Commit Graph

17 Commits

Author SHA1 Message Date
Phillip Stephens a84bc64358
Initial support for proper GXSetAlphaCompare logic, needs more testing to verify it works properly 2022-03-19 14:06:27 -07:00
Luke Street b9b635b311 aurora: GX Stream API, VtxDesc, TevSwap & more 2022-03-19 13:30:25 -04:00
Luke Street 02a7b85b23 aurora: WIP cache for display lists & static buffers 2022-03-15 02:18:45 -04:00
Luke Street ec5f188063 Implement fog 2022-03-14 19:12:18 -04:00
Luke Street af856de6a8 aurora: Start implementing TCGs 2022-03-14 18:00:03 -04:00
Luke Street 69d0ad1fd9 Fix Stream API issues 2022-03-14 01:47:25 -04:00
Luke Street 40a3d361dc Fix lighting issues; fix CPatterned damage color 2022-03-14 01:10:29 -04:00
Luke Street a3d0da44e2 Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
Luke Street c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
Luke Street e88f831950 Implement HandleTransparency, lighting & fix texture load 2022-03-08 17:19:02 -05:00
Luke Street a2743b905b aurora: model fixes, texture_convert fixes 2022-03-08 03:52:36 -05:00
Luke Street e0a7236ad6 Various model rendering fixes 2022-03-08 02:44:57 -05:00
Luke Street 14a82a678a Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
Luke Street 44a4d667b7 aurora: Work around build_bind_groups race condition 2022-03-07 19:07:14 -05:00
Luke Street 71342ed75e More aurora::gx refactoring 2022-03-07 18:53:42 -05:00
Luke Street 7d07892198 Extract GX shader/pipeline generation into shared API 2022-03-06 15:58:06 -05:00
Luke Street cd86dbd6ee More CCubeMaterial, more CGraphics, more aurora::gx 2022-03-06 02:46:42 -05:00