09-28 20:22:31 -04:00
Lioncash
3f743d5c9f
CSeedling: Use std::array with skNeedleLocators
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Makes the array strongly-typed and impervious to implicit array to
pointer decay.
2019-09-28 20:21:24 -04:00
Lioncash
2a34b6be68
CSeedling: Move skNeedleLocators into the cpp file
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This can be entirely hidden from external view, making it an
implementation detail.
2019-09-28 20:15:39 -04:00
Lioncash
08d4addc70
CSeedling: Organize source file includes
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Tidies it up a little.
2019-09-28 20:08:45 -04:00
Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
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Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash
027c10464f
CMemoryCardDriver: Correct erroneous fallthrough within HandleCardError()
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In the game executable itself, there exists no fallthrough here (which
makes sense, given all IO errors would be reported as character set
errors, otherwise).
2019-09-24 16:36:43 -04:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00