Phillip Stephens
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a84bc64358
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Initial support for proper GXSetAlphaCompare logic, needs more testing to verify it works properly
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2022-03-19 14:06:27 -07:00 |
Luke Street
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b9b635b311
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aurora: GX Stream API, VtxDesc, TevSwap & more
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2022-03-19 13:30:25 -04:00 |
Luke Street
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b8bddf8cae
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aurora: Use 3 staging buffers
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2022-03-16 02:13:33 -04:00 |
Luke Street
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788f57cb52
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aurora: Use multiple staging buffers & map at end of frame
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2022-03-16 02:05:56 -04:00 |
Luke Street
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c01152e23a
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aurora: Use staging buffer for mapping
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2022-03-15 23:04:43 -04:00 |
Luke Street
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efd14dcaf2
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aurora: Use MapAsync for buffer writing
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2022-03-15 22:39:22 -04:00 |
Luke Street
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02a7b85b23
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aurora: WIP cache for display lists & static buffers
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2022-03-15 02:18:45 -04:00 |
Luke Street
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ec5f188063
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Implement fog
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2022-03-14 19:12:18 -04:00 |
Luke Street
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9062e54c76
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aurora: Commit set_viewport/set_scissor changes
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2022-03-14 18:32:03 -04:00 |
Luke Street
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af856de6a8
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aurora: Start implementing TCGs
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2022-03-14 18:00:03 -04:00 |
Luke Street
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69d0ad1fd9
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Fix Stream API issues
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2022-03-14 01:47:25 -04:00 |
Luke Street
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40a3d361dc
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Fix lighting issues; fix CPatterned damage color
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2022-03-14 01:10:29 -04:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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4684f4106f
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Shader fixes & stub out LineRenderer calls in CElementGen
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2022-03-09 02:32:01 -05:00 |
Luke Street
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3a4308e173
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aurora: Move lighting func to SRC_REG only
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2022-03-09 00:44:52 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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a2743b905b
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aurora: model fixes, texture_convert fixes
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2022-03-08 03:52:36 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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44a4d667b7
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aurora: Work around build_bind_groups race condition
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2022-03-07 19:07:14 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Luke Street
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b3daf4a527
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clang-format fix
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2022-03-05 18:33:19 -05:00 |
Luke Street
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84b6fcfb44
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
Phillip Stephens
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24a602c10f
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Cleanup and more migration to Stream
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2022-03-05 13:46:53 -08:00 |
Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Luke Street
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fb69d3fdba
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aurora: Add more GX state functions & cleanup
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2022-02-27 16:58:27 -05:00 |
Luke Street
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ad1453ac08
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Create xxhash_impl.{c,h} for ease of use & universal builds
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2022-02-27 11:05:48 -05:00 |
Phillip Stephens
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7a59585c70
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Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
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2022-02-26 08:42:42 -08:00 |
Luke Street
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c33674b9ab
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
Phillip Stephens
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49418f444f
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aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
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2022-02-20 13:06:04 -08:00 |
Luke Street
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42453077e5
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aurora: Fix missing include
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2022-02-19 03:43:43 -05:00 |
Luke Street
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c8c2f44fbc
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aurora: Textured quads
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2022-02-19 03:28:44 -05:00 |
Luke Street
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0703cf60b3
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aurora: Pipeline info debug overlay
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2022-02-19 01:59:24 -05:00 |
Luke Street
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5183809027
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aurora: Async pipeline creation
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2022-02-19 01:41:21 -05:00 |
Luke Street
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b6b68135ef
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aurora: Working movie player (again)
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2022-02-19 00:33:56 -05:00 |
Luke Street
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c64f9eb2d1
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aurora: Reimplement textures
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2022-02-17 19:38:31 -05:00 |
Luke Street
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7b9f893a49
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |