Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Jack Andersen
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76afccbdbe
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More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
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3ae77d3390
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Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |
Jack Andersen
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042030934b
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Various CStateManager additions and camera stubs
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2016-04-16 11:49:47 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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64d85d7427
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Add CPOINode family of classes
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2016-04-10 21:10:28 -10:00 |
Jack Andersen
|
fedc93912d
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Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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764d75f38e
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Add ability to reference resources by name
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2016-02-20 04:40:58 -08:00 |
Jack Andersen
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13e3afa72f
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D3D CElementGen rendering
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2016-02-16 17:42:27 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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ebcc986b13
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More factory stubs
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2016-02-10 14:54:47 -08:00 |
Jack Andersen
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8dbd2f3819
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Additional vector elements
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2016-02-06 21:25:34 -10:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
Phillip Stephens
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b261e09f51
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Jack Andersen
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f3b5b9f49a
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various implementation
|
2015-08-22 20:42:29 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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746eb46026
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various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
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e1d45fd01c
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various implementation
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2015-08-18 19:48:57 -10:00 |